DisplayDevice.cpp revision dd3cb84cfbe8068790c6233b5829fae9c4a0ee93
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include <stdlib.h> 18#include <stdio.h> 19#include <string.h> 20#include <math.h> 21 22#include <cutils/properties.h> 23 24#include <utils/RefBase.h> 25#include <utils/Log.h> 26 27#include <ui/DisplayInfo.h> 28#include <ui/PixelFormat.h> 29 30#include <gui/SurfaceTextureClient.h> 31 32#include <GLES/gl.h> 33#include <EGL/egl.h> 34#include <EGL/eglext.h> 35 36#include <hardware/gralloc.h> 37 38#include "DisplayHardware/FramebufferSurface.h" 39#include "DisplayHardware/HWComposer.h" 40 41#include "clz.h" 42#include "DisplayDevice.h" 43#include "GLExtensions.h" 44#include "SurfaceFlinger.h" 45#include "LayerBase.h" 46 47// ---------------------------------------------------------------------------- 48using namespace android; 49// ---------------------------------------------------------------------------- 50 51static __attribute__((noinline)) 52void checkGLErrors() 53{ 54 do { 55 // there could be more than one error flag 56 GLenum error = glGetError(); 57 if (error == GL_NO_ERROR) 58 break; 59 ALOGE("GL error 0x%04x", int(error)); 60 } while(true); 61} 62 63// ---------------------------------------------------------------------------- 64 65/* 66 * Initialize the display to the specified values. 67 * 68 */ 69 70DisplayDevice::DisplayDevice( 71 const sp<SurfaceFlinger>& flinger, 72 DisplayType type, 73 bool isSecure, 74 const wp<IBinder>& displayToken, 75 const sp<ANativeWindow>& nativeWindow, 76 const sp<FramebufferSurface>& framebufferSurface, 77 EGLConfig config) 78 : mFlinger(flinger), 79 mType(type), mHwcDisplayId(-1), 80 mNativeWindow(nativeWindow), 81 mFramebufferSurface(framebufferSurface), 82 mDisplay(EGL_NO_DISPLAY), 83 mSurface(EGL_NO_SURFACE), 84 mContext(EGL_NO_CONTEXT), 85 mDisplayWidth(), mDisplayHeight(), mFormat(), 86 mFlags(), 87 mPageFlipCount(), 88 mIsSecure(isSecure), 89 mSecureLayerVisible(false), 90 mScreenAcquired(false), 91 mLayerStack(0), 92 mOrientation() 93{ 94 init(config); 95} 96 97DisplayDevice::~DisplayDevice() { 98 if (mSurface != EGL_NO_SURFACE) { 99 eglDestroySurface(mDisplay, mSurface); 100 mSurface = EGL_NO_SURFACE; 101 } 102} 103 104bool DisplayDevice::isValid() const { 105 return mFlinger != NULL; 106} 107 108int DisplayDevice::getWidth() const { 109 return mDisplayWidth; 110} 111 112int DisplayDevice::getHeight() const { 113 return mDisplayHeight; 114} 115 116PixelFormat DisplayDevice::getFormat() const { 117 return mFormat; 118} 119 120EGLSurface DisplayDevice::getEGLSurface() const { 121 return mSurface; 122} 123 124void DisplayDevice::init(EGLConfig config) 125{ 126 ANativeWindow* const window = mNativeWindow.get(); 127 128 int format; 129 window->query(window, NATIVE_WINDOW_FORMAT, &format); 130 131 /* 132 * Create our display's surface 133 */ 134 135 EGLSurface surface; 136 EGLint w, h; 137 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); 138 surface = eglCreateWindowSurface(display, config, window, NULL); 139 eglQuerySurface(display, surface, EGL_WIDTH, &mDisplayWidth); 140 eglQuerySurface(display, surface, EGL_HEIGHT, &mDisplayHeight); 141 142 mDisplay = display; 143 mSurface = surface; 144 mFormat = format; 145 mPageFlipCount = 0; 146 mViewport.makeInvalid(); 147 mFrame.makeInvalid(); 148 149 // external displays are always considered enabled 150 mScreenAcquired = (mType >= DisplayDevice::NUM_DISPLAY_TYPES); 151 152 // get an h/w composer ID 153 mHwcDisplayId = mFlinger->allocateHwcDisplayId(mType); 154 155 // Name the display. The name will be replaced shortly if the display 156 // was created with createDisplay(). 157 switch (mType) { 158 case DISPLAY_PRIMARY: 159 mDisplayName = "Built-in Screen"; 160 break; 161 case DISPLAY_EXTERNAL: 162 mDisplayName = "HDMI Screen"; 163 break; 164 default: 165 mDisplayName = "Virtual Screen"; // e.g. Overlay #n 166 break; 167 } 168 169 // initialize the display orientation transform. 170 setProjection(DisplayState::eOrientationDefault, mViewport, mFrame); 171} 172 173void DisplayDevice::setDisplayName(const String8& displayName) { 174 if (!displayName.isEmpty()) { 175 // never override the name with an empty name 176 mDisplayName = displayName; 177 } 178} 179 180uint32_t DisplayDevice::getPageFlipCount() const { 181 return mPageFlipCount; 182} 183 184status_t DisplayDevice::compositionComplete() const { 185 if (mFramebufferSurface == NULL) { 186 return NO_ERROR; 187 } 188 return mFramebufferSurface->compositionComplete(); 189} 190 191void DisplayDevice::flip(const Region& dirty) const 192{ 193 checkGLErrors(); 194 195 EGLDisplay dpy = mDisplay; 196 EGLSurface surface = mSurface; 197 198#ifdef EGL_ANDROID_swap_rectangle 199 if (mFlags & SWAP_RECTANGLE) { 200 const Region newDirty(dirty.intersect(bounds())); 201 const Rect b(newDirty.getBounds()); 202 eglSetSwapRectangleANDROID(dpy, surface, 203 b.left, b.top, b.width(), b.height()); 204 } 205#endif 206 207 mPageFlipCount++; 208} 209 210void DisplayDevice::swapBuffers(HWComposer& hwc) const { 211 EGLBoolean success = EGL_TRUE; 212 if (hwc.initCheck() != NO_ERROR) { 213 // no HWC, we call eglSwapBuffers() 214 success = eglSwapBuffers(mDisplay, mSurface); 215 } else { 216 // We have a valid HWC, but not all displays can use it, in particular 217 // the virtual displays are on their own. 218 // TODO: HWC 1.2 will allow virtual displays 219 if (mType >= DisplayDevice::DISPLAY_VIRTUAL) { 220 // always call eglSwapBuffers() for virtual displays 221 success = eglSwapBuffers(mDisplay, mSurface); 222 } else if (hwc.supportsFramebufferTarget()) { 223 // as of hwc 1.1 we always call eglSwapBuffers if we have some 224 // GLES layers 225 if (hwc.hasGlesComposition(mType)) { 226 success = eglSwapBuffers(mDisplay, mSurface); 227 } 228 } else { 229 // HWC doesn't have the framebuffer target, we don't call 230 // eglSwapBuffers(), since this is handled by HWComposer::commit(). 231 } 232 } 233 234 if (!success) { 235 EGLint error = eglGetError(); 236 if (error == EGL_CONTEXT_LOST || 237 mType == DisplayDevice::DISPLAY_PRIMARY) { 238 LOG_ALWAYS_FATAL("eglSwapBuffers(%p, %p) failed with 0x%08x", 239 mDisplay, mSurface, error); 240 } 241 } 242} 243 244void DisplayDevice::onSwapBuffersCompleted(HWComposer& hwc) const { 245 if (hwc.initCheck() == NO_ERROR) { 246 if (hwc.supportsFramebufferTarget()) { 247 int fd = hwc.getAndResetReleaseFenceFd(mType); 248 mFramebufferSurface->setReleaseFenceFd(fd); 249 } 250 } 251} 252 253uint32_t DisplayDevice::getFlags() const 254{ 255 return mFlags; 256} 257 258EGLBoolean DisplayDevice::makeCurrent(EGLDisplay dpy, 259 const sp<const DisplayDevice>& hw, EGLContext ctx) { 260 EGLBoolean result = EGL_TRUE; 261 EGLSurface sur = eglGetCurrentSurface(EGL_DRAW); 262 if (sur != hw->mSurface) { 263 result = eglMakeCurrent(dpy, hw->mSurface, hw->mSurface, ctx); 264 if (result == EGL_TRUE) { 265 setViewportAndProjection(hw); 266 } 267 } 268 return result; 269} 270 271void DisplayDevice::setViewportAndProjection(const sp<const DisplayDevice>& hw) { 272 GLsizei w = hw->mDisplayWidth; 273 GLsizei h = hw->mDisplayHeight; 274 glViewport(0, 0, w, h); 275 glMatrixMode(GL_PROJECTION); 276 glLoadIdentity(); 277 // put the origin in the left-bottom corner 278 glOrthof(0, w, 0, h, 0, 1); // l=0, r=w ; b=0, t=h 279 glMatrixMode(GL_MODELVIEW); 280} 281 282// ---------------------------------------------------------------------------- 283 284void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<LayerBase> >& layers) { 285 mVisibleLayersSortedByZ = layers; 286 mSecureLayerVisible = false; 287 size_t count = layers.size(); 288 for (size_t i=0 ; i<count ; i++) { 289 if (layers[i]->isSecure()) { 290 mSecureLayerVisible = true; 291 } 292 } 293} 294 295const Vector< sp<LayerBase> >& DisplayDevice::getVisibleLayersSortedByZ() const { 296 return mVisibleLayersSortedByZ; 297} 298 299bool DisplayDevice::getSecureLayerVisible() const { 300 return mSecureLayerVisible; 301} 302 303Region DisplayDevice::getDirtyRegion(bool repaintEverything) const { 304 Region dirty; 305 if (repaintEverything) { 306 dirty.set(getBounds()); 307 } else { 308 const Transform& planeTransform(mGlobalTransform); 309 dirty = planeTransform.transform(this->dirtyRegion); 310 dirty.andSelf(getBounds()); 311 } 312 return dirty; 313} 314 315// ---------------------------------------------------------------------------- 316 317bool DisplayDevice::canDraw() const { 318 return mScreenAcquired; 319} 320 321void DisplayDevice::releaseScreen() const { 322 mScreenAcquired = false; 323} 324 325void DisplayDevice::acquireScreen() const { 326 mScreenAcquired = true; 327} 328 329bool DisplayDevice::isScreenAcquired() const { 330 return mScreenAcquired; 331} 332 333// ---------------------------------------------------------------------------- 334 335void DisplayDevice::setLayerStack(uint32_t stack) { 336 mLayerStack = stack; 337 dirtyRegion.set(bounds()); 338} 339 340// ---------------------------------------------------------------------------- 341 342status_t DisplayDevice::orientationToTransfrom( 343 int orientation, int w, int h, Transform* tr) 344{ 345 uint32_t flags = 0; 346 switch (orientation) { 347 case DisplayState::eOrientationDefault: 348 flags = Transform::ROT_0; 349 break; 350 case DisplayState::eOrientation90: 351 flags = Transform::ROT_90; 352 break; 353 case DisplayState::eOrientation180: 354 flags = Transform::ROT_180; 355 break; 356 case DisplayState::eOrientation270: 357 flags = Transform::ROT_270; 358 break; 359 default: 360 return BAD_VALUE; 361 } 362 tr->set(flags, w, h); 363 return NO_ERROR; 364} 365 366void DisplayDevice::setProjection(int orientation, 367 const Rect& viewport, const Rect& frame) { 368 mOrientation = orientation; 369 mViewport = viewport; 370 mFrame = frame; 371 updateGeometryTransform(); 372} 373 374void DisplayDevice::updateGeometryTransform() { 375 int w = mDisplayWidth; 376 int h = mDisplayHeight; 377 Transform TL, TP, R, S; 378 if (DisplayDevice::orientationToTransfrom( 379 mOrientation, w, h, &R) == NO_ERROR) { 380 dirtyRegion.set(bounds()); 381 382 Rect viewport(mViewport); 383 Rect frame(mFrame); 384 385 if (!frame.isValid()) { 386 // the destination frame can be invalid if it has never been set, 387 // in that case we assume the whole display frame. 388 frame = Rect(w, h); 389 } 390 391 if (viewport.isEmpty()) { 392 // viewport can be invalid if it has never been set, in that case 393 // we assume the whole display size. 394 // it's also invalid to have an empty viewport, so we handle that 395 // case in the same way. 396 viewport = Rect(w, h); 397 if (R.getOrientation() & Transform::ROT_90) { 398 // viewport is always specified in the logical orientation 399 // of the display (ie: post-rotation). 400 swap(viewport.right, viewport.bottom); 401 } 402 } 403 404 float src_width = viewport.width(); 405 float src_height = viewport.height(); 406 float dst_width = frame.width(); 407 float dst_height = frame.height(); 408 if (src_width != dst_width || src_height != dst_height) { 409 float sx = dst_width / src_width; 410 float sy = dst_height / src_height; 411 S.set(sx, 0, 0, sy); 412 } 413 414 float src_x = viewport.left; 415 float src_y = viewport.top; 416 float dst_x = frame.left; 417 float dst_y = frame.top; 418 TL.set(-src_x, -src_y); 419 TP.set(dst_x, dst_y); 420 421 // The viewport and frame are both in the logical orientation. 422 // Apply the logical translation, scale to physical size, apply the 423 // physical translation and finally rotate to the physical orientation. 424 mGlobalTransform = R * TP * S * TL; 425 426 const uint8_t type = mGlobalTransform.getType(); 427 mNeedsFiltering = (!mGlobalTransform.preserveRects() || 428 (type >= Transform::SCALE)); 429 } 430} 431 432void DisplayDevice::dump(String8& result, char* buffer, size_t SIZE) const { 433 const Transform& tr(mGlobalTransform); 434 snprintf(buffer, SIZE, 435 "+ DisplayDevice: %s\n" 436 " type=%x, layerStack=%u, (%4dx%4d), ANativeWindow=%p, orient=%2d (type=%08x), " 437 "flips=%u, isSecure=%d, secureVis=%d, acquired=%d, numLayers=%u\n" 438 " v:[%d,%d,%d,%d], f:[%d,%d,%d,%d], " 439 "transform:[[%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f]]\n", 440 mDisplayName.string(), mType, 441 mLayerStack, mDisplayWidth, mDisplayHeight, mNativeWindow.get(), 442 mOrientation, tr.getType(), getPageFlipCount(), 443 mIsSecure, mSecureLayerVisible, mScreenAcquired, mVisibleLayersSortedByZ.size(), 444 mViewport.left, mViewport.top, mViewport.right, mViewport.bottom, 445 mFrame.left, mFrame.top, mFrame.right, mFrame.bottom, 446 tr[0][0], tr[1][0], tr[2][0], 447 tr[0][1], tr[1][1], tr[2][1], 448 tr[0][2], tr[1][2], tr[2][2]); 449 450 result.append(buffer); 451 452 String8 fbtargetDump; 453 if (mFramebufferSurface != NULL) { 454 mFramebufferSurface->dump(fbtargetDump); 455 result.append(fbtargetDump); 456 } 457} 458