DisplayDevice.cpp revision dd3cb84cfbe8068790c6233b5829fae9c4a0ee93
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <stdlib.h>
18#include <stdio.h>
19#include <string.h>
20#include <math.h>
21
22#include <cutils/properties.h>
23
24#include <utils/RefBase.h>
25#include <utils/Log.h>
26
27#include <ui/DisplayInfo.h>
28#include <ui/PixelFormat.h>
29
30#include <gui/SurfaceTextureClient.h>
31
32#include <GLES/gl.h>
33#include <EGL/egl.h>
34#include <EGL/eglext.h>
35
36#include <hardware/gralloc.h>
37
38#include "DisplayHardware/FramebufferSurface.h"
39#include "DisplayHardware/HWComposer.h"
40
41#include "clz.h"
42#include "DisplayDevice.h"
43#include "GLExtensions.h"
44#include "SurfaceFlinger.h"
45#include "LayerBase.h"
46
47// ----------------------------------------------------------------------------
48using namespace android;
49// ----------------------------------------------------------------------------
50
51static __attribute__((noinline))
52void checkGLErrors()
53{
54    do {
55        // there could be more than one error flag
56        GLenum error = glGetError();
57        if (error == GL_NO_ERROR)
58            break;
59        ALOGE("GL error 0x%04x", int(error));
60    } while(true);
61}
62
63// ----------------------------------------------------------------------------
64
65/*
66 * Initialize the display to the specified values.
67 *
68 */
69
70DisplayDevice::DisplayDevice(
71        const sp<SurfaceFlinger>& flinger,
72        DisplayType type,
73        bool isSecure,
74        const wp<IBinder>& displayToken,
75        const sp<ANativeWindow>& nativeWindow,
76        const sp<FramebufferSurface>& framebufferSurface,
77        EGLConfig config)
78    : mFlinger(flinger),
79      mType(type), mHwcDisplayId(-1),
80      mNativeWindow(nativeWindow),
81      mFramebufferSurface(framebufferSurface),
82      mDisplay(EGL_NO_DISPLAY),
83      mSurface(EGL_NO_SURFACE),
84      mContext(EGL_NO_CONTEXT),
85      mDisplayWidth(), mDisplayHeight(), mFormat(),
86      mFlags(),
87      mPageFlipCount(),
88      mIsSecure(isSecure),
89      mSecureLayerVisible(false),
90      mScreenAcquired(false),
91      mLayerStack(0),
92      mOrientation()
93{
94    init(config);
95}
96
97DisplayDevice::~DisplayDevice() {
98    if (mSurface != EGL_NO_SURFACE) {
99        eglDestroySurface(mDisplay, mSurface);
100        mSurface = EGL_NO_SURFACE;
101    }
102}
103
104bool DisplayDevice::isValid() const {
105    return mFlinger != NULL;
106}
107
108int DisplayDevice::getWidth() const {
109    return mDisplayWidth;
110}
111
112int DisplayDevice::getHeight() const {
113    return mDisplayHeight;
114}
115
116PixelFormat DisplayDevice::getFormat() const {
117    return mFormat;
118}
119
120EGLSurface DisplayDevice::getEGLSurface() const {
121    return mSurface;
122}
123
124void DisplayDevice::init(EGLConfig config)
125{
126    ANativeWindow* const window = mNativeWindow.get();
127
128    int format;
129    window->query(window, NATIVE_WINDOW_FORMAT, &format);
130
131    /*
132     * Create our display's surface
133     */
134
135    EGLSurface surface;
136    EGLint w, h;
137    EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
138    surface = eglCreateWindowSurface(display, config, window, NULL);
139    eglQuerySurface(display, surface, EGL_WIDTH,  &mDisplayWidth);
140    eglQuerySurface(display, surface, EGL_HEIGHT, &mDisplayHeight);
141
142    mDisplay = display;
143    mSurface = surface;
144    mFormat  = format;
145    mPageFlipCount = 0;
146    mViewport.makeInvalid();
147    mFrame.makeInvalid();
148
149    // external displays are always considered enabled
150    mScreenAcquired = (mType >= DisplayDevice::NUM_DISPLAY_TYPES);
151
152    // get an h/w composer ID
153    mHwcDisplayId = mFlinger->allocateHwcDisplayId(mType);
154
155    // Name the display.  The name will be replaced shortly if the display
156    // was created with createDisplay().
157    switch (mType) {
158        case DISPLAY_PRIMARY:
159            mDisplayName = "Built-in Screen";
160            break;
161        case DISPLAY_EXTERNAL:
162            mDisplayName = "HDMI Screen";
163            break;
164        default:
165            mDisplayName = "Virtual Screen";    // e.g. Overlay #n
166            break;
167    }
168
169    // initialize the display orientation transform.
170    setProjection(DisplayState::eOrientationDefault, mViewport, mFrame);
171}
172
173void DisplayDevice::setDisplayName(const String8& displayName) {
174    if (!displayName.isEmpty()) {
175        // never override the name with an empty name
176        mDisplayName = displayName;
177    }
178}
179
180uint32_t DisplayDevice::getPageFlipCount() const {
181    return mPageFlipCount;
182}
183
184status_t DisplayDevice::compositionComplete() const {
185    if (mFramebufferSurface == NULL) {
186        return NO_ERROR;
187    }
188    return mFramebufferSurface->compositionComplete();
189}
190
191void DisplayDevice::flip(const Region& dirty) const
192{
193    checkGLErrors();
194
195    EGLDisplay dpy = mDisplay;
196    EGLSurface surface = mSurface;
197
198#ifdef EGL_ANDROID_swap_rectangle
199    if (mFlags & SWAP_RECTANGLE) {
200        const Region newDirty(dirty.intersect(bounds()));
201        const Rect b(newDirty.getBounds());
202        eglSetSwapRectangleANDROID(dpy, surface,
203                b.left, b.top, b.width(), b.height());
204    }
205#endif
206
207    mPageFlipCount++;
208}
209
210void DisplayDevice::swapBuffers(HWComposer& hwc) const {
211    EGLBoolean success = EGL_TRUE;
212    if (hwc.initCheck() != NO_ERROR) {
213        // no HWC, we call eglSwapBuffers()
214        success = eglSwapBuffers(mDisplay, mSurface);
215    } else {
216        // We have a valid HWC, but not all displays can use it, in particular
217        // the virtual displays are on their own.
218        // TODO: HWC 1.2 will allow virtual displays
219        if (mType >= DisplayDevice::DISPLAY_VIRTUAL) {
220            // always call eglSwapBuffers() for virtual displays
221            success = eglSwapBuffers(mDisplay, mSurface);
222        } else if (hwc.supportsFramebufferTarget()) {
223            // as of hwc 1.1 we always call eglSwapBuffers if we have some
224            // GLES layers
225            if (hwc.hasGlesComposition(mType)) {
226                success = eglSwapBuffers(mDisplay, mSurface);
227            }
228        } else {
229            // HWC doesn't have the framebuffer target, we don't call
230            // eglSwapBuffers(), since this is handled by HWComposer::commit().
231        }
232    }
233
234    if (!success) {
235        EGLint error = eglGetError();
236        if (error == EGL_CONTEXT_LOST ||
237                mType == DisplayDevice::DISPLAY_PRIMARY) {
238            LOG_ALWAYS_FATAL("eglSwapBuffers(%p, %p) failed with 0x%08x",
239                    mDisplay, mSurface, error);
240        }
241    }
242}
243
244void DisplayDevice::onSwapBuffersCompleted(HWComposer& hwc) const {
245    if (hwc.initCheck() == NO_ERROR) {
246        if (hwc.supportsFramebufferTarget()) {
247            int fd = hwc.getAndResetReleaseFenceFd(mType);
248            mFramebufferSurface->setReleaseFenceFd(fd);
249        }
250    }
251}
252
253uint32_t DisplayDevice::getFlags() const
254{
255    return mFlags;
256}
257
258EGLBoolean DisplayDevice::makeCurrent(EGLDisplay dpy,
259        const sp<const DisplayDevice>& hw, EGLContext ctx) {
260    EGLBoolean result = EGL_TRUE;
261    EGLSurface sur = eglGetCurrentSurface(EGL_DRAW);
262    if (sur != hw->mSurface) {
263        result = eglMakeCurrent(dpy, hw->mSurface, hw->mSurface, ctx);
264        if (result == EGL_TRUE) {
265            setViewportAndProjection(hw);
266        }
267    }
268    return result;
269}
270
271void DisplayDevice::setViewportAndProjection(const sp<const DisplayDevice>& hw) {
272    GLsizei w = hw->mDisplayWidth;
273    GLsizei h = hw->mDisplayHeight;
274    glViewport(0, 0, w, h);
275    glMatrixMode(GL_PROJECTION);
276    glLoadIdentity();
277    // put the origin in the left-bottom corner
278    glOrthof(0, w, 0, h, 0, 1); // l=0, r=w ; b=0, t=h
279    glMatrixMode(GL_MODELVIEW);
280}
281
282// ----------------------------------------------------------------------------
283
284void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<LayerBase> >& layers) {
285    mVisibleLayersSortedByZ = layers;
286    mSecureLayerVisible = false;
287    size_t count = layers.size();
288    for (size_t i=0 ; i<count ; i++) {
289        if (layers[i]->isSecure()) {
290            mSecureLayerVisible = true;
291        }
292    }
293}
294
295const Vector< sp<LayerBase> >& DisplayDevice::getVisibleLayersSortedByZ() const {
296    return mVisibleLayersSortedByZ;
297}
298
299bool DisplayDevice::getSecureLayerVisible() const {
300    return mSecureLayerVisible;
301}
302
303Region DisplayDevice::getDirtyRegion(bool repaintEverything) const {
304    Region dirty;
305    if (repaintEverything) {
306        dirty.set(getBounds());
307    } else {
308        const Transform& planeTransform(mGlobalTransform);
309        dirty = planeTransform.transform(this->dirtyRegion);
310        dirty.andSelf(getBounds());
311    }
312    return dirty;
313}
314
315// ----------------------------------------------------------------------------
316
317bool DisplayDevice::canDraw() const {
318    return mScreenAcquired;
319}
320
321void DisplayDevice::releaseScreen() const {
322    mScreenAcquired = false;
323}
324
325void DisplayDevice::acquireScreen() const {
326    mScreenAcquired = true;
327}
328
329bool DisplayDevice::isScreenAcquired() const {
330    return mScreenAcquired;
331}
332
333// ----------------------------------------------------------------------------
334
335void DisplayDevice::setLayerStack(uint32_t stack) {
336    mLayerStack = stack;
337    dirtyRegion.set(bounds());
338}
339
340// ----------------------------------------------------------------------------
341
342status_t DisplayDevice::orientationToTransfrom(
343        int orientation, int w, int h, Transform* tr)
344{
345    uint32_t flags = 0;
346    switch (orientation) {
347    case DisplayState::eOrientationDefault:
348        flags = Transform::ROT_0;
349        break;
350    case DisplayState::eOrientation90:
351        flags = Transform::ROT_90;
352        break;
353    case DisplayState::eOrientation180:
354        flags = Transform::ROT_180;
355        break;
356    case DisplayState::eOrientation270:
357        flags = Transform::ROT_270;
358        break;
359    default:
360        return BAD_VALUE;
361    }
362    tr->set(flags, w, h);
363    return NO_ERROR;
364}
365
366void DisplayDevice::setProjection(int orientation,
367        const Rect& viewport, const Rect& frame) {
368    mOrientation = orientation;
369    mViewport = viewport;
370    mFrame = frame;
371    updateGeometryTransform();
372}
373
374void DisplayDevice::updateGeometryTransform() {
375    int w = mDisplayWidth;
376    int h = mDisplayHeight;
377    Transform TL, TP, R, S;
378    if (DisplayDevice::orientationToTransfrom(
379            mOrientation, w, h, &R) == NO_ERROR) {
380        dirtyRegion.set(bounds());
381
382        Rect viewport(mViewport);
383        Rect frame(mFrame);
384
385        if (!frame.isValid()) {
386            // the destination frame can be invalid if it has never been set,
387            // in that case we assume the whole display frame.
388            frame = Rect(w, h);
389        }
390
391        if (viewport.isEmpty()) {
392            // viewport can be invalid if it has never been set, in that case
393            // we assume the whole display size.
394            // it's also invalid to have an empty viewport, so we handle that
395            // case in the same way.
396            viewport = Rect(w, h);
397            if (R.getOrientation() & Transform::ROT_90) {
398                // viewport is always specified in the logical orientation
399                // of the display (ie: post-rotation).
400                swap(viewport.right, viewport.bottom);
401            }
402        }
403
404        float src_width  = viewport.width();
405        float src_height = viewport.height();
406        float dst_width  = frame.width();
407        float dst_height = frame.height();
408        if (src_width != dst_width || src_height != dst_height) {
409            float sx = dst_width  / src_width;
410            float sy = dst_height / src_height;
411            S.set(sx, 0, 0, sy);
412        }
413
414        float src_x = viewport.left;
415        float src_y = viewport.top;
416        float dst_x = frame.left;
417        float dst_y = frame.top;
418        TL.set(-src_x, -src_y);
419        TP.set(dst_x, dst_y);
420
421        // The viewport and frame are both in the logical orientation.
422        // Apply the logical translation, scale to physical size, apply the
423        // physical translation and finally rotate to the physical orientation.
424        mGlobalTransform = R * TP * S * TL;
425
426        const uint8_t type = mGlobalTransform.getType();
427        mNeedsFiltering = (!mGlobalTransform.preserveRects() ||
428                (type >= Transform::SCALE));
429    }
430}
431
432void DisplayDevice::dump(String8& result, char* buffer, size_t SIZE) const {
433    const Transform& tr(mGlobalTransform);
434    snprintf(buffer, SIZE,
435        "+ DisplayDevice: %s\n"
436        "   type=%x, layerStack=%u, (%4dx%4d), ANativeWindow=%p, orient=%2d (type=%08x), "
437        "flips=%u, isSecure=%d, secureVis=%d, acquired=%d, numLayers=%u\n"
438        "   v:[%d,%d,%d,%d], f:[%d,%d,%d,%d], "
439        "transform:[[%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f]]\n",
440        mDisplayName.string(), mType,
441        mLayerStack, mDisplayWidth, mDisplayHeight, mNativeWindow.get(),
442        mOrientation, tr.getType(), getPageFlipCount(),
443        mIsSecure, mSecureLayerVisible, mScreenAcquired, mVisibleLayersSortedByZ.size(),
444        mViewport.left, mViewport.top, mViewport.right, mViewport.bottom,
445        mFrame.left, mFrame.top, mFrame.right, mFrame.bottom,
446        tr[0][0], tr[1][0], tr[2][0],
447        tr[0][1], tr[1][1], tr[2][1],
448        tr[0][2], tr[1][2], tr[2][2]);
449
450    result.append(buffer);
451
452    String8 fbtargetDump;
453    if (mFramebufferSurface != NULL) {
454        mFramebufferSurface->dump(fbtargetDump);
455        result.append(fbtargetDump);
456    }
457}
458