DisplayDevice.h revision 1e26087493ac0e7d7dc6dea8ad85cfef08b3271f
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_DISPLAY_DEVICE_H 18#define ANDROID_DISPLAY_DEVICE_H 19 20#include <stdlib.h> 21 22#include <ui/PixelFormat.h> 23#include <ui/Region.h> 24 25#include <EGL/egl.h> 26#include <EGL/eglext.h> 27 28#include <utils/Mutex.h> 29#include <utils/Timers.h> 30 31#include "Transform.h" 32 33struct ANativeWindow; 34 35namespace android { 36 37class DisplayInfo; 38class FramebufferSurface; 39class LayerBase; 40class SurfaceFlinger; 41 42class DisplayDevice : public LightRefBase<DisplayDevice> 43{ 44public: 45 // region in layer-stack space 46 mutable Region dirtyRegion; 47 // region in screen space 48 mutable Region swapRegion; 49 // region in screen space 50 Region undefinedRegion; 51 52 enum { 53 DISPLAY_ID_MAIN = 0, 54 DISPLAY_ID_HDMI = 1 55 }; 56 57 enum { 58 PARTIAL_UPDATES = 0x00020000, // video driver feature 59 SWAP_RECTANGLE = 0x00080000, 60 }; 61 62 DisplayDevice( 63 const sp<SurfaceFlinger>& flinger, 64 int dpy, 65 const sp<ANativeWindow>& nativeWindow, 66 const sp<FramebufferSurface>& framebufferSurface, 67 EGLConfig config); 68 69 ~DisplayDevice(); 70 71 // whether this is a valid object. An invalid DisplayDevice is returned 72 // when an non existing id is requested 73 bool isValid() const; 74 75 // Flip the front and back buffers if the back buffer is "dirty". Might 76 // be instantaneous, might involve copying the frame buffer around. 77 void flip(const Region& dirty) const; 78 79 float getDpiX() const; 80 float getDpiY() const; 81 float getDensity() const; 82 int getWidth() const; 83 int getHeight() const; 84 PixelFormat getFormat() const; 85 uint32_t getFlags() const; 86 87 EGLSurface getEGLSurface() const; 88 89 void setVisibleLayersSortedByZ(const Vector< sp<LayerBase> >& layers); 90 Vector< sp<LayerBase> > getVisibleLayersSortedByZ() const; 91 bool getSecureLayerVisible() const; 92 93 status_t setOrientation(int orientation); 94 void setLayerStack(uint32_t stack); 95 96 int getOrientation() const { return mOrientation; } 97 const Transform& getTransform() const { return mGlobalTransform; } 98 uint32_t getLayerStack() const { return mLayerStack; } 99 int32_t getDisplayId() const { return mId; } 100 101 status_t compositionComplete() const; 102 103 Rect getBounds() const { 104 return Rect(mDisplayWidth, mDisplayHeight); 105 } 106 inline Rect bounds() const { return getBounds(); } 107 108 static void makeCurrent(const sp<const DisplayDevice>& hw, EGLContext ctx); 109 110 /* ------------------------------------------------------------------------ 111 * blank / unplank management 112 */ 113 void releaseScreen() const; 114 void acquireScreen() const; 115 bool isScreenAcquired() const; 116 bool canDraw() const; 117 118 /* ------------------------------------------------------------------------ 119 * Debugging 120 */ 121 uint32_t getPageFlipCount() const; 122 void dump(String8& res) const; 123 124 inline bool operator < (const DisplayDevice& rhs) const { 125 return mId < rhs.mId; 126 } 127 128private: 129 void init(EGLConfig config); 130 131 /* 132 * Constants, set during initialization 133 */ 134 sp<SurfaceFlinger> mFlinger; 135 int32_t mId; 136 137 // ANativeWindow this display is rendering into 138 sp<ANativeWindow> mNativeWindow; 139 140 // set if mNativeWindow is a FramebufferSurface 141 sp<FramebufferSurface> mFramebufferSurface; 142 143 EGLDisplay mDisplay; 144 EGLSurface mSurface; 145 EGLContext mContext; 146 float mDpiX; 147 float mDpiY; 148 float mDensity; 149 int mDisplayWidth; 150 int mDisplayHeight; 151 PixelFormat mFormat; 152 uint32_t mFlags; 153 mutable uint32_t mPageFlipCount; 154 155 /* 156 * Can only accessed from the main thread, these members 157 * don't need synchronization. 158 */ 159 160 // list of visible layers on that display 161 Vector< sp<LayerBase> > mVisibleLayersSortedByZ; 162 163 // Whether we have a visible secure layer on this display 164 bool mSecureLayerVisible; 165 166 // Whether the screen is blanked; 167 mutable int mScreenAcquired; 168 169 170 /* 171 * Transaction state 172 */ 173 static status_t orientationToTransfrom(int orientation, int w, int h, 174 Transform* tr); 175 Transform mGlobalTransform; 176 int mOrientation; 177 uint32_t mLayerStack; 178}; 179 180}; // namespace android 181 182#endif // ANDROID_DISPLAY_DEVICE_H 183