gralloc.h revision 53b8af5e9ccb7ab9b48b223d4efde9096890fd6a
1/* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 18#ifndef ANDROID_GRALLOC_INTERFACE_H 19#define ANDROID_GRALLOC_INTERFACE_H 20 21#include <cutils/native_handle.h> 22 23#include <hardware/hardware.h> 24 25#include <stdint.h> 26#include <sys/cdefs.h> 27#include <sys/types.h> 28 29__BEGIN_DECLS 30 31#define GRALLOC_API_VERSION 1 32 33/** 34 * The id of this module 35 */ 36#define GRALLOC_HARDWARE_MODULE_ID "gralloc" 37 38/** 39 * Name of the graphics device to open 40 */ 41 42#define GRALLOC_HARDWARE_FB0 "fb0" 43#define GRALLOC_HARDWARE_GPU0 "gpu0" 44 45enum { 46 /* buffer is never read in software */ 47 GRALLOC_USAGE_SW_READ_NEVER = 0x00000000, 48 /* buffer is rarely read in software */ 49 GRALLOC_USAGE_SW_READ_RARELY = 0x00000002, 50 /* buffer is often read in software */ 51 GRALLOC_USAGE_SW_READ_OFTEN = 0x00000003, 52 /* mask for the software read values */ 53 GRALLOC_USAGE_SW_READ_MASK = 0x0000000F, 54 55 /* buffer is never written in software */ 56 GRALLOC_USAGE_SW_WRITE_NEVER = 0x00000000, 57 /* buffer is never written in software */ 58 GRALLOC_USAGE_SW_WRITE_RARELY = 0x00000020, 59 /* buffer is never written in software */ 60 GRALLOC_USAGE_SW_WRITE_OFTEN = 0x00000030, 61 /* mask for the software write values */ 62 GRALLOC_USAGE_SW_WRITE_MASK = 0x000000F0, 63 64 /* buffer will be used as an OpenGL ES texture */ 65 GRALLOC_USAGE_HW_TEXTURE = 0x00000100, 66 /* buffer will be used as an OpenGL ES render target */ 67 GRALLOC_USAGE_HW_RENDER = 0x00000200, 68 /* buffer will be used by the 2D hardware blitter */ 69 GRALLOC_USAGE_HW_2D = 0x00000400, 70 /* buffer will be used with the framebuffer device */ 71 GRALLOC_USAGE_HW_FB = 0x00001000, 72 /* mask for the software usage bit-mask */ 73 GRALLOC_USAGE_HW_MASK = 0x00001F00, 74 75 /* buffer should be displayed full-screen on an external display when 76 * possible 77 */ 78 GRALLOC_USAGE_EXTERNAL_DISP = 0x00002000, 79 80 /* Must have a hardware-protected path to external display sink for 81 * this buffer. If a hardware-protected path is not available, then 82 * either don't composite only this buffer (preferred) to the 83 * external sink, or (less desirable) do not route the entire 84 * composition to the external sink. 85 */ 86 GRALLOC_USAGE_PROTECTED = 0x00004000, 87 88 /* implementation-specific private usage flags */ 89 GRALLOC_USAGE_PRIVATE_0 = 0x10000000, 90 GRALLOC_USAGE_PRIVATE_1 = 0x20000000, 91 GRALLOC_USAGE_PRIVATE_2 = 0x40000000, 92 GRALLOC_USAGE_PRIVATE_3 = 0x80000000, 93 GRALLOC_USAGE_PRIVATE_MASK = 0xF0000000, 94}; 95 96/*****************************************************************************/ 97 98typedef const native_handle* buffer_handle_t; 99 100/** 101 * Every hardware module must have a data structure named HAL_MODULE_INFO_SYM 102 * and the fields of this data structure must begin with hw_module_t 103 * followed by module specific information. 104 */ 105typedef struct gralloc_module_t { 106 struct hw_module_t common; 107 108 /* 109 * (*registerBuffer)() must be called before a buffer_handle_t that has not 110 * been created with (*alloc_device_t::alloc)() can be used. 111 * 112 * This is intended to be used with buffer_handle_t's that have been 113 * received in this process through IPC. 114 * 115 * This function checks that the handle is indeed a valid one and prepares 116 * it for use with (*lock)() and (*unlock)(). 117 * 118 * It is not necessary to call (*registerBuffer)() on a handle created 119 * with (*alloc_device_t::alloc)(). 120 * 121 * returns an error if this buffer_handle_t is not valid. 122 */ 123 int (*registerBuffer)(struct gralloc_module_t const* module, 124 buffer_handle_t handle); 125 126 /* 127 * (*unregisterBuffer)() is called once this handle is no longer needed in 128 * this process. After this call, it is an error to call (*lock)(), 129 * (*unlock)(), or (*registerBuffer)(). 130 * 131 * This function doesn't close or free the handle itself; this is done 132 * by other means, usually through libcutils's native_handle_close() and 133 * native_handle_free(). 134 * 135 * It is an error to call (*unregisterBuffer)() on a buffer that wasn't 136 * explicitly registered first. 137 */ 138 int (*unregisterBuffer)(struct gralloc_module_t const* module, 139 buffer_handle_t handle); 140 141 /* 142 * The (*lock)() method is called before a buffer is accessed for the 143 * specified usage. This call may block, for instance if the h/w needs 144 * to finish rendering or if CPU caches need to be synchronized. 145 * 146 * The caller promises to modify only pixels in the area specified 147 * by (l,t,w,h). 148 * 149 * The content of the buffer outside of the specified area is NOT modified 150 * by this call. 151 * 152 * If usage specifies GRALLOC_USAGE_SW_*, vaddr is filled with the address 153 * of the buffer in virtual memory. 154 * 155 * THREADING CONSIDERATIONS: 156 * 157 * It is legal for several different threads to lock a buffer from 158 * read access, none of the threads are blocked. 159 * 160 * However, locking a buffer simultaneously for write or read/write is 161 * undefined, but: 162 * - shall not result in termination of the process 163 * - shall not block the caller 164 * It is acceptable to return an error or to leave the buffer's content 165 * into an indeterminate state. 166 * 167 * If the buffer was created with a usage mask incompatible with the 168 * requested usage flags here, -EINVAL is returned. 169 * 170 */ 171 172 int (*lock)(struct gralloc_module_t const* module, 173 buffer_handle_t handle, int usage, 174 int l, int t, int w, int h, 175 void** vaddr); 176 177 178 /* 179 * The (*unlock)() method must be called after all changes to the buffer 180 * are completed. 181 */ 182 183 int (*unlock)(struct gralloc_module_t const* module, 184 buffer_handle_t handle); 185 186 187 /* reserved for future use */ 188 int (*perform)(struct gralloc_module_t const* module, 189 int operation, ... ); 190 191 /* reserved for future use */ 192 void* reserved_proc[7]; 193} gralloc_module_t; 194 195/*****************************************************************************/ 196 197/** 198 * Every device data structure must begin with hw_device_t 199 * followed by module specific public methods and attributes. 200 */ 201 202typedef struct alloc_device_t { 203 struct hw_device_t common; 204 205 /* 206 * (*alloc)() Allocates a buffer in graphic memory with the requested 207 * parameters and returns a buffer_handle_t and the stride in pixels to 208 * allow the implementation to satisfy hardware constraints on the width 209 * of a pixmap (eg: it may have to be multiple of 8 pixels). 210 * The CALLER TAKES OWNERSHIP of the buffer_handle_t. 211 * 212 * Returns 0 on success or -errno on error. 213 */ 214 215 int (*alloc)(struct alloc_device_t* dev, 216 int w, int h, int format, int usage, 217 buffer_handle_t* handle, int* stride); 218 219 /* 220 * (*free)() Frees a previously allocated buffer. 221 * Behavior is undefined if the buffer is still mapped in any process, 222 * but shall not result in termination of the program or security breaches 223 * (allowing a process to get access to another process' buffers). 224 * THIS FUNCTION TAKES OWNERSHIP of the buffer_handle_t which becomes 225 * invalid after the call. 226 * 227 * Returns 0 on success or -errno on error. 228 */ 229 int (*free)(struct alloc_device_t* dev, 230 buffer_handle_t handle); 231 232 /* This hook is OPTIONAL. 233 * 234 * If non NULL it will be caused by SurfaceFlinger on dumpsys 235 */ 236 void (*dump)(struct alloc_device_t *dev, char *buff, int buff_len); 237 238 void* reserved_proc[7]; 239} alloc_device_t; 240 241 242typedef struct framebuffer_device_t { 243 struct hw_device_t common; 244 245 /* flags describing some attributes of the framebuffer */ 246 const uint32_t flags; 247 248 /* dimensions of the framebuffer in pixels */ 249 const uint32_t width; 250 const uint32_t height; 251 252 /* frambuffer stride in pixels */ 253 const int stride; 254 255 /* framebuffer pixel format */ 256 const int format; 257 258 /* resolution of the framebuffer's display panel in pixel per inch*/ 259 const float xdpi; 260 const float ydpi; 261 262 /* framebuffer's display panel refresh rate in frames per second */ 263 const float fps; 264 265 /* min swap interval supported by this framebuffer */ 266 const int minSwapInterval; 267 268 /* max swap interval supported by this framebuffer */ 269 const int maxSwapInterval; 270 271 int reserved[8]; 272 273 /* 274 * requests a specific swap-interval (same definition than EGL) 275 * 276 * Returns 0 on success or -errno on error. 277 */ 278 int (*setSwapInterval)(struct framebuffer_device_t* window, 279 int interval); 280 281 /* 282 * This hook is OPTIONAL. 283 * 284 * It is non NULL If the framebuffer driver supports "update-on-demand" 285 * and the given rectangle is the area of the screen that gets 286 * updated during (*post)(). 287 * 288 * This is useful on devices that are able to DMA only a portion of 289 * the screen to the display panel, upon demand -- as opposed to 290 * constantly refreshing the panel 60 times per second, for instance. 291 * 292 * Only the area defined by this rectangle is guaranteed to be valid, that 293 * is, the driver is not allowed to post anything outside of this 294 * rectangle. 295 * 296 * The rectangle evaluated during (*post)() and specifies which area 297 * of the buffer passed in (*post)() shall to be posted. 298 * 299 * return -EINVAL if width or height <=0, or if left or top < 0 300 */ 301 int (*setUpdateRect)(struct framebuffer_device_t* window, 302 int left, int top, int width, int height); 303 304 /* 305 * Post <buffer> to the display (display it on the screen) 306 * The buffer must have been allocated with the 307 * GRALLOC_USAGE_HW_FB usage flag. 308 * buffer must be the same width and height as the display and must NOT 309 * be locked. 310 * 311 * The buffer is shown during the next VSYNC. 312 * 313 * If the same buffer is posted again (possibly after some other buffer), 314 * post() will block until the the first post is completed. 315 * 316 * Internally, post() is expected to lock the buffer so that a 317 * subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or 318 * USAGE_*_WRITE will block until it is safe; that is typically once this 319 * buffer is shown and another buffer has been posted. 320 * 321 * Returns 0 on success or -errno on error. 322 */ 323 int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer); 324 325 326 /* 327 * The (*compositionComplete)() method must be called after the 328 * compositor has finished issuing GL commands for client buffers. 329 */ 330 331 int (*compositionComplete)(struct framebuffer_device_t* dev); 332 333 /* 334 * This hook is OPTIONAL. 335 * 336 * If non NULL it will be caused by SurfaceFlinger on dumpsys 337 */ 338 void (*dump)(struct framebuffer_device_t* dev, char *buff, int buff_len); 339 340 /* 341 * (*enableScreen)() is used to either blank (enable=0) or 342 * unblank (enable=1) the screen this framebuffer is attached to. 343 * 344 * Returns 0 on success or -errno on error. 345 */ 346 int (*enableScreen)(struct framebuffer_device_t* dev, int enable); 347 348 void* reserved_proc[6]; 349 350} framebuffer_device_t; 351 352 353/** convenience API for opening and closing a supported device */ 354 355static inline int gralloc_open(const struct hw_module_t* module, 356 struct alloc_device_t** device) { 357 return module->methods->open(module, 358 GRALLOC_HARDWARE_GPU0, (struct hw_device_t**)device); 359} 360 361static inline int gralloc_close(struct alloc_device_t* device) { 362 return device->common.close(&device->common); 363} 364 365 366static inline int framebuffer_open(const struct hw_module_t* module, 367 struct framebuffer_device_t** device) { 368 return module->methods->open(module, 369 GRALLOC_HARDWARE_FB0, (struct hw_device_t**)device); 370} 371 372static inline int framebuffer_close(struct framebuffer_device_t* device) { 373 return device->common.close(&device->common); 374} 375 376 377__END_DECLS 378 379#endif // ANDROID_ALLOC_INTERFACE_H 380