Lines Matching refs:uint32

267 #define SVGA_GMR_NULL         ((uint32) -1)
268 #define SVGA_GMR_FRAMEBUFFER ((uint32) -2) // Guest Framebuffer (GFB)
272 uint32 ppn;
273 uint32 numPages;
278 uint32 gmrId;
279 uint32 offset;
307 uint32 bitsPerPixel : 8;
308 uint32 colorDepth : 8;
309 uint32 reserved : 16; // Must be zero
312 uint32 value;
328 uint32 b : 8;
329 uint32 g : 8;
330 uint32 r : 8;
331 uint32 x : 8; // Unused
334 uint32 value;
795 uint32 enabled;
796 uint32 flags;
797 uint32 dataOffset;
798 uint32 format;
799 uint32 colorKey;
800 uint32 size;
801 uint32 width;
802 uint32 height;
803 uint32 srcX;
804 uint32 srcY;
805 uint32 srcWidth;
806 uint32 srcHeight;
809 uint32 dstWidth;
810 uint32 dstHeight;
811 uint32 pitches[3];
812 uint32 dataGMRId;
813 uint32 dstScreenId;
840 uint32 structSize; // sizeof(SVGAScreenObject)
841 uint32 id;
842 uint32 flags;
844 uint32 width;
845 uint32 height;
924 uint32 x;
925 uint32 y;
926 uint32 width;
927 uint32 height;
943 uint32 srcX;
944 uint32 srcY;
945 uint32 destX;
946 uint32 destY;
947 uint32 width;
948 uint32 height;
967 uint32 id; // Reserved, must be zero.
968 uint32 hotspotX;
969 uint32 hotspotY;
970 uint32 width;
971 uint32 height;
972 uint32 andMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL
973 uint32 xorMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL
996 uint32 id; // Reserved, must be zero.
997 uint32 hotspotX;
998 uint32 hotspotY;
999 uint32 width;
1000 uint32 height;
1019 uint32 x;
1020 uint32 y;
1021 uint32 width;
1022 uint32 height;
1023 uint32 reason;
1044 uint32 color; // In the same format as the GFB
1045 uint32 x;
1046 uint32 y;
1047 uint32 width;
1048 uint32 height;
1049 uint32 rop; // Must be SVGA_ROP_COPY
1070 uint32 fence;
1087 uint32 nsid;
1088 uint32 size;
1137 uint32 screenId;
1191 uint32 bytesPerLine;
1229 uint32 destScreenId;
1277 uint32 srcScreenId;
1343 uint32 srcScreenId;