Lines Matching refs:DrawBuffer
69 const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF;
70 if (ctx->DrawBuffer->Visual.depthBits <= 16)
387 if (ctx->DrawBuffer->Visual.depthBits <= 16) {
626 const GLfloat zScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
695 * DrawBuffer->_Xmin, _Xmax, _Ymin, _Ymax. This will accomplish
703 const GLint xmin = ctx->DrawBuffer->_Xmin;
704 const GLint xmax = ctx->DrawBuffer->_Xmax;
705 const GLint ymin = ctx->DrawBuffer->_Ymin;
706 const GLint ymax = ctx->DrawBuffer->_Ymax;
1142 struct gl_framebuffer *fb = ctx->DrawBuffer;