Lines Matching refs:angles
234 bool activeAngle(int index, int* done, SkTArray<SkOpAngle, true>* angles);
299 static bool SortAngles(const SkTArray<SkOpAngle, true>& angles,
321 void debugShowSort(const char* fun, const SkTArray<SkOpAngle*, true>& angles, int first,
323 void debugShowSort(const char* fun, const SkTArray<SkOpAngle*, true>& angles, int first,
334 bool activeAngleOther(int index, int* done, SkTArray<SkOpAngle, true>* angles);
335 bool activeAngleInner(int index, int* done, SkTArray<SkOpAngle, true>* angles);
336 void addAngle(SkTArray<SkOpAngle, true>* angles, int start, int end) const;
339 void addTwoAngles(int start, int end, SkTArray<SkOpAngle, true>* angles) const;
342 void buildAngles(int index, SkTArray<SkOpAngle, true>* angles, bool includeOpp) const;
343 void buildAnglesInner(int index, SkTArray<SkOpAngle, true>* angles) const;