Lines Matching defs:sx
99 float sx = targetPatchSize / gestureWidth;
103 float scale = sx < sy ? sx : sy;
104 sx = scale;
113 float scale = sx < sy ? sx : sy;
114 sx = scale;
117 if (sx > sy) {
119 if (scale < sx) {
120 sx = scale;
123 float scale = sx * NONUNIFORM_SCALE;
145 pts[i] = (strokepoints[i] + preDx) * sx + postDx;
585 static float[] scale(float[] points, float sx, float sy) {
588 points[i] *= sx;