Lines Matching refs:pattern
49 // how long before we clear the wrong pattern
73 * drawing the pattern.
79 * Useful for clearing out the wrong pattern after a delay
173 // as long as the user is entering a pattern (i.e sending a touch event that was handled
188 // reset lock pattern
250 public void onPatternCellAdded(List<LockPatternView.Cell> pattern) {
252 // the user actually trying to draw a pattern of some minimal length.
253 if (pattern.size() > MIN_PATTERN_BEFORE_POKE_WAKELOCK) {
261 public void onPatternDetected(List<LockPatternView.Cell> pattern) {
262 if (mLockPatternUtils.checkPattern(pattern)) {
268 if (pattern.size() > MIN_PATTERN_BEFORE_POKE_WAKELOCK) {
272 if (pattern.size() >= LockPatternUtils.MIN_PATTERN_REGISTER_FAIL) {
291 // fallback in case the user forgets his pattern.