Lines Matching defs:layerStack
1024 if (s.layerStack == hw->getLayerStack()) {
1289 if (state.layerStack != draw[i].layerStack) {
1290 disp->setLayerStack(state.layerStack);
1351 hw->setLayerStack(state.layerStack);
1395 // layerStack first (so we don't have to traverse the list
1398 uint32_t layerStack = layer->getDrawingState().layerStack;
1399 if (i==0 || currentlayerStack != layerStack) {
1400 currentlayerStack = layerStack;
1421 // could be null when this layer is using a layerStack
1457 invalidateLayerStack(s.layerStack, visibleReg);
1486 const LayerVector& currentLayers, uint32_t layerStack,
1505 if (s.layerStack != layerStack)
1624 void SurfaceFlinger::invalidateLayerStack(uint32_t layerStack,
1628 if (hw->getLayerStack() == layerStack) {
1645 invalidateLayerStack(s.layerStack, dirty);
1966 if (disp.layerStack != s.layerStack) {
1967 disp.layerStack = s.layerStack;
2040 if (layer->setLayerStack(s.layerStack)) {
2174 d.layerStack = 0;
2949 if (state.layerStack == hw->getLayerStack()) {
3085 "requested minz=%d, maxz=%d, layerStack=%d",
3092 const bool visible = (state.layerStack == hw->getLayerStack())
3095 ALOGE("%c index=%d, name=%s, layerStack=%d, z=%d, visible=%d, flags=%x, alpha=%x",
3097 i, layer->getName().string(), state.layerStack, state.z,
3119 uint32_t ls = l->getCurrentState().layerStack;
3120 uint32_t rs = r->getCurrentState().layerStack;
3139 : type(type), layerStack(DisplayDevice::NO_LAYER_STACK), orientation(0) {