/* * Copyright (c) 2009-2010 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.scene.plugins.blender; import com.jme3.asset.AssetInfo; import com.jme3.asset.BlenderKey; import com.jme3.asset.BlenderKey.FeaturesToLoad; import com.jme3.asset.BlenderKey.LoadingResults; import com.jme3.asset.BlenderKey.WorldData; import com.jme3.asset.ModelKey; import com.jme3.light.Light; import com.jme3.renderer.Camera; import com.jme3.scene.Node; import com.jme3.scene.Spatial; import com.jme3.scene.plugins.blender.animations.ArmatureHelper; import com.jme3.scene.plugins.blender.animations.IpoHelper; import com.jme3.scene.plugins.blender.cameras.CameraHelper; import com.jme3.scene.plugins.blender.constraints.ConstraintHelper; import com.jme3.scene.plugins.blender.curves.CurvesHelper; import com.jme3.scene.plugins.blender.exceptions.BlenderFileException; import com.jme3.scene.plugins.blender.file.BlenderInputStream; import com.jme3.scene.plugins.blender.file.FileBlockHeader; import com.jme3.scene.plugins.blender.file.Structure; import com.jme3.scene.plugins.blender.lights.LightHelper; import com.jme3.scene.plugins.blender.materials.MaterialHelper; import com.jme3.scene.plugins.blender.meshes.MeshHelper; import com.jme3.scene.plugins.blender.modifiers.ModifierHelper; import com.jme3.scene.plugins.blender.objects.ObjectHelper; import com.jme3.scene.plugins.blender.particles.ParticlesHelper; import com.jme3.scene.plugins.blender.textures.TextureHelper; import java.io.IOException; import java.util.ArrayList; import java.util.List; import java.util.logging.Level; import java.util.logging.Logger; /** * This is the main loading class. Have in notice that asset manager needs to have loaders for resources like textures. * @author Marcin Roguski (Kaelthas) */ public class BlenderLoader extends AbstractBlenderLoader { private static final Logger LOGGER = Logger.getLogger(BlenderLoader.class.getName()); /** The blocks read from the file. */ protected List blocks; @Override public Spatial load(AssetInfo assetInfo) throws IOException { try { this.setup(assetInfo); BlenderKey blenderKey = blenderContext.getBlenderKey(); LoadingResults loadingResults = blenderKey.prepareLoadingResults(); WorldData worldData = null;// a set of data used in different scene aspects for (FileBlockHeader block : blocks) { switch (block.getCode()) { case FileBlockHeader.BLOCK_OB00:// Object Object object = this.toObject(block.getStructure(blenderContext)); if (object instanceof Node) { if ((blenderKey.getFeaturesToLoad() & FeaturesToLoad.OBJECTS) != 0) { LOGGER.log(Level.INFO, "{0}: {1}--> {2}", new Object[] { ((Node) object).getName(), ((Node) object).getLocalTranslation().toString(), ((Node) object).getParent() == null ? "null" : ((Node) object).getParent().getName() }); if (this.isRootObject(loadingResults, (Node)object)) { loadingResults.addObject((Node) object); } } } else if (object instanceof Camera) { if ((blenderKey.getFeaturesToLoad() & FeaturesToLoad.CAMERAS) != 0) { loadingResults.addCamera((Camera) object); } } else if (object instanceof Light) { if ((blenderKey.getFeaturesToLoad() & FeaturesToLoad.LIGHTS) != 0) { loadingResults.addLight((Light) object); } } break; case FileBlockHeader.BLOCK_MA00:// Material if (blenderKey.isLoadUnlinkedAssets() && (blenderKey.getFeaturesToLoad() & FeaturesToLoad.MATERIALS) != 0) { loadingResults.addMaterial(this.toMaterial(block.getStructure(blenderContext))); } break; case FileBlockHeader.BLOCK_SC00:// Scene if ((blenderKey.getFeaturesToLoad() & FeaturesToLoad.SCENES) != 0) { loadingResults.addScene(this.toScene(block.getStructure(blenderContext))); } break; case FileBlockHeader.BLOCK_WO00:// World if (blenderKey.isLoadUnlinkedAssets() && worldData == null) {// onlu one world data is used Structure worldStructure = block.getStructure(blenderContext); String worldName = worldStructure.getName(); if (blenderKey.getUsedWorld() == null || blenderKey.getUsedWorld().equals(worldName)) { worldData = this.toWorldData(worldStructure); if ((blenderKey.getFeaturesToLoad() & FeaturesToLoad.LIGHTS) != 0) { loadingResults.addLight(worldData.getAmbientLight()); } } } break; } } blenderContext.dispose(); return loadingResults; } catch (BlenderFileException e) { LOGGER.log(Level.SEVERE, e.getMessage(), e); } return null; } /** * This method indicates if the given spatial is a root object. It means it * has no parent or is directly attached to one of the already loaded scene * nodes. * * @param loadingResults * loading results containing the scene nodes * @param spatial * spatial object * @return true if the given spatial is a root object and * false otherwise */ protected boolean isRootObject(LoadingResults loadingResults, Spatial spatial) { if(spatial.getParent() == null) { return true; } for(Node scene : loadingResults.getScenes()) { if(spatial.getParent().equals(scene)) { return true; } } return false; } /** * This method sets up the loader. * @param assetInfo * the asset info * @throws BlenderFileException * an exception is throw when something wrong happens with blender file */ protected void setup(AssetInfo assetInfo) throws BlenderFileException { // registering loaders ModelKey modelKey = (ModelKey) assetInfo.getKey(); BlenderKey blenderKey; if (modelKey instanceof BlenderKey) { blenderKey = (BlenderKey) modelKey; } else { blenderKey = new BlenderKey(modelKey.getName()); blenderKey.setAssetRootPath(modelKey.getFolder()); } // opening stream BlenderInputStream inputStream = new BlenderInputStream(assetInfo.openStream(), assetInfo.getManager()); // reading blocks blocks = new ArrayList(); FileBlockHeader fileBlock; blenderContext = new BlenderContext(); blenderContext.setBlenderVersion(inputStream.getVersionNumber()); blenderContext.setAssetManager(assetInfo.getManager()); blenderContext.setInputStream(inputStream); blenderContext.setBlenderKey(blenderKey); // creating helpers blenderContext.putHelper(ArmatureHelper.class, new ArmatureHelper(inputStream.getVersionNumber(), blenderKey.isFixUpAxis())); blenderContext.putHelper(TextureHelper.class, new TextureHelper(inputStream.getVersionNumber(), blenderKey.isFixUpAxis())); blenderContext.putHelper(MeshHelper.class, new MeshHelper(inputStream.getVersionNumber(), blenderKey.isFixUpAxis())); blenderContext.putHelper(ObjectHelper.class, new ObjectHelper(inputStream.getVersionNumber(), blenderKey.isFixUpAxis())); blenderContext.putHelper(CurvesHelper.class, new CurvesHelper(inputStream.getVersionNumber(), blenderKey.isFixUpAxis())); blenderContext.putHelper(LightHelper.class, new LightHelper(inputStream.getVersionNumber(), blenderKey.isFixUpAxis())); blenderContext.putHelper(CameraHelper.class, new CameraHelper(inputStream.getVersionNumber(), blenderKey.isFixUpAxis())); blenderContext.putHelper(ModifierHelper.class, new ModifierHelper(inputStream.getVersionNumber(), blenderKey.isFixUpAxis())); blenderContext.putHelper(MaterialHelper.class, new MaterialHelper(inputStream.getVersionNumber(), blenderKey.isFixUpAxis())); blenderContext.putHelper(ConstraintHelper.class, new ConstraintHelper(inputStream.getVersionNumber(), blenderContext, blenderKey.isFixUpAxis())); blenderContext.putHelper(IpoHelper.class, new IpoHelper(inputStream.getVersionNumber(), blenderKey.isFixUpAxis())); blenderContext.putHelper(ParticlesHelper.class, new ParticlesHelper(inputStream.getVersionNumber(), blenderKey.isFixUpAxis())); // setting additional data to helpers MaterialHelper materialHelper = blenderContext.getHelper(MaterialHelper.class); materialHelper.setFaceCullMode(blenderKey.getFaceCullMode()); // reading the blocks (dna block is automatically saved in the blender context when found)//TODO: zmienić to FileBlockHeader sceneFileBlock = null; do { fileBlock = new FileBlockHeader(inputStream, blenderContext); if (!fileBlock.isDnaBlock()) { blocks.add(fileBlock); // save the scene's file block if (fileBlock.getCode() == FileBlockHeader.BLOCK_SC00 && blenderKey.getLayersToLoad() < 0) { sceneFileBlock = fileBlock; } } } while (!fileBlock.isLastBlock()); // VERIFY LAYERS TO BE LOADED BEFORE LOADING FEATURES if (sceneFileBlock != null) { int lay = ((Number) sceneFileBlock.getStructure(blenderContext).getFieldValue("lay")).intValue(); blenderContext.getBlenderKey().setLayersToLoad(lay);// load only current layer } } }