Searched defs:Mesh (Results 1 - 6 of 6) sorted by relevance
/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Mesh.cpp | 17 #include "Mesh.h" 21 Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize) function in class:android::Mesh 29 Mesh::~Mesh() { 33 Mesh::Primitive Mesh::getPrimitive() const { 38 float const* Mesh::getPositions() const { 41 float* Mesh::getPositions() { 45 float const* Mesh [all...] |
H A D | Mesh.h | 24 class Mesh { class in namespace:android 32 Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordsSize = 0); 33 ~Mesh(); 40 friend class Mesh; 83 Mesh(const Mesh&); 84 Mesh& operator = (const Mesh&); 85 Mesh const& operator = (const Mesh [all...] |
/frameworks/rs/ |
H A D | rsMesh.cpp | 24 Mesh::Mesh(Context *rsc) : ObjectBase(rsc) { function in class:Mesh 38 Mesh::Mesh(Context *rsc, function in class:Mesh 62 Mesh::~Mesh() { 75 void Mesh::init() { 81 void Mesh::serialize(Context *rsc, OStream *stream) const { 106 Mesh *Mesh [all...] |
H A D | rsMesh.h | 36 class Mesh : public ObjectBase { class in namespace:android::renderscript 58 Mesh(Context *); 59 Mesh(Context *, uint32_t vertexBuffersCount, uint32_t primitivesCount); 60 ~Mesh(); 64 static Mesh *createFromStream(Context *rsc, IStream *stream);
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/frameworks/base/graphics/java/android/renderscript/ |
H A D | Mesh.java | 42 public class Mesh extends BaseObj { class in inherits:BaseObj 94 Mesh(int id, RenderScript rs) { method in class:Mesh 186 * Mesh builder object. It starts empty and requires you to 348 * Create a Mesh object from the current state of the builder 351 public Mesh create() { 390 Mesh newMesh = new Mesh(id, mRS); 401 * Mesh builder object. It starts empty and requires the user to 503 * Create a Mesh object from the current state of the builder 506 public Mesh creat [all...] |
/frameworks/rs/driver/runtime/ |
H A D | rs_structs.h | 238 * internal members of the C++ class Mesh owned by librs. Unfortunately, 251 typedef struct Mesh { struct
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