/frameworks/rs/cpu_ref/linkloader/lib/ |
H A D | MemChunk.cpp | 64 bool MemChunk::allocate(size_t size) { function in class:MemChunk
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/frameworks/base/libs/hwui/ |
H A D | RenderBuffer.h | 70 * storage. See allocate() and resize(). 80 void allocate() { function in struct:android::uirenderer::RenderBuffer
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H A D | FontRenderer.cpp | 398 bool allocate) { 401 if (allocate) { 430 // We don't want to allocate anything unless we actually draw text 397 createCacheTexture(int width, int height, GLenum format, bool allocate) argument
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/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
H A D | NativeBuffer.java | 40 allocate(count * getElementSize()); 50 throw new RuntimeException("Unable to allocate a copy of " + getClass() + "! Make " + 126 private native boolean allocate(int size); method in class:NativeBuffer
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H A D | NativeProgram.java | 38 allocate(); 155 private native boolean allocate(); method in class:NativeProgram
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H A D | ShaderProgram.java | 56 allocate(mGLEnvironment, null, fragmentShader); 65 allocate(mGLEnvironment, vertexShader, fragmentShader); 251 private native boolean allocate(GLEnvironment glEnv, method in class:ShaderProgram
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/frameworks/av/media/mtp/ |
H A D | MtpPacket.cpp | 50 allocate(MTP_CONTAINER_HEADER_SIZE); 55 void MtpPacket::allocate(int length) { function in class:android::MtpPacket 89 allocate(length);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | TextureSource.java | 63 public void allocate(int width, int height) { method in class:TextureSource
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H A D | BackingStore.java | 267 backing.allocate(mType); 339 public abstract void allocate(FrameType frameType); method in class:BackingStore.Backing 406 throw new RuntimeException("Cannot allocate texture with non-RGBA data type!"); 408 throw new RuntimeException("Cannot allocate non 2-dimensional texture!"); 419 public void allocate(FrameType frameType) { method in class:BackingStore.ObjectBacking 492 public void allocate(FrameType frameType) { method in class:BackingStore.BitmapBacking 586 public void allocate(FrameType frameType) { method in class:BackingStore.TextureBacking 678 mTexture.allocate(mDimensions[0], mDimensions[1]); 699 public void allocate(FrameType frameType) { method in class:BackingStore.ByteBufferBacking 806 public void allocate(FrameTyp method in class:BackingStore.AllocationBacking [all...] |
/frameworks/base/telephony/java/com/android/internal/telephony/ |
H A D | CallerInfoAsyncQuery.java | 310 c.allocate(context, contactRef); 394 c.allocate(context, contactRef); 442 private void allocate(Context context, Uri contactRef) { method in class:CallerInfoAsyncQuery
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/frameworks/compile/mclinker/include/mcld/Support/ |
H A D | Allocators.h | 152 /// allocate - allocate N data in order. 153 // - Disallow to allocate a chunk whose size is bigger than a chunk. 157 pointer allocate(size_type N) { function in class:mcld::LinearAllocatorBase 173 /// allocate - clone function of allocating one datum. 174 pointer allocate() { function in class:mcld::LinearAllocatorBase 281 * deallocation. Interleaving 'allocate' and 'deallocate' increases the size 362 pointer allocate(size_type pNumOfElements, const void* = 0) function in class:mcld::MallocAllocator 420 DataType* allocate(size_type pNumOfElements, const void* = 0) { function in class:mcld::MallocAllocator 425 pointer allocate(size_typ function in class:mcld::MallocAllocator [all...] |
H A D | GCFactory.h | 144 value_type* allocate(size_t N) { function in class:mcld::GCFactoryBase 145 value_type* result = Alloc::allocate(N); 151 value_type* allocate() { function in class:mcld::GCFactoryBase 153 return Alloc::allocate();
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/frameworks/native/libs/binder/ |
H A D | MemoryDealer.cpp | 132 size_t allocate(size_t size, uint32_t flags = 0); 239 sp<IMemory> MemoryDealer::allocate(size_t size) function in class:android::MemoryDealer 242 const ssize_t offset = allocator()->allocate(size); 293 size_t SimpleBestFitAllocator::allocate(size_t size, uint32_t flags) function in class:android::SimpleBestFitAllocator
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