Searched defs:appendTextureLookup (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/third_party/skia/src/effects/
H A DSkMatrixConvolutionImageFilter.cpp366 static void appendTextureLookup(GrGLShaderBuilder* builder, function
384 builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, sampler, coord);
421 appendTextureLookup(builder, samplers[0], "coord2", fTileMode);
434 appendTextureLookup(builder, samplers[0], coords, fTileMode);
/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLShaderBuilder.cpp160 this->appendTextureLookup(kFragment_ShaderType, fDstCopySampler, "_dstTexCoord");
295 void GrGLShaderBuilder::appendTextureLookup(SkString* out, function in class:GrGLShaderBuilder
308 void GrGLShaderBuilder::appendTextureLookup(ShaderType type, function in class:GrGLShaderBuilder
313 this->appendTextureLookup(&fFSCode, sampler, coordName, varyingType);
324 this->appendTextureLookup(&lookup, sampler, coordName, varyingType);
/external/skia/src/effects/
H A DSkMatrixConvolutionImageFilter.cpp366 static void appendTextureLookup(GrGLShaderBuilder* builder, function
384 builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, sampler, coord);
421 appendTextureLookup(builder, samplers[0], "coord2", fTileMode);
434 appendTextureLookup(builder, samplers[0], coords, fTileMode);
/external/skia/src/gpu/gl/
H A DGrGLShaderBuilder.cpp160 this->appendTextureLookup(kFragment_ShaderType, fDstCopySampler, "_dstTexCoord");
295 void GrGLShaderBuilder::appendTextureLookup(SkString* out, function in class:GrGLShaderBuilder
308 void GrGLShaderBuilder::appendTextureLookup(ShaderType type, function in class:GrGLShaderBuilder
313 this->appendTextureLookup(&fFSCode, sampler, coordName, varyingType);
324 this->appendTextureLookup(&lookup, sampler, coordName, varyingType);

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