Searched defs:attachShader (Results 1 - 8 of 8) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
H A D | WebGLProgram.cpp | 121 bool WebGLProgram::attachShader(WebGLShader* shader) function in class:WebCore::WebGLProgram
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H A D | WebGLRenderingContext.cpp | 1005 void WebGLRenderingContext::attachShader(WebGLProgram* program, WebGLShader* shader) function in class:WebCore::WebGLRenderingContext 1007 if (isContextLost() || !validateWebGLObject("attachShader", program) || !validateWebGLObject("attachShader", shader)) 1009 if (!program->attachShader(shader)) { 1010 synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "attachShader", "shader attachment already has shader"); 1013 m_context->attachShader(objectOrZero(program), objectOrZero(shader));
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/external/chromium_org/third_party/angle_dx11/src/libGLESv2/ |
H A D | Program.cpp | 161 bool Program::attachShader(Shader *shader) function in class:gl::Program
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/external/chromium_org/cc/debug/ |
H A D | fake_web_graphics_context_3d.cc | 290 void FakeWebGraphicsContext3D::attachShader(WebGLId program, WebGLId shader) { function in class:cc::FakeWebGraphicsContext3D
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/external/chromium_org/cc/test/ |
H A D | test_web_graphics_context_3d.cc | 298 void TestWebGraphicsContext3D::attachShader(WebGLId program, WebGLId shader) { function in class:cc::TestWebGraphicsContext3D
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/external/chromium_org/cc/output/ |
H A D | gl_renderer_unittest.cc | 309 virtual void attachShader(WebGLId program, WebGLId shader) { function in class:cc::ShaderCreatorMockGraphicsContext
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/external/chromium_org/ui/compositor/ |
H A D | test_web_graphics_context_3d.h | 77 virtual void attachShader(WebKit::WebGLId program, WebKit::WebGLId shader) {} function in class:ui::TestWebGraphicsContext3D
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/external/chromium_org/third_party/WebKit/Source/core/tests/ |
H A D | FakeWebGraphicsContext3D.h | 77 virtual void attachShader(WebGLId program, WebGLId shader) { } function in class:WebKit::FakeWebGraphicsContext3D
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