Searched defs:attribs (Results 1 - 8 of 8) sorted by relevance
/frameworks/native/opengl/tests/filter/ |
H A D | filter.cpp | 56 EGLint attribs[] = { EGL_WIDTH, 320, EGL_HEIGHT, 480, EGL_NONE }; local 57 surface = eglCreatePbufferSurface(dpy, config, attribs);
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/frameworks/rs/driver/ |
H A D | rsdVertexArray.cpp | 31 RsdVertexArray::RsdVertexArray(const Attrib *attribs, uint32_t numAttribs) { argument 32 mAttribs = attribs;
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H A D | rsdPath.cpp | 152 RsdVertexArray::Attrib attribs[2]; local 153 attribs[0].set(GL_FLOAT, 2, 8, false, (uint32_t)vtx, "ATTRIB_position"); 154 attribs[1].set(GL_FLOAT, 4, 16, false, (uint32_t)color, "ATTRIB_color"); 155 RsdVertexArray va(attribs, 2);
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H A D | rsdRuntimeStubs.cpp | 283 RsdVertexArray::Attrib attribs[2]; local 284 attribs[0].set(GL_FLOAT, 3, 12, false, (uint32_t)vtx, "ATTRIB_position"); 285 attribs[1].set(GL_FLOAT, 2, 8, false, (uint32_t)tex, "ATTRIB_texture0"); 287 RsdVertexArray va(attribs, 2);
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | RenderEngine.cpp | 69 EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE, EGL_NONE }; local 70 EGLSurface dummy = eglCreatePbufferSurface(display, config, attribs);
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/frameworks/base/cmds/bootanimation/ |
H A D | BootAnimation.cpp | 238 const EGLint attribs[] = { local 254 eglChooseConfig(display, attribs, &config, 1, &numConfigs);
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/frameworks/native/libs/gui/ |
H A D | GLConsumer.cpp | 991 EGLint attribs[] = { local 996 EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
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/frameworks/native/services/surfaceflinger/ |
H A D | SurfaceFlinger.cpp | 415 EGLAttributeVector attribs; local 417 attribs[EGL_RENDERABLE_TYPE] = renderableType; 418 attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE; 419 attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT|EGL_PBUFFER_BIT; 420 attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE; 421 attribs[EGL_RED_SIZE] = 8; 422 attribs[EGL_GREEN_SIZE] = 8; 423 attribs[EGL_BLUE_SIZE] = 8; 433 err = selectConfigForAttribute(display, attribs, wantedAttribute,
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