Searched defs:debug_state (Results 1 - 9 of 9) sorted by relevance

/external/chromium_org/cc/debug/
H A Ddebug_rect_history.cc30 const LayerTreeDebugState& debug_state) {
35 if (debug_state.show_touch_event_handler_rects)
38 if (debug_state.show_wheel_event_handler_rects)
41 if (debug_state.show_non_fast_scrollable_rects)
44 if (debug_state.show_paint_rects)
47 if (debug_state.show_property_changed_rects)
50 if (debug_state.show_surface_damage_rects)
53 if (debug_state.show_screen_space_rects)
56 if (debug_state.show_occluding_rects)
59 if (debug_state
25 SaveDebugRectsForCurrentFrame( LayerImpl* root_layer, const LayerImplList& render_surface_layer_list, const std::vector<gfx::Rect>& occluding_screen_space_rects, const std::vector<gfx::Rect>& non_occluding_screen_space_rects, const LayerTreeDebugState& debug_state) argument
[all...]
/external/chromium_org/cc/layers/
H A Dheads_up_display_layer_impl.cc181 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); local
188 if (debug_state.show_fps_counter) {
194 if (debug_state.continuous_painting) {
208 if (debug_state.ShowMemoryStats()) {
222 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); local
224 if (debug_state.ShowHudRects())
228 if (debug_state.continuous_painting) {
231 } else if (debug_state
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/external/chromium_org/cc/trees/
H A Dlayer_tree_host_impl.h328 const LayerTreeDebugState& debug_state() const { return debug_state_; } function in class:cc::LayerTreeHostImpl
H A Dlayer_tree_impl.cc512 const LayerTreeDebugState& LayerTreeImpl::debug_state() const { function in class:cc::LayerTreeImpl
513 return layer_tree_host_impl_->debug_state();
H A Dlayer_tree_host.h203 void SetDebugState(const LayerTreeDebugState& debug_state);
204 const LayerTreeDebugState& debug_state() const { return debug_state_; } function in class:cc::LayerTreeHost
H A Dlayer_tree_host_unittest_context.cc1197 LayerTreeDebugState debug_state; variable
1198 debug_state.show_property_changed_rects = true;
1199 layer_tree_host()->SetDebugState(debug_state); variable
H A Dlayer_tree_host.cc574 void LayerTreeHost::SetDebugState(const LayerTreeDebugState& debug_state) { argument
576 LayerTreeDebugState::Unite(settings_.initial_debug_state, debug_state);
/external/chromium_org/content/renderer/gpu/
H A Drender_widget_compositor.cc338 cc::LayerTreeDebugState current = layer_tree_host_->debug_state();
499 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); local
500 debug_state.show_fps_counter = show;
501 layer_tree_host_->SetDebugState(debug_state);
505 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); local
506 debug_state.show_paint_rects = show;
507 layer_tree_host_->SetDebugState(debug_state);
511 cc::LayerTreeDebugState debug_state local
517 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); local
523 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); local
[all...]
/external/chromium_org/ui/compositor/
H A Dcompositor.cc758 return host_->debug_state();
762 const cc::LayerTreeDebugState& debug_state) {
763 host_->SetDebugState(debug_state);
761 SetLayerTreeDebugState( const cc::LayerTreeDebugState& debug_state) argument

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