/external/chromium_org/third_party/skia/include/gpu/ |
H A D | GrAARectRenderer.h | 45 const SkRect& devRect, 58 devRect, useVertexCoverage); 66 const SkRect& devRect, 92 const SkRect& devRect, 41 fillAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, bool useVertexCoverage) argument
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/external/skia/include/gpu/ |
H A D | GrAARectRenderer.h | 45 const SkRect& devRect, 58 devRect, useVertexCoverage); 66 const SkRect& devRect, 92 const SkRect& devRect, 41 fillAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, bool useVertexCoverage) argument
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
H A D | GrGpuGL_program.cpp | 320 SkIRect* devRect = NULL; local 324 devRect = &devClipBounds; 328 this->flushRenderTarget(devRect);
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/external/skia/src/gpu/gl/ |
H A D | GrGpuGL_program.cpp | 320 SkIRect* devRect = NULL; local 324 devRect = &devClipBounds; 328 this->flushRenderTarget(devRect);
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/external/chromium_org/third_party/skia/src/core/ |
H A D | SkDevice.cpp | 277 SkIRect devRect = SkIRect::MakeWH(dstBmp.width(), dstBmp.height()); local 278 if (!spriteRect.intersect(devRect)) {
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H A D | SkDraw.cpp | 286 SkIRect devRect; local 287 devRect.set(0, 0, fBitmap->width(), fBitmap->height()); 288 if (fBounder && !fBounder->doIRect(devRect)) { 317 SkScan::FillIRect(devRect, *fRC, blitter.get()); 865 SkRect devRect; local 867 // transform rect into devRect 868 matrix.mapPoints(rect_points(devRect), rect_points(rect), 2); 869 devRect.sort(); 871 if (fBounder && !fBounder->doRect(devRect, paint)) { 877 devRect [all...] |
/external/chromium_org/third_party/skia/src/gpu/ |
H A D | GrAARectRenderer.cpp | 381 const SkRect& devRect, 406 SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1); 407 inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height()); 410 // Temporarily #if'ed out. We don't want to pass in the devRect but 414 SkRect devRect; 415 combinedMatrix.mapRect(&devRect, rect); 418 set_inset_fan(fan0Pos, vsize, devRect, -SK_ScalarHalf, -SK_ScalarHalf); 419 set_inset_fan(fan1Pos, vsize, devRect, inset, inset); 570 SkRect devRect; local 571 combinedMatrix.mapRect(&devRect, rec 377 geometryFillAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, bool useVertexCoverage) argument 612 SkRect devRect; local 648 strokeAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, SkScalar width, bool useVertexCoverage) argument [all...] |
H A D | GrContext.cpp | 686 SkRect* devRect, 756 combinedMatrix->mapRect(devRect, rect); 759 return !isIRect(*devRect); 774 SkRect devRect; local 780 &combinedMatrix, &devRect, 789 rect, combinedMatrix, devRect, 794 rect, combinedMatrix, devRect, 681 apply_aa_to_rect(GrDrawTarget* target, const SkRect& rect, SkScalar strokeWidth, const SkMatrix* matrix, SkMatrix* combinedMatrix, SkRect* devRect, bool* useVertexCoverage) argument
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/external/skia/src/core/ |
H A D | SkDevice.cpp | 277 SkIRect devRect = SkIRect::MakeWH(dstBmp.width(), dstBmp.height()); local 278 if (!spriteRect.intersect(devRect)) {
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H A D | SkDraw.cpp | 287 SkIRect devRect; local 288 devRect.set(0, 0, fBitmap->width(), fBitmap->height()); 289 if (fBounder && !fBounder->doIRect(devRect)) { 318 SkScan::FillIRect(devRect, *fRC, blitter.get()); 866 SkRect devRect; local 868 // transform rect into devRect 869 matrix.mapPoints(rect_points(devRect), rect_points(rect), 2); 870 devRect.sort(); 872 if (fBounder && !fBounder->doRect(devRect, paint)) { 878 devRect [all...] |
/external/skia/src/gpu/ |
H A D | GrAARectRenderer.cpp | 381 const SkRect& devRect, 406 SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1); 407 inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height()); 410 // Temporarily #if'ed out. We don't want to pass in the devRect but 414 SkRect devRect; 415 combinedMatrix.mapRect(&devRect, rect); 418 set_inset_fan(fan0Pos, vsize, devRect, -SK_ScalarHalf, -SK_ScalarHalf); 419 set_inset_fan(fan1Pos, vsize, devRect, inset, inset); 570 SkRect devRect; local 571 combinedMatrix.mapRect(&devRect, rec 377 geometryFillAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, bool useVertexCoverage) argument 612 SkRect devRect; local 648 strokeAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, SkScalar width, bool useVertexCoverage) argument [all...] |
H A D | GrContext.cpp | 686 SkRect* devRect, 756 combinedMatrix->mapRect(devRect, rect); 759 return !isIRect(*devRect); 774 SkRect devRect; local 780 &combinedMatrix, &devRect, 789 rect, combinedMatrix, devRect, 794 rect, combinedMatrix, devRect, 681 apply_aa_to_rect(GrDrawTarget* target, const SkRect& rect, SkScalar strokeWidth, const SkMatrix* matrix, SkMatrix* combinedMatrix, SkRect* devRect, bool* useVertexCoverage) argument
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