Searched defs:eye (Results 1 - 5 of 5) sorted by relevance

/frameworks/native/include/ui/
H A Dmat4.h139 static tmat44 lookAt(const tvec3<A>& eye, const tvec3<B>& center, const tvec3<C>& up);
263 tmat44<T> tmat44<T>::lookAt(const tvec3<A>& eye, const tvec3<B>& center, const tvec3<C>& up) { argument
264 tvec3<T> L(normalize(center - eye));
271 tvec4<T>(-eye, 1));
/frameworks/ex/carousel/java/com/android/ex/carousel/
H A DCarouselController.java715 public void setLookAt(float[] eye, float[] at, float[] up) { argument
716 mEye = eye;
720 mRenderScript.setLookAt(eye, at, up);
H A DCarouselView.java526 public void setLookAt(float[] eye, float[] at, float[] up) { argument
527 mController.setLookAt(eye, at, up);
H A DCarouselRS.java286 public void setLookAt(float[] eye, float[] at, float[] up) { argument
288 mEyePoint[i] = eye[i];
292 mScript.invoke_lookAt(eye[0], eye[1], eye[2], at[0], at[1], at[2], up[0], up[1], up[2]);
/frameworks/native/opengl/libagl/
H A Dcontext.h136 vec4_t eye; member in union:android::gl::vertex_t::__anon1499
289 vec4_t position; // position in eye space

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