Searched defs:perspective (Results 1 - 3 of 3) sorted by relevance
/frameworks/native/opengl/libagl/ |
H A D | vertex.cpp | 54 void perspective(ogles_context_t* c, vertex_t* v, uint32_t enables) function in namespace:android 102 // if the vertex is clipped, we don't do the perspective 104 perspective(c, v, enables); 137 perspective(c, v, c->rasterizer.state.enables);
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H A D | array.cpp | 958 c->arrays.perspective(c, v); 975 c->arrays.perspective(c, v); 1014 //c->arrays.perspective(c, v); 1089 GLboolean perspective = local 1090 c->perspective && mode!=GL_POINTS && (enables & GGL_ENABLE_TMUS); 1091 c->rasterizer.procs.enableDisable(c, GGL_W_LERP, perspective);
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H A D | context.h | 215 void (*perspective)(ogles_context_t*c, vertex_t* v); member in struct:android::gl::array_machine_t 623 uint32_t perspective : 1; member in struct:android::gl::ogles_context_t
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