Searched defs:saveLayer (Results 1 - 8 of 8) sorted by relevance

/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DGcSnapshot.java54 * Handling of layers (created with {@link Canvas#saveLayer(RectF, Paint, int)}) is handled through
73 /** a local layer created with {@link Canvas#saveLayer(RectF, Paint, int)}.
235 * This is the equivalent of {@link Canvas#saveLayer(RectF, Paint, int)}
243 * @see Canvas#saveLayer(RectF, Paint, int)
245 public GcSnapshot saveLayer(RectF layerBounds, Paint_Delegate paint, int flags) { method in class:GcSnapshot
579 // of saveLayer(), but that doesn't mean there's no layer.
/frameworks/base/libs/hwui/
H A DDisplayListRenderer.cpp183 int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom, function in class:android::uirenderer::DisplayListRenderer
H A DOpenGLRenderer.h225 ANDROID_API int saveLayer(float left, float top, float right, float bottom, function in class:android::uirenderer::OpenGLRenderer
229 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
233 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
235 virtual int saveLayer(float left, float top, float right, float bottom,
1088 // List of rectangles to clear after saveLayer() is invoked
H A DOpenGLRenderer.cpp780 int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom, function in class:android::uirenderer::OpenGLRenderer
1173 * by saveLayer's restore
1459 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
/frameworks/base/core/jni/android/graphics/
H A DCanvas.cpp138 static int saveLayer(JNIEnv* env, jobject, SkCanvas* canvas, jobject bounds, function in class:android::SkCanvasGlue
146 return canvas->saveLayer(bounds_, paint, (SkCanvas::SaveFlags)flags);
155 return canvas->saveLayer(&bounds, paint, (SkCanvas::SaveFlags)flags);
1004 (void*) SkCanvasGlue::saveLayer},
/frameworks/base/graphics/java/android/graphics/
H A DCanvas.java387 public int saveLayer(RectF bounds, Paint paint, int saveFlags) { method in class:Canvas
394 * Helper version of saveLayer() that takes 4 values rather than a RectF.
396 public int saveLayer(float left, float top, float right, float bottom, Paint paint, method in class:Canvas
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DCanvas_Delegate.java360 return canvasDelegate.saveLayer(bounds, paintDelegate, layerFlags);
378 return canvasDelegate.saveLayer(new RectF(l, t, r, b),
1096 * layers involved (see {@link #saveLayer(RectF, int, int)}.
1116 * layers involved (see {@link #saveLayer(RectF, int, int)}.
1156 return saveLayer(rect, paint, saveFlags);
1159 private int saveLayer(RectF rect, Paint_Delegate paint, int saveFlags) { method in class:Canvas_Delegate
1163 mSnapshot = mSnapshot.saveLayer(rect, paint, saveFlags);
/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java646 public int saveLayer(RectF bounds, Paint paint, int saveFlags) { method in class:GLES20Canvas
648 return saveLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, paint, saveFlags);
665 public int saveLayer(float left, float top, float right, float bottom, Paint paint, method in class:GLES20Canvas

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