Searched defs:vs_traits (Results 1 - 14 of 14) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xa/
H A Dxa_yuv.c58 unsigned vs_traits = 0, fs_traits = 0; local
61 vs_traits |= VS_YUV;
64 shader = xa_shaders_get(r->shaders, vs_traits, fs_traits);
H A Dxa_context.c286 unsigned vs_traits, fs_traits; local
313 vs_traits = VS_SOLID_FILL;
321 shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
H A Dxa_composite.c327 unsigned vs_traits = 0, fs_traits = 0; local
341 vs_traits |= VS_SOLID_FILL;
348 vs_traits |= VS_COMPOSITE;
355 vs_traits |= VS_MASK;
378 shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
H A Dxa_tgsi.c262 create_vs(struct pipe_context *pipe, unsigned vs_traits) argument
268 boolean is_fill = (vs_traits & VS_FILL) != 0;
269 boolean is_composite = (vs_traits & VS_COMPOSITE) != 0;
270 boolean has_mask = (vs_traits & VS_MASK) != 0;
271 boolean is_yuv = (vs_traits & VS_YUV) != 0;
641 xa_shaders_get(struct xa_shaders *sc, unsigned vs_traits, unsigned fs_traits) argument
647 sc->vs_hash, vs_traits);
/external/mesa3d/src/gallium/state_trackers/xa/
H A Dxa_yuv.c58 unsigned vs_traits = 0, fs_traits = 0; local
61 vs_traits |= VS_YUV;
64 shader = xa_shaders_get(r->shaders, vs_traits, fs_traits);
H A Dxa_context.c286 unsigned vs_traits, fs_traits; local
313 vs_traits = VS_SOLID_FILL;
321 shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
H A Dxa_composite.c327 unsigned vs_traits = 0, fs_traits = 0; local
341 vs_traits |= VS_SOLID_FILL;
348 vs_traits |= VS_COMPOSITE;
355 vs_traits |= VS_MASK;
378 shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
H A Dxa_tgsi.c262 create_vs(struct pipe_context *pipe, unsigned vs_traits) argument
268 boolean is_fill = (vs_traits & VS_FILL) != 0;
269 boolean is_composite = (vs_traits & VS_COMPOSITE) != 0;
270 boolean has_mask = (vs_traits & VS_MASK) != 0;
271 boolean is_yuv = (vs_traits & VS_YUV) != 0;
641 xa_shaders_get(struct xa_shaders *sc, unsigned vs_traits, unsigned fs_traits) argument
647 sc->vs_hash, vs_traits);
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xorg/
H A Dxorg_composite.c299 unsigned vs_traits = 0, fs_traits = 0; local
311 vs_traits |= VS_SOLID_FILL;
321 vs_traits |= VS_COMPOSITE;
328 vs_traits |= VS_MASK;
345 shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
535 unsigned vs_traits, fs_traits; local
549 vs_traits = VS_SOLID_FILL;
558 shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
H A Dxorg_exa_tgsi.c265 unsigned vs_traits)
271 boolean is_fill = (vs_traits & VS_FILL) != 0;
272 boolean is_composite = (vs_traits & VS_COMPOSITE) != 0;
273 boolean has_mask = (vs_traits & VS_MASK) != 0;
274 boolean is_yuv = (vs_traits & VS_YUV) != 0;
671 unsigned vs_traits,
678 sc->vs_hash, vs_traits);
264 create_vs(struct pipe_context *pipe, unsigned vs_traits) argument
670 xorg_shaders_get(struct xorg_shaders *sc, unsigned vs_traits, unsigned fs_traits) argument
H A Dxorg_xv.c453 unsigned vs_traits = 0, fs_traits = 0; local
456 vs_traits |= VS_YUV;
459 shader = xorg_shaders_get(port->r->shaders, vs_traits, fs_traits);
/external/mesa3d/src/gallium/state_trackers/xorg/
H A Dxorg_composite.c299 unsigned vs_traits = 0, fs_traits = 0; local
311 vs_traits |= VS_SOLID_FILL;
321 vs_traits |= VS_COMPOSITE;
328 vs_traits |= VS_MASK;
345 shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
535 unsigned vs_traits, fs_traits; local
549 vs_traits = VS_SOLID_FILL;
558 shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
H A Dxorg_exa_tgsi.c265 unsigned vs_traits)
271 boolean is_fill = (vs_traits & VS_FILL) != 0;
272 boolean is_composite = (vs_traits & VS_COMPOSITE) != 0;
273 boolean has_mask = (vs_traits & VS_MASK) != 0;
274 boolean is_yuv = (vs_traits & VS_YUV) != 0;
671 unsigned vs_traits,
678 sc->vs_hash, vs_traits);
264 create_vs(struct pipe_context *pipe, unsigned vs_traits) argument
670 xorg_shaders_get(struct xorg_shaders *sc, unsigned vs_traits, unsigned fs_traits) argument
H A Dxorg_xv.c453 unsigned vs_traits = 0, fs_traits = 0; local
456 vs_traits |= VS_YUV;
459 shader = xorg_shaders_get(port->r->shaders, vs_traits, fs_traits);

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