Searched refs:Texture (Results 26 - 34 of 34) sorted by relevance
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/frameworks/base/libs/hwui/ |
H A D | Layer.h | 32 #include "Texture.h" 257 * Texture coordinates of the layer. 314 Texture texture;
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H A D | OpenGLRenderer.h | 765 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint); 813 Texture* texture, SkPaint* paint); 1041 inline const UvMapper& getMapper(const Texture* texture) { 1050 Texture* getTexture(SkBitmap* bitmap);
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H A D | OpenGLRenderer.cpp | 2063 void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) { 2101 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap); 2140 Texture* texture = getTexture(bitmap); 2163 Texture* texture = getTexture(bitmap); 2190 Texture* texture = mCaches.textureCache.getTransient(bitmap); 2230 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap); 2329 Texture* texture = getTexture(bitmap); 2433 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap); 2492 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap); 3235 Texture* OpenGLRendere [all...] |
H A D | PathCache.cpp | 314 void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) {
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/frameworks/native/services/surfaceflinger/ |
H A D | Layer.h | 48 #include "RenderEngine/Texture.h" 364 mutable Texture mTexture;
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H A D | Layer.cpp | 85 mTexture.init(Texture::TEXTURE_EXTERNAL, mTextureName);
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | GLES11RenderEngine.cpp | 25 #include "Texture.h" 151 void GLES11RenderEngine::setupLayerTexturing(const Texture& texture) {
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/frameworks/base/cmds/bootanimation/ |
H A D | BootAnimation.cpp | 100 status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets,
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/frameworks/native/opengl/libagl/ |
H A D | texture.cpp | 851 #pragma mark Texture API
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