Searched refs:SetDebugName (Results 1 - 10 of 10) sorted by relevance
/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/ |
H A D | SwapChain11.cpp | 262 d3d11::SetDebugName(mOffscreenTexture, "Offscreen texture"); 291 d3d11::SetDebugName(mOffscreenRTView, "Offscreen render target"); 295 d3d11::SetDebugName(mOffscreenSRView, "Offscreen shader resource"); 327 d3d11::SetDebugName(mDepthStencilTexture, "Depth stencil texture"); 331 d3d11::SetDebugName(mDepthStencilDSView, "Depth stencil view"); 409 d3d11::SetDebugName(mBackBufferTexture, "Back buffer texture"); 416 d3d11::SetDebugName(mBackBufferRTView, "Back buffer render target"); 516 d3d11::SetDebugName(mBackBufferTexture, "Back buffer texture"); 520 d3d11::SetDebugName(mBackBufferRTView, "Back buffer render target"); 553 d3d11::SetDebugName(mQuadV [all...] |
H A D | renderer11_utils.h | 76 HRESULT SetDebugName(ID3D11DeviceChild *resource, const char *name);
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H A D | Renderer11.cpp | 1634 d3d11::SetDebugName(mClearVB, "Renderer11 masked clear vertex buffer"); 1644 d3d11::SetDebugName(mClearIL, "Renderer11 masked clear input layout"); 1648 d3d11::SetDebugName(mClearVS, "Renderer11 masked clear vertex shader"); 1652 d3d11::SetDebugName(mClearSinglePS, "Renderer11 masked clear pixel shader (1 RT)"); 1656 d3d11::SetDebugName(mClearMultiplePS, "Renderer11 masked clear pixel shader (MRT)"); 1672 d3d11::SetDebugName(mClearScissorRS, "Renderer11 masked clear scissor rasterizer state"); 1688 d3d11::SetDebugName(mClearNoScissorRS, "Renderer11 masked clear no scissor rasterizer state"); 2559 d3d11::SetDebugName(mCopyVB, "Renderer11 copy texture vertex buffer"); 2578 d3d11::SetDebugName(mCopySampler, "Renderer11 copy sampler"); 2588 d3d11::SetDebugName(mCopyI [all...] |
H A D | renderer11_utils.cpp | 679 HRESULT SetDebugName(ID3D11DeviceChild *resource, const char *name) function in namespace:d3d11
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/external/chromium_org/cc/layers/ |
H A D | layer.h | 295 void SetDebugName(const std::string& debug_name);
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H A D | layer_impl.h | 218 void SetDebugName(const std::string& debug_name) { debug_name_ = debug_name; } function in class:cc::LayerImpl
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H A D | layer.cc | 746 layer->SetDebugName(debug_name_); 872 void Layer::SetDebugName(const std::string& debug_name) { function in class:cc::Layer
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H A D | layer_impl.cc | 393 layer->SetDebugName(debug_name_);
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H A D | layer_unittest.cc | 562 EXPECT_SET_NEEDS_COMMIT(1, test_layer->SetDebugName("Test Layer"));
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/external/chromium_org/webkit/renderer/compositor_bindings/ |
H A D | web_layer_impl.cc | 178 layer_->SetDebugName(UTF16ToASCII(name));
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