Searched refs:a_position (Results 1 - 11 of 11) sorted by relevance
/external/chromium_org/gpu/command_buffer/tests/ |
H A D | gl_program_unittests.cc | 92 attribute vec4 a_position; 95 gl_Position = a_position; 120 GLuint position_loc = glGetAttribLocation(program, "a_position"); 130 attribute vec4 a_position; 133 gl_Position = a_position; 157 GLuint position_loc = glGetAttribLocation(program, "a_position");
|
H A D | gl_bind_uniform_location_unittest.cc | 39 attribute vec4 a_position; 42 gl_Position = a_position; 80 GLint position_loc = glGetAttribLocation(program, "a_position"); 109 attribute vec4 a_position; 120 gl_Position = matrix * a_position; 178 GLint position_loc = glGetAttribLocation(program, "a_position");
|
H A D | gl_pointcoord_unittest.cc | 78 attribute vec4 a_position; 83 gl_Position = a_position; 101 GLint position_loc = glGetAttribLocation(program, "a_position");
|
H A D | gl_stream_draw_unittests.cc | 39 attribute vec4 a_position; 44 gl_Position = a_position; 72 GLuint position_loc = glGetAttribLocation(program, "a_position"); 92 GLuint position_loc = glGetAttribLocation(program, "a_position"); 126 GLuint position_loc = glGetAttribLocation(program, "a_position");
|
H A D | compressed_texture_test.cc | 163 attribute vec2 a_position; 166 gl_Position = vec4(a_position, 0.0, 1.0); 167 v_texcoord = (a_position + 1.0) * 0.5; 211 GLint position_loc = glGetAttribLocation(program, "a_position");
|
/external/chromium_org/cc/output/ |
H A D | shader.cc | 143 attribute vec4 a_position; 148 gl_Position = matrix * a_position; 182 attribute vec4 a_position; 188 gl_Position = matrix * a_position; 218 attribute vec4 a_position; 221 gl_Position = matrix * a_position; 256 attribute vec4 a_position; 266 gl_Position = matrix[quad_index] * a_position; 276 attribute vec4 a_position; 279 gl_Position = a_position; [all...] |
H A D | geometry_binding.cc | 20 float a_position[3]; member in struct:cc::Vertex
|
/external/chromium_org/gpu/tools/compositor_model_bench/ |
H A D | shaders.cc | 129 attribute vec4 a_position; 137 gl_Position = matrix * a_position; 146 attribute vec4 a_position; 151 gl_Position = matrix * a_position; 157 attribute vec4 a_position; 163 gl_Position = matrix * a_position; 261 "a_position");
|
/external/chromium_org/gpu/command_buffer/service/ |
H A D | gles2_cmd_copy_texture_chromium.cc | 58 attribute vec4 a_position; 61 gl_Position = u_matrix * a_position; 62 v_uv = a_position.xy * 0.5 + vec2(0.5, 0.5); 282 "a_position");
|
/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/custom/ |
H A D | CustomFilterValidatedProgram.cpp | 56 nameToTypeMap->set("a_position", SH_FLOAT_VEC4); 137 attribute mediump vec4 a_position; 142 gl_Position = u_projectionMatrix * a_position;
|
/external/chromium/chrome/browser/sync/syncable/ |
H A D | syncable.cc | 158 int64 a_position = a->ref(SERVER_POSITION_IN_PARENT); 160 if (a_position != b_position) 161 return a_position < b_position;
|
Completed in 279 milliseconds