/external/chromium_org/webkit/renderer/compositor_bindings/ |
H A D | web_animation_unittest.cc | 19 scoped_ptr<WebAnimation> animation( 23 EXPECT_EQ(1, animation->iterations()); 24 EXPECT_EQ(0, animation->startTime()); 25 EXPECT_EQ(0, animation->timeOffset()); 26 EXPECT_FALSE(animation->alternatesDirection()); 31 scoped_ptr<WebAnimation> animation( 33 animation->setIterations(2); 34 animation->setStartTime(2); 35 animation->setTimeOffset(2); 36 animation [all...] |
/external/chromium_org/ui/base/animation/ |
H A D | slide_animation_unittest.cc | 8 #include "ui/base/animation/slide_animation.h" 9 #include "ui/base/animation/test_animation_delegate.h" 16 explicit TestApi(SlideAnimation* animation) : animation_(animation) {} argument 39 // Tests animation construction. 41 SlideAnimation animation(NULL); 44 EXPECT_EQ(1000 / 60, animation.timer_interval().InMilliseconds()); 46 EXPECT_EQ(120, animation.GetSlideDuration()); 48 EXPECT_FALSE(animation.IsShowing()); 49 EXPECT_FALSE(animation [all...] |
H A D | animation_delegate.h | 17 // state of an animation. 20 // Called when an animation has completed. 21 virtual void AnimationEnded(const Animation* animation) {} argument 23 // Called when an animation has progressed. 24 virtual void AnimationProgressed(const Animation* animation) {} argument 26 // Called when an animation has been canceled. 27 virtual void AnimationCanceled(const Animation* animation) {} argument
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H A D | multi_animation_unittest.cc | 6 #include "ui/base/animation/animation_container_element.h" 7 #include "ui/base/animation/multi_animation.h" 17 MultiAnimation animation(parts, MultiAnimation::GetDefaultTimerInterval()); 19 static_cast<AnimationContainerElement*>(&animation); 24 EXPECT_EQ(.5, animation.GetCurrentValue()); 30 animation.GetCurrentValue()); 36 animation.GetCurrentValue()); 46 MultiAnimation animation(parts, MultiAnimation::GetDefaultTimerInterval()); 48 static_cast<AnimationContainerElement*>(&animation); 52 // animation [all...] |
H A D | animation_unittest.cc | 6 #include "ui/base/animation/animation_delegate.h" 7 #include "ui/base/animation/linear_animation.h" 8 #include "ui/base/animation/test_animation_delegate.h" 71 // AnimationDelegate implementation that deletes the animation in ended. 74 virtual void AnimationEnded(const Animation* animation) OVERRIDE { 75 delete animation; 106 // Lets an animation run, invoking End part way through and make sure we get the 118 // Runs an animation with a delegate that deletes the animation in end. 121 RunAnimation* animation local [all...] |
H A D | test_animation_delegate.h | 9 #include "ui/base/animation/animation_delegate.h" 20 virtual void AnimationEnded(const Animation* animation) { argument 25 virtual void AnimationCanceled(const Animation* animation) { argument
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/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
H A D | LoopMode.java | 33 package com.jme3.animation; 41 * The animation will play repeatedly, when it reaches the end 42 * the animation will play again from the beginning, and so on. 47 * The animation will not loop. It will play until the last frame, and then 48 * freeze at that frame. It is possible to decide to play a new animation 54 * The animation will cycle back and forth. When reaching the end, the 55 * animation will play backwards from the last frame until it reaches
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H A D | BoneAnimation.java | 32 package com.jme3.animation;
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H A D | SpatialAnimation.java | 1 package com.jme3.animation;
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H A D | AnimChannel.java | 33 package com.jme3.animation; 41 * fast forward, etc, for an animation. The animation 43 * skeleton. A single model may have multiple animation channels influencing 45 * animation channel for its feet, and another for its torso, and 58 private Animation animation; field in class:AnimChannel 113 * @return The name of the currently playing animation, or null if 119 return animation != null ? animation.getName() : null; 123 * @return The loop mode currently set for the animation [all...] |
H A D | AnimEventListener.java | 33 package com.jme3.animation; 37 * events regarding an AnimControl. For example, when an animation cycle is done. 44 * Invoked when an animation "cycle" is done. For non-looping animations, 45 * this event is invoked when the animation is finished playing. For 46 * looping animations, this even is invoked each time the animation is restarted. 50 * @param animName The new animation that is done. 55 * Invoked when a animation is set to play by the user on the given channel. 59 * @param animName The new animation name set.
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/external/robolectric/src/test/java/com/xtremelabs/robolectric/util/ |
H A D | TestAnimationListener.java | 3 import android.view.animation.Animation; 4 import android.view.animation.Animation.AnimationListener; 13 public void onAnimationStart(Animation animation) { argument 18 public void onAnimationEnd(Animation animation) { argument 23 public void onAnimationRepeat(Animation animation) { argument
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/external/robolectric/src/test/java/com/xtremelabs/robolectric/shadows/ |
H A D | AnimationTest.java | 4 import android.view.animation.Animation; 5 import android.view.animation.LinearInterpolator; 6 import android.view.animation.Transformation; 20 private TestAnimation animation; field in class:AnimationTest 26 animation = new TestAnimation(); 27 shadow = shadowOf(animation); 29 animation.setAnimationListener(listener); 35 animation.start(); 44 animation.cancel(); 70 assertThat(animation [all...] |
/external/chromium_org/ui/views/animation/ |
H A D | bounds_animator.cc | 5 #include "ui/views/animation/bounds_animator.h" 8 #include "ui/base/animation/animation_container.h" 9 #include "ui/base/animation/slide_animation.h" 10 #include "ui/views/animation/bounds_animator_observer.h" 49 // Don't immediatly delete the animation, that might trigger a callback from 64 data.animation = CreateAnimation(); 66 animation_to_view_[data.animation] = view; 68 data.animation->Show(); 89 SlideAnimation* animation) { 90 DCHECK(animation); 88 SetAnimationForView(View* view, SlideAnimation* animation) argument 161 SlideAnimation* animation = new SlideAnimation(this); local 205 AnimationEndedOrCanceled(const Animation* animation, AnimationEndType type) argument 229 AnimationProgressed(const Animation* animation) argument 251 AnimationEnded(const Animation* animation) argument 255 AnimationCanceled(const Animation* animation) argument [all...] |
/external/chromium_org/third_party/WebKit/Source/core/animation/ |
H A D | AnimationStack.h | 46 void add(Animation* animation) { m_activeAnimations.append(animation); } argument 47 void remove(Animation* animation) argument 49 size_t position = m_activeAnimations.find(animation);
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/external/chromium_org/chrome/browser/resources/chromeos/ |
H A D | choose_mobile_network.css | 11 -webkit-animation-duration: 2s; 12 -webkit-animation-iteration-count: infinite; 13 -webkit-animation-name: spin; 14 -webkit-animation-timing-function: linear;
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
H A D | AnimData.java | 35 import com.jme3.animation.Animation; 36 import com.jme3.animation.Skeleton;
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/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/chromium/ |
H A D | AnimationTranslationUtilTest.cpp | 29 #include "core/platform/animation/CSSAnimationData.h" 46 bool animationCanBeTranslated(const KeyframeValueList& values, CSSAnimationData* animation) argument 49 return createWebAnimation(values, animation, 0, 0, boxSize); 59 RefPtr<CSSAnimationData> animation = CSSAnimationData::create(); local 60 animation->setDuration(duration); 62 EXPECT_TRUE(animationCanBeTranslated(values, animation.get())); 78 RefPtr<CSSAnimationData> animation = CSSAnimationData::create(); local 79 animation->setDuration(duration); 81 EXPECT_TRUE(animationCanBeTranslated(values, animation.get())); 97 RefPtr<CSSAnimationData> animation local 115 RefPtr<CSSAnimationData> animation = CSSAnimationData::create(); local 134 RefPtr<CSSAnimationData> animation = CSSAnimationData::create(); local 153 RefPtr<CSSAnimationData> animation = CSSAnimationData::create(); local 175 RefPtr<CSSAnimationData> animation = CSSAnimationData::create(); local 194 RefPtr<CSSAnimationData> animation = CSSAnimationData::create(); local 213 RefPtr<CSSAnimationData> animation = CSSAnimationData::create(); local 233 RefPtr<CSSAnimationData> animation = CSSAnimationData::create(); local 254 RefPtr<CSSAnimationData> animation = CSSAnimationData::create(); local [all...] |
/external/chromium_org/chrome/browser/resources/signin_internals/ |
H A D | signin_index.css | 68 -webkit-animation-duration: 3s; 69 -webkit-animation-name: highlight1; 70 -webkit-animation-timing-function: linear; 74 -webkit-animation-duration: 3s; 75 -webkit-animation-name: highlight2; 76 -webkit-animation-timing-function: linear;
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/external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/ |
H A D | ShadowAnimationUtils.java | 4 import android.view.animation.Animation; 5 import android.view.animation.AnimationUtils; 6 import android.view.animation.TranslateAnimation;
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/ |
H A D | RagdollCollisionListener.java | 7 import com.jme3.animation.Bone;
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/external/chromium_org/third_party/WebKit/Source/core/platform/animation/ |
H A D | CSSAnimationDataList.cpp | 23 #include "core/platform/animation/CSSAnimationDataList.h" 28 for (i = 0; i < size() && animation(i)->test(); ++i) { } \ 31 animation(i)->propSet(animation(j)->propGet()); \ 37 m_animations.append(CSSAnimationData::create(o.animation(i))); 59 if (*animation(i) != *o.animation(i))
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/ |
H A D | ObjectAnimationModifier.java | 8 import com.jme3.animation.AnimControl;
9 import com.jme3.animation.Animation;
10 import com.jme3.animation.SpatialTrack;
18 * This modifier allows to add animation to the object.
25 /** Loaded animation data. */
29 * This constructor reads animation of the object itself (without bones) and
30 * stores it as an ArmatureModifierData modifier. The animation is returned
33 * animation should be working. The stored modifier is an anim data and
39 * the name of object's animation
54 Animation animation [all...] |
/external/chromium/chrome/browser/ui/gtk/ |
H A D | hover_controller_gtk.h | 11 #include "ui/base/animation/animation_delegate.h" 12 #include "ui/base/animation/slide_animation.h" 13 #include "ui/base/animation/throb_animation.h" 46 virtual void AnimationProgressed(const ui::Animation* animation); 47 virtual void AnimationEnded(const ui::Animation* animation); 48 virtual void AnimationCanceled(const ui::Animation* animation);
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/external/chromium/chrome/browser/ui/gtk/infobars/ |
H A D | infobar_arrow_model.h | 12 #include "ui/base/animation/animation_delegate.h" 13 #include "ui/base/animation/slide_animation.h" 49 virtual void AnimationEnded(const ui::Animation* animation); 50 virtual void AnimationProgressed(const ui::Animation* animation); 51 virtual void AnimationCanceled(const ui::Animation* animation); 70 // An animation that tracks the progress of the transition from the last color
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