Searched refs:applyRenderTarget (Results 1 - 7 of 7) sorted by relevance

/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
H A DRenderer.h125 virtual bool applyRenderTarget(gl::Framebuffer *frameBuffer) = 0;
H A DRenderer11.h71 virtual bool applyRenderTarget(gl::Framebuffer *frameBuffer);
H A DRenderer9.h84 virtual bool applyRenderTarget(gl::Framebuffer *frameBuffer);
H A DRenderer11.cpp863 bool Renderer11::applyRenderTarget(gl::Framebuffer *framebuffer) function in class:rx::Renderer11
H A DRenderer9.cpp1215 bool Renderer9::applyRenderTarget(gl::Framebuffer *framebuffer) function in class:rx::Renderer9
/external/chromium_org/third_party/angle_dx11/src/libGLESv2/
H A DContext.h404 bool applyRenderTarget(GLenum drawMode, bool ignoreViewport);
H A DContext.cpp1720 bool Context::applyRenderTarget(GLenum drawMode, bool ignoreViewport) function in class:gl::Context
1729 mRenderer->applyRenderTarget(framebufferObject);
1939 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1970 if (!applyRenderTarget(mode, false))
2016 if (!applyRenderTarget(mode, false))

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