Searched refs:depthValues (Results 1 - 8 of 8) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dpixeltransfer.h50 GLfloat depthValues[]);
54 GLuint depthValues[]);
H A Dpixeltransfer.c130 GLfloat depthValues[])
136 GLfloat d = depthValues[i] * scale + bias;
137 depthValues[i] = CLAMP(d, 0.0F, 1.0F);
144 GLuint depthValues[])
151 GLdouble d = (GLdouble) depthValues[i] * scale + bias;
153 depthValues[i] = (GLuint) d;
129 _mesa_scale_and_bias_depth(const struct gl_context *ctx, GLuint n, GLfloat depthValues[]) argument
143 _mesa_scale_and_bias_depth_uint(const struct gl_context *ctx, GLuint n, GLuint depthValues[]) argument
H A Dreadpix.c121 GLfloat *depthValues; local
146 depthValues = (GLfloat *) malloc(width * sizeof(GLfloat));
148 if (depthValues) {
151 _mesa_unpack_float_z_row(rb->Format, width, map, depthValues);
152 _mesa_pack_depth_span(ctx, width, dst, type, depthValues, packing);
162 free(depthValues);
H A Dpack.c5408 depthValues[i] = GLTYPE2FLOAT(value); \
5428 GLfloat *depthTemp = NULL, *depthValues; local
5475 depthValues = (GLfloat *) dest;
5484 depthValues = depthTemp;
5539 depthValues[i] = (value >> 8) * scale;
5552 depthValues[i] = value;
5570 depthValues[i] = _mesa_half_to_float(value);
5588 depthValues[i] = depthValues[i] * scale + bias;
5598 depthValues[
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/external/mesa3d/src/mesa/main/
H A Dpixeltransfer.h50 GLfloat depthValues[]);
54 GLuint depthValues[]);
H A Dpixeltransfer.c130 GLfloat depthValues[])
136 GLfloat d = depthValues[i] * scale + bias;
137 depthValues[i] = CLAMP(d, 0.0F, 1.0F);
144 GLuint depthValues[])
151 GLdouble d = (GLdouble) depthValues[i] * scale + bias;
153 depthValues[i] = (GLuint) d;
129 _mesa_scale_and_bias_depth(const struct gl_context *ctx, GLuint n, GLfloat depthValues[]) argument
143 _mesa_scale_and_bias_depth_uint(const struct gl_context *ctx, GLuint n, GLuint depthValues[]) argument
H A Dreadpix.c121 GLfloat *depthValues; local
146 depthValues = (GLfloat *) malloc(width * sizeof(GLfloat));
148 if (depthValues) {
151 _mesa_unpack_float_z_row(rb->Format, width, map, depthValues);
152 _mesa_pack_depth_span(ctx, width, dst, type, depthValues, packing);
162 free(depthValues);
H A Dpack.c5408 depthValues[i] = GLTYPE2FLOAT(value); \
5428 GLfloat *depthTemp = NULL, *depthValues; local
5475 depthValues = (GLfloat *) dest;
5484 depthValues = depthTemp;
5539 depthValues[i] = (value >> 8) * scale;
5552 depthValues[i] = value;
5570 depthValues[i] = _mesa_half_to_float(value);
5588 depthValues[i] = depthValues[i] * scale + bias;
5598 depthValues[
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