/external/clang/test/PCH/Inputs/ |
H A D | chain-ext_vector2.h | 3 typedef __attribute__((ext_vector_type(4))) float float4; typedef
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/external/clang/test/CodeGen/ |
H A D | builtinshufflevector2.c | 3 typedef float float4 __attribute__((ext_vector_type(4))); typedef 7 void clang_shufflevector_v_v( float4* A, float4 x, uint4 mask ) { 31 void clang_shufflevector_v_v_c( float4* A, float4 x, float4 y) { 38 void clang_shufflevector_v_v_undef( float4* A, float4 x, float4 y) {
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H A D | 2010-02-18-Dbg-VectorType.c | 1 // RUN: %clang -emit-llvm -S -O0 -g %s -o - | grep DW_TAG_typedef | grep float4 2 typedef float float4 __attribute__((vector_size(16))); typedef 5 volatile float4 x = (float4) { 0.0f, 1.0f, 2.0f, 3.0f };
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H A D | ext-vector-member-alignment.c | 3 typedef float float4 __attribute__((ext_vector_type(4))); typedef 6 float4 position; 10 float4 f(struct struct1* x) { return x->position; }
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H A D | ext-vector.c | 3 typedef __attribute__(( ext_vector_type(4) )) float float4; typedef 9 float4 foo = (float4){ 1.0, 2.0, 3.0, 4.0 }; 12 const float4 bar = (float4){ 1.0, 2.0, 3.0, __builtin_inff() }; 16 float4 test1(float4 V) { 21 float4 vec4, vec4_2; 41 void test3(float4 *out) { 42 *out = ((float4) {1. [all...] |
/external/clang/test/CodeGenCXX/ |
H A D | 2007-05-03-VectorInit.cpp | 6 typedef v4sf float4; typedef 8 static float4 splat4(float a) 10 float4 tmp = {a,a,a,a}; 14 float4 foo(float a)
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/external/clang/test/PCH/ |
H A D | chain-ext_vector.c | 9 int test(float4 f4) {
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H A D | ext_vector.c | 8 int test(float4 f4) {
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H A D | ext_vector.h | 4 typedef __attribute__((ext_vector_type(4))) float float4; typedef
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d10tri/ |
H A D | d3d10tri.hlsl | 29 float4 position : POSITION;
30 float4 color : COLOR;
35 float4 position : SV_POSITION;
36 float4 color : COLOR;
47 float4 ps(VS2PS input) : SV_TARGET
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tri/ |
H A D | d3d11tri.hlsl | 29 float4 position : POSITION;
30 float4 color : COLOR;
35 float4 position : SV_POSITION;
36 float4 color : COLOR;
47 float4 ps(VS2PS input) : SV_TARGET
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/external/clang/test/Sema/ |
H A D | vector-init.c | 3 //typedef __attribute__(( ext_vector_type(4) )) float float4; 4 typedef float float4 __attribute__((vector_size(16))); typedef 6 float4 foo = (float4){ 1.0, 2.0, 3.0, 4.0 }; 8 float4 foo2 = (float4){ 1.0, 2.0, 3.0, 4.0 , 5.0 }; // expected-warning{{excess elements in vector initializer}} 10 float4 array[] = { 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0}; 11 int array_sizecheck[(sizeof(array) / sizeof(float4)) == 3 ? 1 : -1]; 13 float4 array2[2] = { 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 16 float4 array [all...] |
H A D | typedef-retain.c | 3 typedef float float4 __attribute__((vector_size(16))); typedef 7 void test1(float4 a, int4 *result, int i) { 8 result[i] = a; // expected-error {{assigning to 'int4' from incompatible type 'float4'}} 11 void test2(float4 a, int4p result, int i) { 12 result[i] = a; // expected-error {{assigning to 'int4' from incompatible type 'float4'}}
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H A D | ext_vector_comparisons.c | 18 typedef __attribute__(( ext_vector_type(4) )) float float4; typedef 21 float4 vec, rv;
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H A D | ext_vector_casts.c | 6 typedef __attribute__(( ext_vector_type(4) )) float float4; typedef 11 float4 vec4, vec4_2; 19 vec4 = (float4)5.0f; 20 vec4 = (float4)5; 21 vec4 = (float4)vec4_3; 32 vec4 = (float4)vec2; // expected-error {{invalid conversion between ext-vector type 'float4' and 'float2'}} 38 vec4 %= 4; // expected-error {{invalid operands to binary expression ('float4' and 'int')}} 40 ivec4 += vec4; // expected-error {{can't convert between vector values of different size ('int4' and 'float4')}}
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H A D | ext_vector_components.c | 5 typedef __attribute__(( ext_vector_type(4) )) float float4; typedef 8 static float4 vec4_0 = (float4)0.5f; 13 float4 vec4, vec4_2, *vec4p; 35 vec4 = (float4){ 1,2,3,4 }; 37 vec4.s06; // expected-error {{vector component access exceeds type 'float4'}}
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/ |
H A D | d3d10tri.hlsl | 29 float4 position : POSITION;
30 float4 color : COLOR;
35 float4 position : SV_POSITION;
36 float4 color : COLOR;
47 float4 ps(VS2PS input) : SV_TARGET
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/ |
H A D | d3d11tri.hlsl | 29 float4 position : POSITION;
30 float4 color : COLOR;
35 float4 position : SV_POSITION;
36 float4 color : COLOR;
47 float4 ps(VS2PS input) : SV_TARGET
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
H A D | d3d11tex.hlsl | 34 float4 position : POSITION;
40 float4 position : SV_POSITION;
42 float4 factors : FACTORS;
55 float4 ps(VS2PS input) : SV_TARGET
57 float4 a0 = tex0.Sample(samp0, input.texcoord);
58 float4 a1 = tex0.Sample(samp1, input.texcoord);
59 float4 a = a0 * input.factors.z + a1 * input.factors.x;
61 float4 b0 = tex1.Sample(samp0, input.texcoord);
62 float4 b1 = tex1.Sample(samp1, input.texcoord);
63 float4 [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
H A D | d3d11tex.hlsl | 34 float4 position : POSITION;
40 float4 position : SV_POSITION;
42 float4 factors : FACTORS;
55 float4 ps(VS2PS input) : SV_TARGET
57 float4 a0 = tex0.Sample(samp0, input.texcoord);
58 float4 a1 = tex0.Sample(samp1, input.texcoord);
59 float4 a = a0 * input.factors.z + a1 * input.factors.x;
61 float4 b0 = tex1.Sample(samp0, input.texcoord);
62 float4 b1 = tex1.Sample(samp1, input.texcoord);
63 float4 [all...] |
/external/chromium_org/third_party/angle_dx11/src/compiler/ |
H A D | Initialize.cpp | 22 TType *float4 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 4); local 34 symbolTable.insertBuiltIn(float4, "radians", float4); 39 symbolTable.insertBuiltIn(float4, "degrees", float4); 44 symbolTable.insertBuiltIn(float4, "sin", float4); 49 symbolTable.insertBuiltIn(float4, "cos", float4); 54 symbolTable.insertBuiltIn(float4, "ta [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
H A D | d3d11gears.hlsl | 31 float4 light;
32 float4 diffuse;
33 float4 specular;
39 float4 position : POSITION;
45 float4 position : SV_POSITION;
56 result.position = mul((float4x4)proj, float4(view, 1));
64 float4 ps(VS2PS input) : SV_TARGET
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
H A D | d3d11gears.hlsl | 31 float4 light;
32 float4 diffuse;
33 float4 specular;
39 float4 position : POSITION;
45 float4 position : SV_POSITION;
56 result.position = mul((float4x4)proj, float4(view, 1));
64 float4 ps(VS2PS input) : SV_TARGET
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
H A D | d3d11blit.hlsl | 32 float4 position : POSITION;
38 float4 position : SV_POSITION;
50 float4 ps_blit(VS2PS input) : SV_TARGET
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
H A D | d3d11blit.hlsl | 32 float4 position : POSITION;
38 float4 position : SV_POSITION;
50 float4 ps_blit(VS2PS input) : SV_TARGET
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