Searched refs:mSRV (Results 1 - 2 of 2) sorted by relevance

/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
H A DTextureStorage11.cpp33 mSRV(NULL),
197 mSRV = swapchain->getRenderTargetShaderResource();
212 mSRV->GetDesc(&srvDesc);
302 if (mSRV)
304 mSRV->Release();
305 mSRV = NULL;
412 if (!mSRV)
422 HRESULT result = device->CreateShaderResourceView(mTexture, &srvDesc, &mSRV);
431 return mSRV;
518 if (mSRV)
[all...]
H A DTextureStorage11.h71 ID3D11ShaderResourceView *mSRV; member in class:rx::TextureStorage11

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