Searched refs:motionStateId (Results 1 - 2 of 2) sorted by relevance

/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/infos/
H A DRigidBodyMotionState.java48 long motionStateId = 0; field in class:RigidBodyMotionState
58 this.motionStateId = createMotionState();
59 Logger.getLogger(this.getClass().getName()).log(Level.INFO, "Created MotionState {0}", Long.toHexString(motionStateId));
71 boolean physicsLocationDirty = applyTransform(motionStateId, localLocation, localRotationQuat);
103 getWorldLocation(motionStateId, worldLocation);
113 getWorldRotation(motionStateId, worldRotation);
123 getWorldRotationQuat(motionStateId, worldRotationQuat);
145 return motionStateId;
158 Logger.getLogger(this.getClass().getName()).log(Level.INFO, "Finalizing MotionState {0}", Long.toHexString(motionStateId));
159 finalizeNative(motionStateId);
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
H A DPhysicsRigidBody.java116 private native long createRigidBody(float mass, long motionStateId, long collisionShapeId); argument

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