Searched refs:readFramebuffer (Results 1 - 3 of 3) sorted by relevance

/external/chromium_org/third_party/angle_dx11/src/libGLESv2/
H A DContext.cpp588 return mState.readFramebuffer;
849 return getFramebuffer(mState.readFramebuffer);
892 mState.readFramebuffer = framebuffer;
1306 case GL_READ_FRAMEBUFFER_BINDING_ANGLE: *params = mState.readFramebuffer; break;
2367 Framebuffer *readFramebuffer = getReadFramebuffer(); local
2370 if (readFramebuffer)
2372 readFramebuffer->detachTexture(texture);
2375 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
2387 if (mState.readFramebuffer == framebuffer)
2414 Framebuffer *readFramebuffer local
2662 Framebuffer *readFramebuffer = getReadFramebuffer(); local
[all...]
H A DContext.h155 GLuint readFramebuffer; member in struct:gl::State
/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
H A DRenderer9.cpp2577 bool Renderer9::blitRect(gl::Framebuffer *readFramebuffer, const gl::Rectangle &readRect, gl::Framebuffer *drawFramebuffer, const gl::Rectangle &drawRect, argument
2584 gl::Renderbuffer *readBuffer = readFramebuffer->getColorbuffer(0);
2641 gl::Renderbuffer *readBuffer = readFramebuffer->getDepthOrStencilbuffer();

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