Searched refs:FILTER (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp53 #define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST) macro
2083 texture->setFilter(FILTER(paint), true);
2111 texture->setFilter(pureTranslate ? GL_NEAREST : FILTER(paint), true);
2283 texture->setFilter(FILTER(paint), true);
2372 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2375 texture->setFilter(FILTER(paint), true);
3445 texture->setFilter(FILTER(paint), true);

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