Searched refs:SL_OBJECT_STATE_DESTROYING (Results 1 - 3 of 3) sorted by relevance

/frameworks/wilhelm/src/itf/
H A DIObject.c300 case SL_OBJECT_STATE_DESTROYING: // application shouldn't call GetState after Destroy
429 case SL_OBJECT_STATE_DESTROYING:
477 case SL_OBJECT_STATE_DESTROYING:
548 thiz->mState = SL_OBJECT_STATE_DESTROYING;
/frameworks/wilhelm/src/
H A Dsles_allinclusive.h375 #define SL_OBJECT_STATE_DESTROYING ((SLuint32) 0xB) // destroy object when no strong references macro
H A Dsles.c111 if ((0 == --object->mStrongRefCount) && (SL_OBJECT_STATE_DESTROYING == object->mState)) {

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