Searched refs:mAndroid (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/cmds/bootanimation/ |
H A D | BootAnimation.cpp | 319 initTexture(&mAndroid[0], mAssets, "images/android-logo-mask.png"); 320 initTexture(&mAndroid[1], mAssets, "images/android-logo-shine.png"); 333 const GLint xc = (mWidth - mAndroid[0].w) / 2; 334 const GLint yc = (mHeight - mAndroid[0].h) / 2; 335 const Rect updateRect(xc, yc, xc + mAndroid[0].w, yc + mAndroid[0].h); 348 float t = 4.0f * float(time / us2ns(16667)) / mAndroid[1].w; 349 GLint offset = (1 - (t - floorf(t))) * mAndroid[1].w; 357 glBindTexture(GL_TEXTURE_2D, mAndroid[1].name); 358 glDrawTexiOES(x, yc, 0, mAndroid[ [all...] |
H A D | BootAnimation.h | 90 Texture mAndroid[2]; member in class:android::BootAnimation
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