Searched refs:quickRejectPreStroke (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | OpenGLRenderer.cpp | 1642 bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom, function in class:android::uirenderer::OpenGLRenderer 2658 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) || 2683 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius, 2705 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) || 2727 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) || 2764 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
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H A D | OpenGLRenderer.h | 257 bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
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