Searched refs:quickRejectPreStroke (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp1642 bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom, function in class:android::uirenderer::OpenGLRenderer
2658 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2683 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2705 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2727 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2764 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
H A DOpenGLRenderer.h257 bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);

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