Searched refs:preprocess (Results 1 - 8 of 8) sorted by relevance

/packages/apps/Camera/src/com/android/camera/
H A DMosaicRenderer.java57 public static native void preprocess(float[] stMatrix); method in class:MosaicRenderer
H A DMosaicPreviewRenderer.java102 // Call preprocess to render it to low-res and high-res RGB textures.
103 MosaicRenderer.preprocess(mTransformMatrix);
116 // Call preprocess to render it to low-res and high-res RGB textures.
117 MosaicRenderer.preprocess(mTransformMatrix);
/packages/apps/Camera2/src/com/android/camera/
H A DMosaicRenderer.java57 public static native void preprocess(float[] stMatrix); method in class:MosaicRenderer
H A DMosaicPreviewRenderer.java87 // Call preprocess to render it to low-res and high-res RGB textures.
88 MosaicRenderer.preprocess(mTransformMatrix);
100 // Call preprocess to render it to low-res and high-res RGB textures.
101 MosaicRenderer.preprocess(mTransformMatrix);
/packages/apps/LegacyCamera/src/com/android/camera/panorama/
H A DMosaicRenderer.java57 public static native void preprocess(float[] stMatrix); method in class:MosaicRenderer
H A DMosaicRendererSurfaceViewRenderer.java72 public void preprocess(float[] transformMatrix) { method in class:MosaicRendererSurfaceViewRenderer
73 MosaicRenderer.preprocess(transformMatrix);
H A DMosaicRendererSurfaceView.java339 public void preprocess(final float[] transformMatrix) { method in class:MosaicRendererSurfaceView
344 mRenderer.preprocess(transformMatrix);
H A DPanoramaActivity.java493 // Call preprocess to render it to low-res and high-res RGB textures.
494 mMosaicView.preprocess(mTransformMatrix);
501 // Call preprocess to render it to low-res and high-res RGB textures.
502 mMosaicView.preprocess(mTransformMatrix);

Completed in 232 milliseconds