Searched refs:ALPHA (Results 1 - 7 of 7) sorted by relevance

/system/core/include/pixelflinger/
H A Dformat.h88 ALPHA = GGL_INDEX_ALPHA, enumerator in enum:__anon50::__anon51
/system/core/libpixelflinger/codeflinger/
H A DGGLAssembler.cpp123 if (!mCbFormat.c[GGLFormat::ALPHA].h) {
160 int fs = i==GGLFormat::ALPHA ? mBlendSrcA : mBlendSrc;
161 int fd = i==GGLFormat::ALPHA ? mBlendDstA : mBlendDst;
162 if (fs==GGL_SRC_ALPHA_SATURATE && i==GGLFormat::ALPHA)
171 info.needed = (i==GGLFormat::ALPHA) &&
176 info.fog = mFog && info.inDest && (i != GGLFormat::ALPHA);
274 build_component(pixel, parts, GGLFormat::ALPHA, regs);
492 int fs = component==GGLFormat::ALPHA ? mBlendSrcA : mBlendSrc;
493 int fd = component==GGLFormat::ALPHA ? mBlendDstA : mBlendDst;
494 if (fs==GGL_SRC_ALPHA_SATURATE && component==GGLFormat::ALPHA) {
[all...]
H A Dblending.cpp72 int fs = component==GGLFormat::ALPHA ? mBlendSrcA : mBlendSrc;
73 int fd = component==GGLFormat::ALPHA ? mBlendDstA : mBlendDst;
74 if (fs==GGL_SRC_ALPHA_SATURATE && component==GGLFormat::ALPHA)
270 if (component==GGLFormat::ALPHA && !isAlphaSourceNeeded()) {
290 // blend factors use ALPHA *and* ONE_MINUS_ALPHA (because
348 extract(factor, dst_pixel, GGLFormat::ALPHA);
391 // for the blend factor, because we need ALPHA only.
426 // for the blend factor, because we need ALPHA only.
H A Dtexturing.cpp132 if (mBlending || mDithering || mInfo[GGLFormat::ALPHA].needed) {
306 if (!tmu.format.c[GGLFormat::ALPHA].h) {
311 tmu.mask &= ~(1<<GGLFormat::ALPHA);
1273 extract(factor, incomingTexel, GGLFormat::ALPHA);
1301 if (component == GGLFormat::ALPHA) {
/system/core/libpixelflinger/
H A Dpicker.cpp58 if (!cbf.c[GGLFormat::ALPHA].h) {
H A Dpixelflinger.cpp284 c->state.fog.color[GGLFormat::ALPHA]= 0xFF; // unused
519 if (a) mask |= 1 << GGLFormat::ALPHA;
H A Dscanline.cpp1655 gen.argb[GGLFormat::ALPHA].c = ci.ydady;
1656 gen.argb[GGLFormat::ALPHA].dx = c->shade.dadx;

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