Searched refs:mSlots (Results 1 - 24 of 24) sorted by relevance

/frameworks/base/core/java/com/android/internal/statusbar/
H A DStatusBarIconList.java25 private String[] mSlots; field in class:StatusBarIconList
36 this.mSlots = in.readStringArray();
51 out.writeStringArray(mSlots);
92 String[] s = mSlots = new String[N];
100 final int N = mSlots.length;
102 if (slot.equals(mSlots[i])) {
110 return mSlots.length;
122 return mSlots[index];
140 if (that.mSlots == null) {
141 this.mSlots
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/frameworks/native/libs/gui/
H A DBufferQueue.cpp158 if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
243 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
245 slot, mSlots[slot].mBufferState);
248 mSlots[slot].mRequestBufferCalled = true;
249 *buf = mSlots[slot].mGraphicBuffer;
298 assert(mSlots[i].mBufferState == BufferSlot::FREE);
299 if (mSlots[i].mGraphicBuffer != NULL) {
310 const int state = mSlots[i].mBufferState;
325 mSlots[i].mFrameNumber < mSlots[foun
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H A DConsumerBase.cpp94 mSlots[slotIndex].mGraphicBuffer = 0;
95 mSlots[slotIndex].mFence = Fence::NO_FENCE;
96 mSlots[slotIndex].mFrameNumber = 0;
185 mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
188 mSlots[item->mBuf].mFrameNumber = item->mFrameNumber;
189 mSlots[item->mBuf].mFence = item->mFence;
213 if (!mSlots[slot].mFence.get()) {
214 mSlots[slot].mFence = fence;
218 mSlots[slot].mFence, fence);
223 mSlots[slo
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H A DCpuConsumer.cpp108 if (mSlots[buf].mGraphicBuffer->getPixelFormat() ==
110 err = mSlots[buf].mGraphicBuffer->lockYCbCr(
122 err = mSlots[buf].mGraphicBuffer->lock(
146 ab.mGraphicBuffer = mSlots[buf].mGraphicBuffer;
150 nativeBuffer->width = mSlots[buf].mGraphicBuffer->getWidth();
151 nativeBuffer->height = mSlots[buf].mGraphicBuffer->getHeight();
152 nativeBuffer->format = mSlots[buf].mGraphicBuffer->getPixelFormat();
155 mSlots[buf].mGraphicBuffer->getStride();
205 mSlots[buf].mGraphicBuffer)) {
H A DBufferItemConsumer.cpp74 item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer;
H A DSurface.cpp194 sp<GraphicBuffer>& gbuf(mSlots[buf].buffer);
245 if (mSlots[i].buffer != NULL &&
246 mSlots[i].buffer->handle == buffer->handle) {
660 mSlots[i].buffer = 0;
781 mSlots[i].dirtyRegion.clear();
790 Region& dirtyRegion(mSlots[backBufferSlot].dirtyRegion);
H A DGLConsumer.cpp248 err = releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
376 mSlots[buf].mGraphicBuffer, item.mCrop);
393 releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer,
401 buf, mSlots[buf].mGraphicBuffer->handle);
418 mCurrentTextureBuf = mSlots[buf].mGraphicBuffer;
/frameworks/av/media/libstagefright/
H A DSurfaceMediaSource.cpp305 mSlots[item.mBuf].mGraphicBuffer = item.mGraphicBuffer;
307 mSlots[item.mBuf].mFrameNumber = item.mFrameNumber;
347 mSlots[item.mBuf].mGraphicBuffer = item.mGraphicBuffer;
349 mSlots[item.mBuf].mFrameNumber = item.mFrameNumber;
351 mCurrentBuffers.push_back(mSlots[mCurrentSlot].mGraphicBuffer);
358 passMetadataBuffer(buffer, mSlots[mCurrentSlot].mGraphicBuffer->handle);
408 if (mSlots[id].mGraphicBuffer == NULL) {
412 if (bufferHandle == mSlots[id].mGraphicBuffer->handle) {
414 mSlots[id].mGraphicBuffer->handle);
416 mBufferQueue->releaseBuffer(id, mSlots[i
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/frameworks/rs/
H A DrsGrallocConsumer.cpp93 if (mSlots[buf].mGraphicBuffer->getPixelFormat() ==
95 err = mSlots[buf].mGraphicBuffer->lockYCbCr(
107 err = mSlots[buf].mGraphicBuffer->lock(
124 mAcquiredBuffer.mGraphicBuffer = mSlots[buf].mGraphicBuffer;
127 mAlloc->mHal.drvState.lod[0].stride = mSlots[buf].mGraphicBuffer->getStride() *
133 mSlots[buf].mGraphicBuffer->getWidth());
135 mSlots[buf].mGraphicBuffer->getHeight());
137 //mAlloc->format = mSlots[buf].mGraphicBuffer->getPixelFormat();
178 mSlots[buf].mGraphicBuffer)) {
H A DrsScript.cpp27 mSlots = NULL;
34 if (mSlots) {
35 delete [] mSlots;
36 mSlots = NULL;
51 mSlots[slot].set(a);
H A DrsScriptC.cpp111 if (mSlots[ct].get() && !mTypes[ct].get()) {
112 mTypes[ct].set(mSlots[ct]->getType());
117 rsc->mHal.funcs.script.setGlobalBind(rsc, this, ct, mSlots[ct].get());
376 mSlots = new ObjectBaseRef<Allocation>[mHal.info.exportedVariableCount];
H A DrsScriptIntrinsic.cpp37 mSlots = new ObjectBaseRef<Allocation>[2];
H A DrsScript.h129 ObjectBaseRef<Allocation> *mSlots; member in class:android::renderscript::Script
/frameworks/base/graphics/java/android/renderscript/
H A DProgramFragmentFixedFunction.java162 Slot[] mSlots; field in class:ProgramFragmentFixedFunction.Builder
185 switch(mSlots[i].env) {
187 switch (mSlots[i].format) {
203 switch (mSlots[i].format) {
236 mSlots = new Slot[MAX_TEXTURE];
259 mSlots[slot] = new Slot(env, fmt);
298 if(mSlots[i] != null) {
/frameworks/native/services/surfaceflinger/
H A DSurfaceFlingerConsumer.cpp71 if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) {
72 releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, EGL_NO_SYNC_KHR);
/frameworks/native/include/gui/
H A DConsumerBase.h197 // mSlots stores the buffers that have been allocated by the BufferQueue
204 Slot mSlots[BufferQueue::NUM_BUFFER_SLOTS]; member in class:android::ConsumerBase
H A DBufferQueue.h459 // mSlots is the array of buffer slots that must be mirrored on the
465 BufferSlot mSlots[NUM_BUFFER_SLOTS]; member in class:android::BufferQueue
H A DSurface.h170 // mSlots stores the buffers that have been allocated for each buffer slot.
176 BufferSlot mSlots[NUM_BUFFER_SLOTS]; member in class:android::Surface
/frameworks/av/include/media/stagefright/
H A DSurfaceMediaSource.h154 // mSlots caches GraphicBuffers and frameNumbers from the buffer queue
155 SlotData mSlots[BufferQueue::NUM_BUFFER_SLOTS]; member in class:android::SurfaceMediaSource
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DFramebufferSurface.cpp118 mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer;
H A DVirtualDisplaySurface.cpp395 mFbFence = mSlots[item.mBuf].mFence;
/frameworks/av/services/camera/libcameraservice/gui/
H A DRingBufferConsumer.cpp302 item.mGraphicBuffer = mSlots[item.mBuf].mGraphicBuffer;
/frameworks/base/services/input/
H A DInputReader.h889 inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
893 Slot* mSlots; member in class:android::MultiTouchMotionAccumulator
H A DInputReader.cpp1542 mCurrentSlot(-1), mSlots(NULL), mSlotCount(0), mUsingSlotsProtocol(false),
1547 delete[] mSlots;
1556 delete[] mSlots;
1557 mSlots = new Slot[slotCount];
1587 if (mSlots) {
1589 mSlots[i].clear();
1616 Slot* slot = &mSlots[mCurrentSlot];

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