Searched refs:txPtr (Results 1 - 2 of 2) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
H A D | texturing.cpp | 350 pointer_t& txPtr = coords[i].ptr; local 351 txPtr.setTo(obtainReg(), tmu.bits); 352 CONTEXT_LOAD(txPtr.reg, state.texture[i].iterators.ydsdy); 353 ADD(AL, 0, Rx, Rx, reg_imm(txPtr.reg, ASR, 16)); // x += (s>>16) 354 CONTEXT_LOAD(txPtr.reg, state.texture[i].iterators.ydtdy); 355 ADD(AL, 0, Ry, Ry, reg_imm(txPtr.reg, ASR, 16)); // y += (t>>16) 357 CONTEXT_LOAD(txPtr.reg, generated_vars.texture[i].stride); 358 SMLABB(AL, Rx, Ry, txPtr.reg, Rx); // x+y*stride 359 CONTEXT_LOAD(txPtr.reg, generated_vars.texture[i].data); 360 base_offset(txPtr, txPt 445 pointer_t& txPtr = parts.coords[i].ptr; local 670 const pointer_t& txPtr = parts.coords[i].ptr; local 696 filter8( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument 763 filter16( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument 881 filter24( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument 893 filter32( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument 991 filter32( const fragment_parts_t& parts, pixel_t& texel, const texture_unit_t& tmu, int U, int V, pointer_t& txPtr, int FRAC_BITS) argument [all...] |
H A D | GGLAssembler.h | 440 int U, int V, pointer_t& txPtr, 445 int U, int V, pointer_t& txPtr, 450 int U, int V, pointer_t& txPtr, 455 int U, int V, pointer_t& txPtr,
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