Searched defs:isFixedPosition (Results 1 - 3 of 3) sorted by relevance
/external/chromium_org/third_party/WebKit/public/platform/ |
H A D | WebLayerPositionConstraint.h | 32 bool isFixedPosition : 1; member in struct:WebKit::WebLayerPositionConstraint 37 : isFixedPosition(false) 46 constraint.isFixedPosition = true;
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
H A D | RenderGeometryMap.cpp | 199 push(renderer, toLayoutSize(layerOffset), /*accumulatingTransform*/ true, /*isNonUniform*/ false, /*isFixedPosition*/ false, /*hasTransform*/ false); 206 void RenderGeometryMap::push(const RenderObject* renderer, const LayoutSize& offsetFromContainer, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform) argument 212 m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(renderer, accumulatingTransform, isNonUniform, isFixedPosition, hasTransform)); 220 void RenderGeometryMap::push(const RenderObject* renderer, const TransformationMatrix& t, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform) argument 224 m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(renderer, accumulatingTransform, isNonUniform, isFixedPosition, hasTransform));
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H A D | RenderGeometryMap.h | 56 RenderGeometryMapStep(const RenderObject* renderer, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform) argument 60 , m_isFixedPosition(isFixedPosition) 108 void push(const RenderObject*, const LayoutSize&, bool accumulatingTransform = false, bool isNonUniform = false, bool isFixedPosition = false, bool hasTransform = false); 109 void push(const RenderObject*, const TransformationMatrix&, bool accumulatingTransform = false, bool isNonUniform = false, bool isFixedPosition = false, bool hasTransform = false);
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