Searched refs:levelCount (Results 1 - 17 of 17) sorted by relevance
/external/chromium_org/third_party/skia/src/core/ |
H A D | SkMipMap.h | 40 static Level* AllocLevels(int levelCount, size_t pixelSize);
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H A D | SkMipMap.cpp | 116 SkMipMap::Level* SkMipMap::AllocLevels(int levelCount, size_t pixelSize) { argument 117 if (levelCount < 0) { 121 size.setMul(levelCount + 1, sizeof(Level));
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H A D | SkBitmap.cpp | 43 static MipMap* Alloc(int levelCount, size_t pixelSize) { argument 44 if (levelCount < 0) { 48 size.setMul(levelCount + 1, sizeof(MipLevel)); 56 mm->fLevelCount = levelCount;
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/external/skia/src/core/ |
H A D | SkMipMap.h | 40 static Level* AllocLevels(int levelCount, size_t pixelSize);
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H A D | SkMipMap.cpp | 116 SkMipMap::Level* SkMipMap::AllocLevels(int levelCount, size_t pixelSize) { argument 117 if (levelCount < 0) { 121 size.setMul(levelCount + 1, sizeof(Level));
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H A D | SkBitmap.cpp | 43 static MipMap* Alloc(int levelCount, size_t pixelSize) { argument 44 if (levelCount < 0) { 48 size.setMul(levelCount + 1, sizeof(MipLevel)); 56 mm->fLevelCount = levelCount;
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/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/ |
H A D | TextureStorage.cpp | 61 int TextureStorageInterface::levelCount() function in class:rx::TextureStorageInterface 63 return mInstance->levelCount();
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H A D | TextureStorage.h | 32 virtual int levelCount() = 0; 58 virtual int levelCount();
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H A D | TextureStorage11.h | 50 virtual int levelCount();
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H A D | TextureStorage9.h | 48 virtual int levelCount();
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H A D | TextureStorage9.cpp | 106 int TextureStorage9::levelCount() function in class:rx::TextureStorage9
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H A D | TextureStorage11.cpp | 115 int TextureStorage11::levelCount() function in class:rx::TextureStorage11
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H A D | Renderer9.cpp | 2487 int levels = source9->levelCount(); 2514 int levels = source9->levelCount();
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | LevelTree.java | 200 final int levelCount = row.size(); 201 for (int y = 0; y < levelCount; y++) { 222 final int levelCount = group.levels.size(); 223 for (int y = 0; y < levelCount; y++) { 242 final int levelCount = group.levels.size(); 243 for (int y = 0; y < levelCount; y++) {
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
H A D | WebGLTexture.cpp | 165 GC3Dint levelCount = computeLevelCount(width, height); local 166 for (GC3Dint level = 1; level < levelCount; ++level) { 325 GC3Dint levelCount = computeLevelCount(first.width, first.height); local 326 if (levelCount < 1) 342 for (GC3Dint level = 1; level < levelCount; ++level) {
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/external/chromium_org/third_party/angle_dx11/src/libGLESv2/ |
H A D | Texture.cpp | 394 const int storageLevels = mTexStorage->levelCount(); 467 if (level < levelCount()) 512 if (width != 0 && height != 0 && level < levelCount()) 546 if (level < levelCount()) 581 int levels = levelCount(); 710 int levels = levelCount(); 725 int levels = (mipmapping ? levelCount() : 1); 746 GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); 860 int Texture2D::levelCount() function in class:gl::Texture2D 862 return mTexStorage ? mTexStorage->levelCount() 1473 int TextureCubeMap::levelCount() function in class:gl::TextureCubeMap [all...] |
H A D | Texture.h | 115 virtual int levelCount() = 0; 171 virtual int levelCount(); 244 virtual int levelCount();
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