/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
H A D | s_context.c | 37 #include "swrast.h" 49 * Recompute the value of swrast->_RasterMask, etc. according to 57 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 64 if (swrast->_FogEnabled) rasterMask |= FOG_BIT; 172 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 173 swrast->_PreferPixelFog = (!swrast->AllowVertexFog || 176 swrast->AllowPixelFog)); 182 * Update the swrast->_TextureCombinePrimary flag. 187 SWcontext *swrast local 218 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 251 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 286 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 353 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 375 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 396 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 419 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 437 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 472 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 498 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 555 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 723 SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext)); local 825 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 850 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 857 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 868 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 897 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 906 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
H A D | s_context.h | 27 * \file swrast/s_context.h 33 * \mainpage swrast module 49 #include "swrast.h" 344 * For drivers that rely on swrast for fallback rendering, this is the 350 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 351 if (swrast->Driver.SpanRenderStart) 352 swrast->Driver.SpanRenderStart(ctx); 360 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 361 if (swrast->Driver.SpanRenderFinish) 362 swrast [all...] |
H A D | s_lines.c | 43 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 47 GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf; 54 swrast->StippleCounter++; 206 swrast->Line = lineFunc; \ 211 #define USE(lineFunc) swrast->Line = lineFunc 227 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 236 ASSERT(swrast->Line); 240 || swrast->_FogEnabled
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H A D | s_points.c | 85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 107 span.facing = swrast->PointLineFacing; 245 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 280 span.facing = swrast->PointLineFacing; 365 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 383 span.facing = swrast->PointLineFacing; 454 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 460 SWspan *span = &(swrast->PointSpan); 470 span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */ 479 (swrast 544 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
H A D | s_fragprog.c | 35 * \brief Should swrast use a fragment program? 85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 91 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current, 114 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 140 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current, 217 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 220 struct gl_program_machine *machine = &swrast->FragProgMachine;
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H A D | s_aalinetemp.h | 39 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 45 (void) swrast; 108 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 131 line.span.facing = swrast->PointLineFacing; 165 if (swrast->_InterpMode[attr] == GL_FLAT) { 196 const GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf; 221 swrast->StippleCounter++;
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H A D | s_feedback.c | 82 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 84 if (swrast->StippleCounter == 0) 98 swrast->StippleCounter++;
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H A D | s_texcombine.c | 58 get_texel_array(SWcontext *swrast, GLuint unit) argument 61 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4 * omp_get_num_threads() + (SWRAST_MAX_WIDTH * 4 * omp_get_thread_num())); 63 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4); 94 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 154 argRGB[term] = get_texel_array(swrast, unit); 202 argRGB[term] = get_texel_array(swrast, srcUnit); 250 argA[term] = get_texel_array(swrast, unit); 292 argA[term] = get_texel_array(swrast, srcUnit); 606 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 610 if (!swrast [all...] |
/external/mesa3d/src/mesa/swrast/ |
H A D | s_context.c | 37 #include "swrast.h" 49 * Recompute the value of swrast->_RasterMask, etc. according to 57 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 64 if (swrast->_FogEnabled) rasterMask |= FOG_BIT; 172 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 173 swrast->_PreferPixelFog = (!swrast->AllowVertexFog || 176 swrast->AllowPixelFog)); 182 * Update the swrast->_TextureCombinePrimary flag. 187 SWcontext *swrast local 218 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 251 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 286 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 353 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 375 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 396 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 419 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 437 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 472 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 498 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 555 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 723 SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext)); local 825 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 850 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 857 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 868 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 897 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 906 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
H A D | s_context.h | 27 * \file swrast/s_context.h 33 * \mainpage swrast module 49 #include "swrast.h" 344 * For drivers that rely on swrast for fallback rendering, this is the 350 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 351 if (swrast->Driver.SpanRenderStart) 352 swrast->Driver.SpanRenderStart(ctx); 360 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 361 if (swrast->Driver.SpanRenderFinish) 362 swrast [all...] |
H A D | s_lines.c | 43 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 47 GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf; 54 swrast->StippleCounter++; 206 swrast->Line = lineFunc; \ 211 #define USE(lineFunc) swrast->Line = lineFunc 227 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 236 ASSERT(swrast->Line); 240 || swrast->_FogEnabled
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H A D | s_points.c | 85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 107 span.facing = swrast->PointLineFacing; 245 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 280 span.facing = swrast->PointLineFacing; 365 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 383 span.facing = swrast->PointLineFacing; 454 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 460 SWspan *span = &(swrast->PointSpan); 470 span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */ 479 (swrast 544 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
H A D | s_fragprog.c | 35 * \brief Should swrast use a fragment program? 85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 91 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current, 114 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 140 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current, 217 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 220 struct gl_program_machine *machine = &swrast->FragProgMachine;
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H A D | s_aalinetemp.h | 39 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 45 (void) swrast; 108 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 131 line.span.facing = swrast->PointLineFacing; 165 if (swrast->_InterpMode[attr] == GL_FLAT) { 196 const GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf; 221 swrast->StippleCounter++;
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H A D | s_feedback.c | 82 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 84 if (swrast->StippleCounter == 0) 98 swrast->StippleCounter++;
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H A D | s_texcombine.c | 50 get_texel_array(SWcontext *swrast, GLuint unit) argument 53 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4 * omp_get_num_threads() + (SWRAST_MAX_WIDTH * 4 * omp_get_thread_num())); 55 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4); 86 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 146 argRGB[term] = get_texel_array(swrast, unit); 194 argRGB[term] = get_texel_array(swrast, srcUnit); 242 argA[term] = get_texel_array(swrast, unit); 284 argA[term] = get_texel_array(swrast, srcUnit); 598 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 602 if (!swrast [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/ |
H A D | d3d10misc.h | 37 HMODULE swrast, UINT flags, UINT sdk_version, ID3D10Device **device); 40 HMODULE swrast, UINT flags, UINT sdk_version, DXGI_SWAP_CHAIN_DESC *swapchain_desc,
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
H A D | d3d10misc.h | 37 HMODULE swrast, UINT flags, UINT sdk_version, ID3D10Device **device); 40 HMODULE swrast, UINT flags, UINT sdk_version, DXGI_SWAP_CHAIN_DESC *swapchain_desc,
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/external/chromium_org/third_party/mesa/src/src/mesa/ |
H A D | sources.mak | 129 $(SRCDIR)swrast/s_aaline.c \ 130 $(SRCDIR)swrast/s_aatriangle.c \ 131 $(SRCDIR)swrast/s_alpha.c \ 132 $(SRCDIR)swrast/s_atifragshader.c \ 133 $(SRCDIR)swrast/s_bitmap.c \ 134 $(SRCDIR)swrast/s_blend.c \ 135 $(SRCDIR)swrast/s_blit.c \ 136 $(SRCDIR)swrast/s_clear.c \ 137 $(SRCDIR)swrast/s_copypix.c \ 138 $(SRCDIR)swrast/s_contex [all...] |
/external/mesa3d/src/mesa/ |
H A D | sources.mak | 129 $(SRCDIR)swrast/s_aaline.c \ 130 $(SRCDIR)swrast/s_aatriangle.c \ 131 $(SRCDIR)swrast/s_alpha.c \ 132 $(SRCDIR)swrast/s_atifragshader.c \ 133 $(SRCDIR)swrast/s_bitmap.c \ 134 $(SRCDIR)swrast/s_blend.c \ 135 $(SRCDIR)swrast/s_blit.c \ 136 $(SRCDIR)swrast/s_clear.c \ 137 $(SRCDIR)swrast/s_copypix.c \ 138 $(SRCDIR)swrast/s_contex [all...] |
/external/chromium_org/third_party/mesa/src/doxygen/ |
H A D | Makefile | 16 swrast.doxy \
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/external/mesa3d/doxygen/ |
H A D | Makefile | 16 swrast.doxy \
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/ |
H A D | xm_dd.c | 43 #include "swrast/swrast.h" 44 #include "swrast/s_context.h" 313 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 315 if (swrast->NewState) 318 if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ { 347 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local 354 if (swrast->NewState) 446 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 448 if (swrast 481 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local 578 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local 912 SWcontext *swrast = SWRAST_CONTEXT( ctx ); local [all...] |
/external/mesa3d/src/mesa/drivers/x11/ |
H A D | xm_dd.c | 43 #include "swrast/swrast.h" 44 #include "swrast/s_context.h" 313 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 315 if (swrast->NewState) 318 if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ { 347 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local 354 if (swrast->NewState) 446 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 448 if (swrast 481 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local 578 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local 912 SWcontext *swrast = SWRAST_CONTEXT( ctx ); local [all...] |
/external/mesa3d/src/gallium/targets/egl-static/ |
H A D | Android.mk | 44 # swrast 47 # swrast only 48 ifeq ($(MESA_GPU_DRIVERS),swrast)
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