CodeGenTBAA.cpp revision f0be979bddb8baa28e77693a3dc931e487b2a9f2
1//===--- CodeGenTypes.cpp - TBAA information for LLVM CodeGen -------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This is the code that manages TBAA information and defines the TBAA policy 11// for the optimizer to use. Relevant standards text includes: 12// 13// C99 6.5p7 14// C++ [basic.lval] (p10 in n3126, p15 in some earlier versions) 15// 16//===----------------------------------------------------------------------===// 17 18#include "CodeGenTBAA.h" 19#include "clang/AST/ASTContext.h" 20#include "clang/AST/Mangle.h" 21#include "llvm/LLVMContext.h" 22#include "llvm/Metadata.h" 23#include "llvm/Constants.h" 24#include "llvm/Type.h" 25using namespace clang; 26using namespace CodeGen; 27 28CodeGenTBAA::CodeGenTBAA(ASTContext &Ctx, llvm::LLVMContext& VMContext, 29 const LangOptions &Features, MangleContext &MContext) 30 : Context(Ctx), VMContext(VMContext), Features(Features), MContext(MContext), 31 Root(0), Char(0) { 32} 33 34CodeGenTBAA::~CodeGenTBAA() { 35} 36 37llvm::MDNode *CodeGenTBAA::getRoot() { 38 // Define the root of the tree. This identifies the tree, so that 39 // if our LLVM IR is linked with LLVM IR from a different front-end 40 // (or a different version of this front-end), their TBAA trees will 41 // remain distinct, and the optimizer will treat them conservatively. 42 if (!Root) 43 Root = getTBAAInfoForNamedType("Simple C/C++ TBAA", 0); 44 45 return Root; 46} 47 48llvm::MDNode *CodeGenTBAA::getChar() { 49 // Define the root of the tree for user-accessible memory. C and C++ 50 // give special powers to char and certain similar types. However, 51 // these special powers only cover user-accessible memory, and doesn't 52 // include things like vtables. 53 if (!Char) 54 Char = getTBAAInfoForNamedType("omnipotent char", getRoot()); 55 56 return Char; 57} 58 59/// getTBAAInfoForNamedType - Create a TBAA tree node with the given string 60/// as its identifier, and the given Parent node as its tree parent. 61llvm::MDNode *CodeGenTBAA::getTBAAInfoForNamedType(llvm::StringRef NameStr, 62 llvm::MDNode *Parent, 63 bool Readonly) { 64 // Currently there is only one flag defined - the readonly flag. 65 llvm::Value *Flags = 0; 66 if (Readonly) 67 Flags = llvm::ConstantInt::get(llvm::Type::getInt64Ty(VMContext), true); 68 69 // Set up the mdnode operand list. 70 llvm::Value *Ops[] = { 71 llvm::MDString::get(VMContext, NameStr), 72 Parent, 73 Flags 74 }; 75 76 // Create the mdnode. 77 return llvm::MDNode::get(VMContext, Ops, llvm::array_lengthof(Ops) - !Flags); 78} 79 80static bool TypeHasMayAlias(QualType QTy) { 81 // Tagged types have declarations, and therefore may have attributes. 82 if (const TagType *TTy = dyn_cast<TagType>(QTy)) 83 return TTy->getDecl()->hasAttr<MayAliasAttr>(); 84 85 // Typedef types have declarations, and therefore may have attributes. 86 if (const TypedefType *TTy = dyn_cast<TypedefType>(QTy)) { 87 if (TTy->getDecl()->hasAttr<MayAliasAttr>()) 88 return true; 89 // Also, their underlying types may have relevant attributes. 90 return TypeHasMayAlias(TTy->desugar()); 91 } 92 93 return false; 94} 95 96llvm::MDNode * 97CodeGenTBAA::getTBAAInfo(QualType QTy) { 98 // If the type has the may_alias attribute (even on a typedef), it is 99 // effectively in the general char alias class. 100 if (TypeHasMayAlias(QTy)) 101 return getChar(); 102 103 const Type *Ty = Context.getCanonicalType(QTy).getTypePtr(); 104 105 if (llvm::MDNode *N = MetadataCache[Ty]) 106 return N; 107 108 // Handle builtin types. 109 if (const BuiltinType *BTy = dyn_cast<BuiltinType>(Ty)) { 110 switch (BTy->getKind()) { 111 // Character types are special and can alias anything. 112 // In C++, this technically only includes "char" and "unsigned char", 113 // and not "signed char". In C, it includes all three. For now, 114 // the risk of exploiting this detail in C++ seems likely to outweigh 115 // the benefit. 116 case BuiltinType::Char_U: 117 case BuiltinType::Char_S: 118 case BuiltinType::UChar: 119 case BuiltinType::SChar: 120 return getChar(); 121 122 // Unsigned types can alias their corresponding signed types. 123 case BuiltinType::UShort: 124 return getTBAAInfo(Context.ShortTy); 125 case BuiltinType::UInt: 126 return getTBAAInfo(Context.IntTy); 127 case BuiltinType::ULong: 128 return getTBAAInfo(Context.LongTy); 129 case BuiltinType::ULongLong: 130 return getTBAAInfo(Context.LongLongTy); 131 case BuiltinType::UInt128: 132 return getTBAAInfo(Context.Int128Ty); 133 134 // Treat all other builtin types as distinct types. This includes 135 // treating wchar_t, char16_t, and char32_t as distinct from their 136 // "underlying types". 137 default: 138 return MetadataCache[Ty] = 139 getTBAAInfoForNamedType(BTy->getName(Features), getChar()); 140 } 141 } 142 143 // Handle pointers. 144 // TODO: Implement C++'s type "similarity" and consider dis-"similar" 145 // pointers distinct. 146 if (Ty->isPointerType()) 147 return MetadataCache[Ty] = getTBAAInfoForNamedType("any pointer", 148 getChar()); 149 150 // Enum types are distinct types. In C++ they have "underlying types", 151 // however they aren't related for TBAA. 152 if (const EnumType *ETy = dyn_cast<EnumType>(Ty)) { 153 // In C mode, two anonymous enums are compatible iff their members 154 // are the same -- see C99 6.2.7p1. For now, be conservative. We could 155 // theoretically implement this by combining information about all the 156 // members into a single identifying MDNode. 157 if (!Features.CPlusPlus && 158 ETy->getDecl()->getTypedefForAnonDecl()) 159 return MetadataCache[Ty] = getChar(); 160 161 // In C++ mode, types have linkage, so we can rely on the ODR and 162 // on their mangled names, if they're external. 163 // TODO: Is there a way to get a program-wide unique name for a 164 // decl with local linkage or no linkage? 165 if (Features.CPlusPlus && 166 ETy->getDecl()->getLinkage() != ExternalLinkage) 167 return MetadataCache[Ty] = getChar(); 168 169 // TODO: This is using the RTTI name. Is there a better way to get 170 // a unique string for a type? 171 llvm::SmallString<256> OutName; 172 llvm::raw_svector_ostream Out(OutName); 173 MContext.mangleCXXRTTIName(QualType(ETy, 0), Out); 174 Out.flush(); 175 return MetadataCache[Ty] = getTBAAInfoForNamedType(OutName, getChar()); 176 } 177 178 // For now, handle any other kind of type conservatively. 179 return MetadataCache[Ty] = getChar(); 180} 181