vp9_loopfilter_filters.c revision 5ae7ac49f08a179e4f054d99fcfc9dce78d26e58
1/*
2 *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
3 *
4 *  Use of this source code is governed by a BSD-style license
5 *  that can be found in the LICENSE file in the root of the source
6 *  tree. An additional intellectual property rights grant can be found
7 *  in the file PATENTS.  All contributing project authors may
8 *  be found in the AUTHORS file in the root of the source tree.
9 */
10
11#include "./vpx_config.h"
12#include "vp9/common/vp9_common.h"
13#include "vp9/common/vp9_loopfilter.h"
14#include "vp9/common/vp9_onyxc_int.h"
15
16static INLINE int8_t signed_char_clamp(int t) {
17  return (int8_t)clamp(t, -128, 127);
18}
19
20// should we apply any filter at all: 11111111 yes, 00000000 no
21static INLINE int8_t filter_mask(uint8_t limit, uint8_t blimit,
22                                 uint8_t p3, uint8_t p2,
23                                 uint8_t p1, uint8_t p0,
24                                 uint8_t q0, uint8_t q1,
25                                 uint8_t q2, uint8_t q3) {
26  int8_t mask = 0;
27  mask |= (abs(p3 - p2) > limit) * -1;
28  mask |= (abs(p2 - p1) > limit) * -1;
29  mask |= (abs(p1 - p0) > limit) * -1;
30  mask |= (abs(q1 - q0) > limit) * -1;
31  mask |= (abs(q2 - q1) > limit) * -1;
32  mask |= (abs(q3 - q2) > limit) * -1;
33  mask |= (abs(p0 - q0) * 2 + abs(p1 - q1) / 2  > blimit) * -1;
34  return ~mask;
35}
36
37static INLINE int8_t flat_mask4(uint8_t thresh,
38                                uint8_t p3, uint8_t p2,
39                                uint8_t p1, uint8_t p0,
40                                uint8_t q0, uint8_t q1,
41                                uint8_t q2, uint8_t q3) {
42  int8_t mask = 0;
43  mask |= (abs(p1 - p0) > thresh) * -1;
44  mask |= (abs(q1 - q0) > thresh) * -1;
45  mask |= (abs(p2 - p0) > thresh) * -1;
46  mask |= (abs(q2 - q0) > thresh) * -1;
47  mask |= (abs(p3 - p0) > thresh) * -1;
48  mask |= (abs(q3 - q0) > thresh) * -1;
49  return ~mask;
50}
51
52static INLINE int8_t flat_mask5(uint8_t thresh,
53                                uint8_t p4, uint8_t p3,
54                                uint8_t p2, uint8_t p1,
55                                uint8_t p0, uint8_t q0,
56                                uint8_t q1, uint8_t q2,
57                                uint8_t q3, uint8_t q4) {
58  int8_t mask = ~flat_mask4(thresh, p3, p2, p1, p0, q0, q1, q2, q3);
59  mask |= (abs(p4 - p0) > thresh) * -1;
60  mask |= (abs(q4 - q0) > thresh) * -1;
61  return ~mask;
62}
63
64// is there high edge variance internal edge: 11111111 yes, 00000000 no
65static INLINE int8_t hev_mask(uint8_t thresh, uint8_t p1, uint8_t p0,
66                              uint8_t q0, uint8_t q1) {
67  int8_t hev = 0;
68  hev  |= (abs(p1 - p0) > thresh) * -1;
69  hev  |= (abs(q1 - q0) > thresh) * -1;
70  return hev;
71}
72
73static INLINE void filter4(int8_t mask, uint8_t hev, uint8_t *op1,
74                           uint8_t *op0, uint8_t *oq0, uint8_t *oq1) {
75  int8_t filter1, filter2;
76
77  const int8_t ps1 = (int8_t) *op1 ^ 0x80;
78  const int8_t ps0 = (int8_t) *op0 ^ 0x80;
79  const int8_t qs0 = (int8_t) *oq0 ^ 0x80;
80  const int8_t qs1 = (int8_t) *oq1 ^ 0x80;
81
82  // add outer taps if we have high edge variance
83  int8_t filter = signed_char_clamp(ps1 - qs1) & hev;
84
85  // inner taps
86  filter = signed_char_clamp(filter + 3 * (qs0 - ps0)) & mask;
87
88  // save bottom 3 bits so that we round one side +4 and the other +3
89  // if it equals 4 we'll set to adjust by -1 to account for the fact
90  // we'd round 3 the other way
91  filter1 = signed_char_clamp(filter + 4) >> 3;
92  filter2 = signed_char_clamp(filter + 3) >> 3;
93
94  *oq0 = signed_char_clamp(qs0 - filter1) ^ 0x80;
95  *op0 = signed_char_clamp(ps0 + filter2) ^ 0x80;
96
97  // outer tap adjustments
98  filter = ROUND_POWER_OF_TWO(filter1, 1) & ~hev;
99
100  *oq1 = signed_char_clamp(qs1 - filter) ^ 0x80;
101  *op1 = signed_char_clamp(ps1 + filter) ^ 0x80;
102}
103
104void vp9_loop_filter_horizontal_edge_c(uint8_t *s, int p /* pitch */,
105                                       const uint8_t *blimit,
106                                       const uint8_t *limit,
107                                       const uint8_t *thresh,
108                                       int count) {
109  int i;
110
111  // loop filter designed to work using chars so that we can make maximum use
112  // of 8 bit simd instructions.
113  for (i = 0; i < 8 * count; ++i) {
114    const uint8_t p3 = s[-4 * p], p2 = s[-3 * p], p1 = s[-2 * p], p0 = s[-p];
115    const uint8_t q0 = s[0 * p],  q1 = s[1 * p],  q2 = s[2 * p],  q3 = s[3 * p];
116    const int8_t mask = filter_mask(*limit, *blimit,
117                                    p3, p2, p1, p0, q0, q1, q2, q3);
118    const int8_t hev = hev_mask(*thresh, p1, p0, q0, q1);
119    filter4(mask, hev, s - 2 * p, s - 1 * p, s, s + 1 * p);
120    ++s;
121  }
122}
123
124void vp9_loop_filter_vertical_edge_c(uint8_t *s, int pitch,
125                                     const uint8_t *blimit,
126                                     const uint8_t *limit,
127                                     const uint8_t *thresh,
128                                     int count) {
129  int i;
130
131  // loop filter designed to work using chars so that we can make maximum use
132  // of 8 bit simd instructions.
133  for (i = 0; i < 8 * count; ++i) {
134    const uint8_t p3 = s[-4], p2 = s[-3], p1 = s[-2], p0 = s[-1];
135    const uint8_t q0 = s[0],  q1 = s[1],  q2 = s[2],  q3 = s[3];
136    const int8_t mask = filter_mask(*limit, *blimit,
137                                    p3, p2, p1, p0, q0, q1, q2, q3);
138    const int8_t hev = hev_mask(*thresh, p1, p0, q0, q1);
139    filter4(mask, hev, s - 2, s - 1, s, s + 1);
140    s += pitch;
141  }
142}
143
144static INLINE void filter8(int8_t mask, uint8_t hev, uint8_t flat,
145                           uint8_t *op3, uint8_t *op2,
146                           uint8_t *op1, uint8_t *op0,
147                           uint8_t *oq0, uint8_t *oq1,
148                           uint8_t *oq2, uint8_t *oq3) {
149  if (flat && mask) {
150    const uint8_t p3 = *op3, p2 = *op2, p1 = *op1, p0 = *op0;
151    const uint8_t q0 = *oq0, q1 = *oq1, q2 = *oq2, q3 = *oq3;
152
153    // 7-tap filter [1, 1, 1, 2, 1, 1, 1]
154    *op2 = ROUND_POWER_OF_TWO(p3 + p3 + p3 + 2 * p2 + p1 + p0 + q0, 3);
155    *op1 = ROUND_POWER_OF_TWO(p3 + p3 + p2 + 2 * p1 + p0 + q0 + q1, 3);
156    *op0 = ROUND_POWER_OF_TWO(p3 + p2 + p1 + 2 * p0 + q0 + q1 + q2, 3);
157    *oq0 = ROUND_POWER_OF_TWO(p2 + p1 + p0 + 2 * q0 + q1 + q2 + q3, 3);
158    *oq1 = ROUND_POWER_OF_TWO(p1 + p0 + q0 + 2 * q1 + q2 + q3 + q3, 3);
159    *oq2 = ROUND_POWER_OF_TWO(p0 + q0 + q1 + 2 * q2 + q3 + q3 + q3, 3);
160  } else {
161    filter4(mask, hev, op1,  op0, oq0, oq1);
162  }
163}
164
165void vp9_mbloop_filter_horizontal_edge_c(uint8_t *s, int p,
166                                         const uint8_t *blimit,
167                                         const uint8_t *limit,
168                                         const uint8_t *thresh,
169                                         int count) {
170  int i;
171
172  // loop filter designed to work using chars so that we can make maximum use
173  // of 8 bit simd instructions.
174  for (i = 0; i < 8 * count; ++i) {
175    const uint8_t p3 = s[-4 * p], p2 = s[-3 * p], p1 = s[-2 * p], p0 = s[-p];
176    const uint8_t q0 = s[0 * p], q1 = s[1 * p], q2 = s[2 * p], q3 = s[3 * p];
177
178    const int8_t mask = filter_mask(*limit, *blimit,
179                                    p3, p2, p1, p0, q0, q1, q2, q3);
180    const int8_t hev = hev_mask(*thresh, p1, p0, q0, q1);
181    const int8_t flat = flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3);
182    filter8(mask, hev, flat, s - 4 * p, s - 3 * p, s - 2 * p, s - 1 * p,
183                             s,         s + 1 * p, s + 2 * p, s + 3 * p);
184    ++s;
185  }
186}
187
188void vp9_mbloop_filter_vertical_edge_c(uint8_t *s, int pitch,
189                                       const uint8_t *blimit,
190                                       const uint8_t *limit,
191                                       const uint8_t *thresh,
192                                       int count) {
193  int i;
194
195  for (i = 0; i < 8 * count; ++i) {
196    const uint8_t p3 = s[-4], p2 = s[-3], p1 = s[-2], p0 = s[-1];
197    const uint8_t q0 = s[0], q1 = s[1], q2 = s[2], q3 = s[3];
198    const int8_t mask = filter_mask(*limit, *blimit,
199                                    p3, p2, p1, p0, q0, q1, q2, q3);
200    const int8_t hev = hev_mask(thresh[0], p1, p0, q0, q1);
201    const int8_t flat = flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3);
202    filter8(mask, hev, flat, s - 4, s - 3, s - 2, s - 1,
203                             s,     s + 1, s + 2, s + 3);
204    s += pitch;
205  }
206}
207
208static INLINE void filter16(int8_t mask, uint8_t hev,
209                            uint8_t flat, uint8_t flat2,
210                            uint8_t *op7, uint8_t *op6,
211                            uint8_t *op5, uint8_t *op4,
212                            uint8_t *op3, uint8_t *op2,
213                            uint8_t *op1, uint8_t *op0,
214                            uint8_t *oq0, uint8_t *oq1,
215                            uint8_t *oq2, uint8_t *oq3,
216                            uint8_t *oq4, uint8_t *oq5,
217                            uint8_t *oq6, uint8_t *oq7) {
218  if (flat2 && flat && mask) {
219    const uint8_t p7 = *op7, p6 = *op6, p5 = *op5, p4 = *op4,
220                  p3 = *op3, p2 = *op2, p1 = *op1, p0 = *op0;
221
222    const uint8_t q0 = *oq0, q1 = *oq1, q2 = *oq2, q3 = *oq3,
223                  q4 = *oq4, q5 = *oq5, q6 = *oq6, q7 = *oq7;
224
225    // 15-tap filter [1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1]
226    *op6 = ROUND_POWER_OF_TWO(p7 * 7 + p6 * 2 + p5 + p4 + p3 + p2 + p1 + p0 +
227                              q0, 4);
228    *op5 = ROUND_POWER_OF_TWO(p7 * 6 + p6 + p5 * 2 + p4 + p3 + p2 + p1 + p0 +
229                              q0 + q1, 4);
230    *op4 = ROUND_POWER_OF_TWO(p7 * 5 + p6 + p5 + p4 * 2 + p3 + p2 + p1 + p0 +
231                              q0 + q1 + q2, 4);
232    *op3 = ROUND_POWER_OF_TWO(p7 * 4 + p6 + p5 + p4 + p3 * 2 + p2 + p1 + p0 +
233                              q0 + q1 + q2 + q3, 4);
234    *op2 = ROUND_POWER_OF_TWO(p7 * 3 + p6 + p5 + p4 + p3 + p2 * 2 + p1 + p0 +
235                              q0 + q1 + q2 + q3 + q4, 4);
236    *op1 = ROUND_POWER_OF_TWO(p7 * 2 + p6 + p5 + p4 + p3 + p2 + p1 * 2 + p0 +
237                              q0 + q1 + q2 + q3 + q4 + q5, 4);
238    *op0 = ROUND_POWER_OF_TWO(p7 + p6 + p5 + p4 + p3 + p2 + p1 + p0 * 2 +
239                              q0 + q1 + q2 + q3 + q4 + q5 + q6, 4);
240    *oq0 = ROUND_POWER_OF_TWO(p6 + p5 + p4 + p3 + p2 + p1 + p0 +
241                              q0 * 2 + q1 + q2 + q3 + q4 + q5 + q6 + q7, 4);
242    *oq1 = ROUND_POWER_OF_TWO(p5 + p4 + p3 + p2 + p1 + p0 +
243                              q0 + q1 * 2 + q2 + q3 + q4 + q5 + q6 + q7 * 2, 4);
244    *oq2 = ROUND_POWER_OF_TWO(p4 + p3 + p2 + p1 + p0 +
245                              q0 + q1 + q2 * 2 + q3 + q4 + q5 + q6 + q7 * 3, 4);
246    *oq3 = ROUND_POWER_OF_TWO(p3 + p2 + p1 + p0 +
247                              q0 + q1 + q2 + q3 * 2 + q4 + q5 + q6 + q7 * 4, 4);
248    *oq4 = ROUND_POWER_OF_TWO(p2 + p1 + p0 +
249                              q0 + q1 + q2 + q3 + q4 * 2 + q5 + q6 + q7 * 5, 4);
250    *oq5 = ROUND_POWER_OF_TWO(p1 + p0 +
251                              q0 + q1 + q2 + q3 + q4 + q5 * 2 + q6 + q7 * 6, 4);
252    *oq6 = ROUND_POWER_OF_TWO(p0 +
253                              q0 + q1 + q2 + q3 + q4 + q5 + q6 * 2 + q7 * 7, 4);
254  } else {
255    filter8(mask, hev, flat, op3, op2, op1, op0, oq0, oq1, oq2, oq3);
256  }
257}
258
259void vp9_mb_lpf_horizontal_edge_w_c(uint8_t *s, int p,
260                                    const uint8_t *blimit,
261                                    const uint8_t *limit,
262                                    const uint8_t *thresh,
263                                    int count) {
264  int i;
265
266  // loop filter designed to work using chars so that we can make maximum use
267  // of 8 bit simd instructions.
268  for (i = 0; i < 8 * count; ++i) {
269    const uint8_t p3 = s[-4 * p], p2 = s[-3 * p], p1 = s[-2 * p], p0 = s[-p];
270    const uint8_t q0 = s[0 * p], q1 = s[1 * p], q2 = s[2 * p], q3 = s[3 * p];
271    const int8_t mask = filter_mask(*limit, *blimit,
272                                    p3, p2, p1, p0, q0, q1, q2, q3);
273    const int8_t hev = hev_mask(*thresh, p1, p0, q0, q1);
274    const int8_t flat = flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3);
275    const int8_t flat2 = flat_mask5(1,
276                             s[-8 * p], s[-7 * p], s[-6 * p], s[-5 * p], p0,
277                             q0, s[4 * p], s[5 * p], s[6 * p], s[7 * p]);
278
279    filter16(mask, hev, flat, flat2,
280             s - 8 * p, s - 7 * p, s - 6 * p, s - 5 * p,
281             s - 4 * p, s - 3 * p, s - 2 * p, s - 1 * p,
282             s,         s + 1 * p, s + 2 * p, s + 3 * p,
283             s + 4 * p, s + 5 * p, s + 6 * p, s + 7 * p);
284    ++s;
285  }
286}
287
288void vp9_mb_lpf_vertical_edge_w_c(uint8_t *s, int p,
289                                  const uint8_t *blimit,
290                                  const uint8_t *limit,
291                                  const uint8_t *thresh) {
292  int i;
293
294  for (i = 0; i < 8; ++i) {
295    const uint8_t p3 = s[-4], p2 = s[-3], p1 = s[-2], p0 = s[-1];
296    const uint8_t q0 = s[0], q1 = s[1],  q2 = s[2], q3 = s[3];
297    const int8_t mask = filter_mask(*limit, *blimit,
298                                    p3, p2, p1, p0, q0, q1, q2, q3);
299    const int8_t hev = hev_mask(*thresh, p1, p0, q0, q1);
300    const int8_t flat = flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3);
301    const int8_t flat2 = flat_mask5(1, s[-8], s[-7], s[-6], s[-5], p0,
302                                    q0, s[4], s[5], s[6], s[7]);
303
304    filter16(mask, hev, flat, flat2,
305             s - 8, s - 7, s - 6, s - 5, s - 4, s - 3, s - 2, s - 1,
306             s,     s + 1, s + 2, s + 3, s + 4, s + 5, s + 6, s + 7);
307    s += p;
308  }
309}
310