RuntimeDyldImpl.h revision 0e4fa5ff365fccff46870b7d5d8d4d1d46e77986
1//===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Interface for the implementations of runtime dynamic linker facilities. 11// 12//===----------------------------------------------------------------------===// 13 14#ifndef LLVM_RUNTIME_DYLD_IMPL_H 15#define LLVM_RUNTIME_DYLD_IMPL_H 16 17#include "llvm/ExecutionEngine/RuntimeDyld.h" 18#include "llvm/Object/ObjectFile.h" 19#include "llvm/ADT/DenseMap.h" 20#include "llvm/ADT/StringMap.h" 21#include "llvm/ADT/Twine.h" 22#include "llvm/ADT/SmallVector.h" 23#include "llvm/Support/Memory.h" 24#include "llvm/Support/MemoryBuffer.h" 25#include "llvm/Support/system_error.h" 26#include "llvm/Support/raw_ostream.h" 27#include "llvm/Support/Debug.h" 28#include "llvm/Support/ErrorHandling.h" 29#include "llvm/ADT/Triple.h" 30#include <map> 31#include "llvm/Support/Format.h" 32 33using namespace llvm; 34using namespace llvm::object; 35 36namespace llvm { 37 38class SectionEntry { 39public: 40 uint8_t* Address; 41 size_t Size; 42 uint64_t LoadAddress; // For each section, the address it will be 43 // considered to live at for relocations. The same 44 // as the pointer to the above memory block for 45 // hosted JITs. 46 uintptr_t StubOffset; // It's used for architecturies with stub 47 // functions for far relocations like ARM. 48 uintptr_t ObjAddress; // Section address in object file. It's use for 49 // calculate MachO relocation addend 50 SectionEntry(uint8_t* address, size_t size, uintptr_t stubOffset, 51 uintptr_t objAddress) 52 : Address(address), Size(size), LoadAddress((uintptr_t)address), 53 StubOffset(stubOffset), ObjAddress(objAddress) {} 54}; 55 56class RelocationEntry { 57public: 58 unsigned SectionID; // Section the relocation is contained in. 59 uintptr_t Offset; // Offset into the section for the relocation. 60 uint32_t Data; // Relocatino data. Including type of relocation 61 // and another flags and parameners from 62 intptr_t Addend; // Addend encoded in the instruction itself, if any, 63 // plus the offset into the source section for 64 // the symbol once the relocation is resolvable. 65 RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend) 66 : SectionID(id), Offset(offset), Data(data), Addend(addend) {} 67}; 68 69// Raw relocation data from object file 70class ObjRelocationInfo { 71public: 72 unsigned SectionID; 73 uint64_t Offset; 74 SymbolRef Symbol; 75 uint64_t Type; 76 int64_t AdditionalInfo; 77}; 78 79class RelocationValueRef { 80public: 81 unsigned SectionID; 82 intptr_t Addend; 83 const char *SymbolName; 84 RelocationValueRef(): SectionID(0), Addend(0), SymbolName(0) {} 85 86 inline bool operator==(const RelocationValueRef &Other) const { 87 return std::memcmp(this, &Other, sizeof(RelocationValueRef)) == 0; 88 } 89 inline bool operator <(const RelocationValueRef &Other) const { 90 return std::memcmp(this, &Other, sizeof(RelocationValueRef)) < 0; 91 } 92}; 93 94class RuntimeDyldImpl { 95protected: 96 // The MemoryManager to load objects into. 97 RTDyldMemoryManager *MemMgr; 98 99 // A list of emmitted sections. 100 typedef SmallVector<SectionEntry, 64> SectionList; 101 SectionList Sections; 102 103 // Keep a map of sections from object file to the SectionID which 104 // references it. 105 typedef std::map<SectionRef, unsigned> ObjSectionToIDMap; 106 107 // Master symbol table. As modules are loaded and external symbols are 108 // resolved, their addresses are stored here as a SectionID/Offset pair. 109 typedef std::pair<unsigned, uintptr_t> SymbolLoc; 110 StringMap<SymbolLoc> SymbolTable; 111 typedef DenseMap<const char*, SymbolLoc> LocalSymbolMap; 112 113 // For each symbol, keep a list of relocations based on it. Anytime 114 // its address is reassigned (the JIT re-compiled the function, e.g.), 115 // the relocations get re-resolved. 116 // The symbol (or section) the relocation is sourced from is the Key 117 // in the relocation list where it's stored. 118 typedef SmallVector<RelocationEntry, 64> RelocationList; 119 // Relocations to sections already loaded. Indexed by SectionID which is the 120 // source of the address. The target where the address will be writen is 121 // SectionID/Offset in the relocation itself. 122 DenseMap<unsigned, RelocationList> Relocations; 123 // Relocations to external symbols that are not yet resolved. 124 // Indexed by symbol name. 125 StringMap<RelocationList> SymbolRelocations; 126 127 typedef std::map<RelocationValueRef, uintptr_t> StubMap; 128 129 Triple::ArchType Arch; 130 131 inline unsigned getMaxStubSize() { 132 if (Arch == Triple::arm || Arch == Triple::thumb) 133 return 8; // 32-bit instruction and 32-bit address 134 else 135 return 0; 136 } 137 138 bool HasError; 139 std::string ErrorStr; 140 141 // Set the error state and record an error string. 142 bool Error(const Twine &Msg) { 143 ErrorStr = Msg.str(); 144 HasError = true; 145 return true; 146 } 147 148 uint8_t *getSectionAddress(unsigned SectionID) { 149 return (uint8_t*)Sections[SectionID].Address; 150 } 151 152 /// \brief Emits section data from the object file to the MemoryManager. 153 /// \param IsCode if it's true then allocateCodeSection() will be 154 /// used for emmits, else allocateDataSection() will be used. 155 /// \return SectionID. 156 unsigned emitSection(const SectionRef &Section, bool IsCode); 157 158 /// \brief Find Section in LocalSections. If the secton is not found - emit 159 /// it and store in LocalSections. 160 /// \param IsCode if it's true then allocateCodeSection() will be 161 /// used for emmits, else allocateDataSection() will be used. 162 /// \return SectionID. 163 unsigned findOrEmitSection(const SectionRef &Section, bool IsCode, 164 ObjSectionToIDMap &LocalSections); 165 166 /// \brief If Value.SymbolName is NULL then store relocation to the 167 /// Relocations, else store it in the SymbolRelocations. 168 void AddRelocation(const RelocationValueRef &Value, unsigned SectionID, 169 uintptr_t Offset, uint32_t RelType); 170 171 /// \brief Emits long jump instruction to Addr. 172 /// \return Pointer to the memory area for emitting target address. 173 uint8_t* createStubFunction(uint8_t *Addr); 174 175 /// \brief Resolves relocations from Relocs list with address from Value. 176 void resolveRelocationList(const RelocationList &Relocs, uint64_t Value); 177 void resolveRelocationEntry(const RelocationEntry &RE, uint64_t Value); 178 179 /// \brief A object file specific relocation resolver 180 /// \param Address Address to apply the relocation action 181 /// \param Value Target symbol address to apply the relocation action 182 /// \param Type object file specific relocation type 183 /// \param Addend A constant addend used to compute the value to be stored 184 /// into the relocatable field 185 virtual void resolveRelocation(uint8_t *LocalAddress, 186 uint64_t FinalAddress, 187 uint64_t Value, 188 uint32_t Type, 189 int64_t Addend) = 0; 190 191 /// \brief Parses the object file relocation and store it to Relocations 192 /// or SymbolRelocations. Its depend from object file type. 193 virtual void processRelocationRef(const ObjRelocationInfo &Rel, 194 const ObjectFile &Obj, 195 ObjSectionToIDMap &ObjSectionToID, 196 LocalSymbolMap &Symbols, StubMap &Stubs) = 0; 197 198 void resolveSymbols(); 199public: 200 RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {} 201 202 virtual ~RuntimeDyldImpl(); 203 204 bool loadObject(const MemoryBuffer *InputBuffer); 205 206 void *getSymbolAddress(StringRef Name) { 207 // FIXME: Just look up as a function for now. Overly simple of course. 208 // Work in progress. 209 if (SymbolTable.find(Name) == SymbolTable.end()) 210 return 0; 211 SymbolLoc Loc = SymbolTable.lookup(Name); 212 return getSectionAddress(Loc.first) + Loc.second; 213 } 214 215 void resolveRelocations(); 216 217 void reassignSectionAddress(unsigned SectionID, uint64_t Addr); 218 219 void mapSectionAddress(void *LocalAddress, uint64_t TargetAddress); 220 221 // Is the linker in an error state? 222 bool hasError() { return HasError; } 223 224 // Mark the error condition as handled and continue. 225 void clearError() { HasError = false; } 226 227 // Get the error message. 228 StringRef getErrorString() { return ErrorStr; } 229 230 virtual bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const = 0; 231 232}; 233 234} // end namespace llvm 235 236 237#endif 238