RuntimeDyldImpl.h revision c201e6eaf165c83f0092c43b371e509fa8eaf4cc
1//===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Interface for the implementations of runtime dynamic linker facilities.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_RUNTIME_DYLD_IMPL_H
15#define LLVM_RUNTIME_DYLD_IMPL_H
16
17#include "ObjectImage.h"
18#include "llvm/ExecutionEngine/RuntimeDyld.h"
19#include "llvm/ADT/DenseMap.h"
20#include "llvm/ADT/SmallVector.h"
21#include "llvm/ADT/StringMap.h"
22#include "llvm/ADT/Triple.h"
23#include "llvm/Object/ObjectFile.h"
24#include "llvm/Support/Debug.h"
25#include "llvm/Support/ErrorHandling.h"
26#include "llvm/Support/Format.h"
27#include "llvm/Support/raw_ostream.h"
28#include "llvm/Support/system_error.h"
29#include <map>
30
31using namespace llvm;
32using namespace llvm::object;
33
34namespace llvm {
35
36class MemoryBuffer;
37class Twine;
38
39
40/// SectionEntry - represents a section emitted into memory by the dynamic
41/// linker.
42class SectionEntry {
43public:
44  /// Address - address in the linker's memory where the section resides.
45  uint8_t *Address;
46
47  /// Size - section size.
48  size_t Size;
49
50  /// LoadAddress - the address of the section in the target process's memory.
51  /// Used for situations in which JIT-ed code is being executed in the address
52  /// space of a separate process.  If the code executes in the same address
53  /// space where it was JIT-ed, this just equals Address.
54  uint64_t LoadAddress;
55
56  /// StubOffset - used for architectures with stub functions for far
57  /// relocations (like ARM).
58  uintptr_t StubOffset;
59
60  /// ObjAddress - address of the section in the in-memory object file.  Used
61  /// for calculating relocations in some object formats (like MachO).
62  uintptr_t ObjAddress;
63
64  SectionEntry(uint8_t *address, size_t size, uintptr_t stubOffset,
65               uintptr_t objAddress)
66    : Address(address), Size(size), LoadAddress((uintptr_t)address),
67      StubOffset(stubOffset), ObjAddress(objAddress) {}
68};
69
70/// RelocationEntry - used to represent relocations internally in the dynamic
71/// linker.
72class RelocationEntry {
73public:
74  /// SectionID - the section this relocation points to.
75  unsigned SectionID;
76
77  /// Offset - offset into the section.
78  uintptr_t Offset;
79
80  /// RelType - relocation type.
81  uint32_t RelType;
82
83  /// Addend - the relocation addend encoded in the instruction itself.  Also
84  /// used to make a relocation section relative instead of symbol relative.
85  intptr_t Addend;
86
87  RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend)
88    : SectionID(id), Offset(offset), RelType(type), Addend(addend) {}
89};
90
91/// ObjRelocationInfo - relocation information as read from the object file.
92/// Used to pass around data taken from object::RelocationRef, together with
93/// the section to which the relocation points (represented by a SectionID).
94class ObjRelocationInfo {
95public:
96  unsigned  SectionID;
97  uint64_t  Offset;
98  SymbolRef Symbol;
99  uint64_t  Type;
100  int64_t   AdditionalInfo;
101};
102
103class RelocationValueRef {
104public:
105  unsigned  SectionID;
106  intptr_t  Addend;
107  const char *SymbolName;
108  RelocationValueRef(): SectionID(0), Addend(0), SymbolName(0) {}
109
110  inline bool operator==(const RelocationValueRef &Other) const {
111    return std::memcmp(this, &Other, sizeof(RelocationValueRef)) == 0;
112  }
113  inline bool operator <(const RelocationValueRef &Other) const {
114    return std::memcmp(this, &Other, sizeof(RelocationValueRef)) < 0;
115  }
116};
117
118class RuntimeDyldImpl {
119protected:
120  // The MemoryManager to load objects into.
121  RTDyldMemoryManager *MemMgr;
122
123  // A list of all sections emitted by the dynamic linker.  These sections are
124  // referenced in the code by means of their index in this list - SectionID.
125  typedef SmallVector<SectionEntry, 64> SectionList;
126  SectionList Sections;
127
128  // Keep a map of sections from object file to the SectionID which
129  // references it.
130  typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
131
132  // A global symbol table for symbols from all loaded modules.  Maps the
133  // symbol name to a (SectionID, offset in section) pair.
134  typedef std::pair<unsigned, uintptr_t> SymbolLoc;
135  typedef StringMap<SymbolLoc> SymbolTableMap;
136  SymbolTableMap GlobalSymbolTable;
137
138  // Keep a map of common symbols to their sizes
139  typedef std::map<SymbolRef, unsigned> CommonSymbolMap;
140
141  // For each symbol, keep a list of relocations based on it. Anytime
142  // its address is reassigned (the JIT re-compiled the function, e.g.),
143  // the relocations get re-resolved.
144  // The symbol (or section) the relocation is sourced from is the Key
145  // in the relocation list where it's stored.
146  typedef SmallVector<RelocationEntry, 64> RelocationList;
147  // Relocations to sections already loaded. Indexed by SectionID which is the
148  // source of the address. The target where the address will be writen is
149  // SectionID/Offset in the relocation itself.
150  DenseMap<unsigned, RelocationList> Relocations;
151
152  // Relocations to external symbols that are not yet resolved.  Symbols are
153  // external when they aren't found in the global symbol table of all loaded
154  // modules.  This map is indexed by symbol name.
155  StringMap<RelocationList> ExternalSymbolRelocations;
156
157  typedef std::map<RelocationValueRef, uintptr_t> StubMap;
158
159  Triple::ArchType Arch;
160
161  inline unsigned getMaxStubSize() {
162    if (Arch == Triple::arm || Arch == Triple::thumb)
163      return 8; // 32-bit instruction and 32-bit address
164    else
165      return 0;
166  }
167
168  bool HasError;
169  std::string ErrorStr;
170
171  // Set the error state and record an error string.
172  bool Error(const Twine &Msg) {
173    ErrorStr = Msg.str();
174    HasError = true;
175    return true;
176  }
177
178  uint8_t *getSectionAddress(unsigned SectionID) {
179    return (uint8_t*)Sections[SectionID].Address;
180  }
181
182  /// \brief Given the common symbols discovered in the object file, emit a
183  /// new section for them and update the symbol mappings in the object and
184  /// symbol table.
185  void emitCommonSymbols(ObjectImage &Obj,
186                         const CommonSymbolMap &CommonSymbols,
187                         uint64_t TotalSize,
188                         SymbolTableMap &SymbolTable);
189
190  /// \brief Emits section data from the object file to the MemoryManager.
191  /// \param IsCode if it's true then allocateCodeSection() will be
192  ///        used for emits, else allocateDataSection() will be used.
193  /// \return SectionID.
194  unsigned emitSection(ObjectImage &Obj,
195                       const SectionRef &Section,
196                       bool IsCode);
197
198  /// \brief Find Section in LocalSections. If the secton is not found - emit
199  ///        it and store in LocalSections.
200  /// \param IsCode if it's true then allocateCodeSection() will be
201  ///        used for emmits, else allocateDataSection() will be used.
202  /// \return SectionID.
203  unsigned findOrEmitSection(ObjectImage &Obj,
204                             const SectionRef &Section,
205                             bool IsCode,
206                             ObjSectionToIDMap &LocalSections);
207
208  // \brief Add a relocation entry that uses the given section.
209  void addRelocationForSection(const RelocationEntry &RE, unsigned SectionID);
210
211  // \brief Add a relocation entry that uses the given symbol.  This symbol may
212  // be found in the global symbol table, or it may be external.
213  void addRelocationForSymbol(const RelocationEntry &RE, StringRef SymbolName);
214
215  /// \brief Emits long jump instruction to Addr.
216  /// \return Pointer to the memory area for emitting target address.
217  uint8_t* createStubFunction(uint8_t *Addr);
218
219  /// \brief Resolves relocations from Relocs list with address from Value.
220  void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
221  void resolveRelocationEntry(const RelocationEntry &RE, uint64_t Value);
222
223  /// \brief A object file specific relocation resolver
224  /// \param Address Address to apply the relocation action
225  /// \param Value Target symbol address to apply the relocation action
226  /// \param Type object file specific relocation type
227  /// \param Addend A constant addend used to compute the value to be stored
228  ///        into the relocatable field
229  virtual void resolveRelocation(uint8_t *LocalAddress,
230                                 uint64_t FinalAddress,
231                                 uint64_t Value,
232                                 uint32_t Type,
233                                 int64_t Addend) = 0;
234
235  /// \brief Parses the object file relocation and stores it to Relocations
236  ///        or SymbolRelocations (this depends on the object file type).
237  virtual void processRelocationRef(const ObjRelocationInfo &Rel,
238                                    ObjectImage &Obj,
239                                    ObjSectionToIDMap &ObjSectionToID,
240                                    const SymbolTableMap &Symbols,
241                                    StubMap &Stubs) = 0;
242
243  /// \brief Resolve relocations to external symbols.
244  void resolveExternalSymbols();
245  virtual ObjectImage *createObjectImage(const MemoryBuffer *InputBuffer);
246  virtual void handleObjectLoaded(ObjectImage *Obj)
247  {
248    // Subclasses may choose to retain this image if they have a use for it
249    delete Obj;
250  }
251
252public:
253  RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
254
255  virtual ~RuntimeDyldImpl();
256
257  bool loadObject(const MemoryBuffer *InputBuffer);
258
259  void *getSymbolAddress(StringRef Name) {
260    // FIXME: Just look up as a function for now. Overly simple of course.
261    // Work in progress.
262    if (GlobalSymbolTable.find(Name) == GlobalSymbolTable.end())
263      return 0;
264    SymbolLoc Loc = GlobalSymbolTable.lookup(Name);
265    return getSectionAddress(Loc.first) + Loc.second;
266  }
267
268  void resolveRelocations();
269
270  void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
271
272  void mapSectionAddress(void *LocalAddress, uint64_t TargetAddress);
273
274  // Is the linker in an error state?
275  bool hasError() { return HasError; }
276
277  // Mark the error condition as handled and continue.
278  void clearError() { HasError = false; }
279
280  // Get the error message.
281  StringRef getErrorString() { return ErrorStr; }
282
283  virtual bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const = 0;
284
285};
286
287} // end namespace llvm
288
289
290#endif
291