DeadStoreElimination.cpp revision 1d95725d60ca1c77a202a78a62f552ff8a1b116a
1//===- DeadStoreElimination.cpp - Fast Dead Store Elimination -------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements a trivial dead store elimination that only considers
11// basic-block local redundant stores.
12//
13// FIXME: This should eventually be extended to be a post-dominator tree
14// traversal.  Doing so would be pretty trivial.
15//
16//===----------------------------------------------------------------------===//
17
18#define DEBUG_TYPE "dse"
19#include "llvm/Transforms/Scalar.h"
20#include "llvm/Constants.h"
21#include "llvm/Function.h"
22#include "llvm/Instructions.h"
23#include "llvm/IntrinsicInst.h"
24#include "llvm/Pass.h"
25#include "llvm/ADT/SmallPtrSet.h"
26#include "llvm/ADT/Statistic.h"
27#include "llvm/Analysis/AliasAnalysis.h"
28#include "llvm/Analysis/Dominators.h"
29#include "llvm/Analysis/MemoryBuiltins.h"
30#include "llvm/Analysis/MemoryDependenceAnalysis.h"
31#include "llvm/Target/TargetData.h"
32#include "llvm/Transforms/Utils/Local.h"
33using namespace llvm;
34
35STATISTIC(NumFastStores, "Number of stores deleted");
36STATISTIC(NumFastOther , "Number of other instrs removed");
37
38namespace {
39  struct DSE : public FunctionPass {
40    TargetData *TD;
41
42    static char ID; // Pass identification, replacement for typeid
43    DSE() : FunctionPass(&ID) {}
44
45    virtual bool runOnFunction(Function &F) {
46      bool Changed = false;
47      for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
48        Changed |= runOnBasicBlock(*I);
49      return Changed;
50    }
51
52    bool runOnBasicBlock(BasicBlock &BB);
53    bool handleFreeWithNonTrivialDependency(Instruction *F, MemDepResult Dep);
54    bool handleEndBlock(BasicBlock &BB);
55    bool RemoveUndeadPointers(Value* Ptr, uint64_t killPointerSize,
56                              BasicBlock::iterator& BBI,
57                              SmallPtrSet<Value*, 64>& deadPointers);
58    void DeleteDeadInstruction(Instruction *I,
59                               SmallPtrSet<Value*, 64> *deadPointers = 0);
60
61
62    // getAnalysisUsage - We require post dominance frontiers (aka Control
63    // Dependence Graph)
64    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
65      AU.setPreservesCFG();
66      AU.addRequired<DominatorTree>();
67      AU.addRequired<AliasAnalysis>();
68      AU.addRequired<MemoryDependenceAnalysis>();
69      AU.addPreserved<DominatorTree>();
70      AU.addPreserved<AliasAnalysis>();
71      AU.addPreserved<MemoryDependenceAnalysis>();
72    }
73  };
74}
75
76char DSE::ID = 0;
77static RegisterPass<DSE> X("dse", "Dead Store Elimination");
78
79FunctionPass *llvm::createDeadStoreEliminationPass() { return new DSE(); }
80
81/// isValueAtLeastAsBigAs - Return true if V1 is greater than or equal to the
82/// stored size of V2.  This returns false if we don't know.
83///
84static bool isValueAtLeastAsBigAs(Value *V1, Value *V2, const TargetData *TD) {
85  const Type *V1Ty = V1->getType(), *V2Ty = V2->getType();
86
87  // Exactly the same type, must have exactly the same size.
88  if (V1Ty == V2Ty) return true;
89
90  // If we don't have target data, we don't know.
91  if (TD == 0) return false;
92
93  return TD->getTypeStoreSize(V1Ty) >= TD->getTypeStoreSize(V2Ty);
94}
95
96bool DSE::runOnBasicBlock(BasicBlock &BB) {
97  MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();
98  TD = getAnalysisIfAvailable<TargetData>();
99
100  bool MadeChange = false;
101
102  // Do a top-down walk on the BB.
103  for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ) {
104    Instruction *Inst = BBI++;
105
106    // If we find a store or a free, get its memory dependence.
107    if (!isa<StoreInst>(Inst) && !isFreeCall(Inst))
108      continue;
109
110    // Don't molest volatile stores or do queries that will return "clobber".
111    if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
112      if (SI->isVolatile())
113        continue;
114
115    MemDepResult InstDep = MD.getDependency(Inst);
116
117    // Ignore non-local stores.
118    // FIXME: cross-block DSE would be fun. :)
119    if (InstDep.isNonLocal()) continue;
120
121    // Handle frees whose dependencies are non-trivial.
122    if (isFreeCall(Inst)) {
123      MadeChange |= handleFreeWithNonTrivialDependency(Inst, InstDep);
124      continue;
125    }
126
127    StoreInst *SI = cast<StoreInst>(Inst);
128
129    // If not a definite must-alias dependency, ignore it.
130    if (!InstDep.isDef())
131      continue;
132
133    // If this is a store-store dependence, then the previous store is dead so
134    // long as this store is at least as big as it.
135    if (StoreInst *DepStore = dyn_cast<StoreInst>(InstDep.getInst()))
136      if (isValueAtLeastAsBigAs(SI->getOperand(0), DepStore->getOperand(0),TD)){
137        // Delete the store and now-dead instructions that feed it.
138        DeleteDeadInstruction(DepStore);
139        NumFastStores++;
140        MadeChange = true;
141
142        // DeleteDeadInstruction can delete the current instruction in loop
143        // cases, reset BBI.
144        BBI = Inst;
145        if (BBI != BB.begin())
146          --BBI;
147        continue;
148      }
149
150    // If we're storing the same value back to a pointer that we just
151    // loaded from, then the store can be removed.
152    if (LoadInst *DepLoad = dyn_cast<LoadInst>(InstDep.getInst())) {
153      if (SI->getPointerOperand() == DepLoad->getPointerOperand() &&
154          SI->getOperand(0) == DepLoad) {
155        // DeleteDeadInstruction can delete the current instruction.  Save BBI
156        // in case we need it.
157        WeakVH NextInst(BBI);
158
159        DeleteDeadInstruction(SI);
160
161        if (NextInst == 0)  // Next instruction deleted.
162          BBI = BB.begin();
163        else if (BBI != BB.begin())  // Revisit this instruction if possible.
164          --BBI;
165        NumFastStores++;
166        MadeChange = true;
167        continue;
168      }
169    }
170
171    // If this is a lifetime end marker, we can throw away the store.
172    if (IntrinsicInst* II = dyn_cast<IntrinsicInst>(InstDep.getInst())) {
173      if (II->getIntrinsicID() == Intrinsic::lifetime_end) {
174        // Delete the store and now-dead instructions that feed it.
175        // DeleteDeadInstruction can delete the current instruction.  Save BBI
176        // in case we need it.
177        WeakVH NextInst(BBI);
178
179        DeleteDeadInstruction(SI);
180
181        if (NextInst == 0)  // Next instruction deleted.
182          BBI = BB.begin();
183        else if (BBI != BB.begin())  // Revisit this instruction if possible.
184          --BBI;
185        NumFastStores++;
186        MadeChange = true;
187        continue;
188      }
189    }
190  }
191
192  // If this block ends in a return, unwind, or unreachable, all allocas are
193  // dead at its end, which means stores to them are also dead.
194  if (BB.getTerminator()->getNumSuccessors() == 0)
195    MadeChange |= handleEndBlock(BB);
196
197  return MadeChange;
198}
199
200/// handleFreeWithNonTrivialDependency - Handle frees of entire structures whose
201/// dependency is a store to a field of that structure.
202bool DSE::handleFreeWithNonTrivialDependency(Instruction *F, MemDepResult Dep) {
203  AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
204
205  StoreInst *Dependency = dyn_cast_or_null<StoreInst>(Dep.getInst());
206  if (!Dependency || Dependency->isVolatile())
207    return false;
208
209  Value *DepPointer = Dependency->getPointerOperand()->getUnderlyingObject();
210
211  // Check for aliasing.
212  if (AA.alias(F->getOperand(1), 1, DepPointer, 1) !=
213         AliasAnalysis::MustAlias)
214    return false;
215
216  // DCE instructions only used to calculate that store
217  DeleteDeadInstruction(Dependency);
218  NumFastStores++;
219  return true;
220}
221
222/// handleEndBlock - Remove dead stores to stack-allocated locations in the
223/// function end block.  Ex:
224/// %A = alloca i32
225/// ...
226/// store i32 1, i32* %A
227/// ret void
228bool DSE::handleEndBlock(BasicBlock &BB) {
229  AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
230
231  bool MadeChange = false;
232
233  // Pointers alloca'd in this function are dead in the end block
234  SmallPtrSet<Value*, 64> deadPointers;
235
236  // Find all of the alloca'd pointers in the entry block.
237  BasicBlock *Entry = BB.getParent()->begin();
238  for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I)
239    if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
240      deadPointers.insert(AI);
241
242  // Treat byval arguments the same, stores to them are dead at the end of the
243  // function.
244  for (Function::arg_iterator AI = BB.getParent()->arg_begin(),
245       AE = BB.getParent()->arg_end(); AI != AE; ++AI)
246    if (AI->hasByValAttr())
247      deadPointers.insert(AI);
248
249  // Scan the basic block backwards
250  for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){
251    --BBI;
252
253    // If we find a store whose pointer is dead.
254    if (StoreInst* S = dyn_cast<StoreInst>(BBI)) {
255      if (!S->isVolatile()) {
256        // See through pointer-to-pointer bitcasts
257        Value* pointerOperand = S->getPointerOperand()->getUnderlyingObject();
258
259        // Alloca'd pointers or byval arguments (which are functionally like
260        // alloca's) are valid candidates for removal.
261        if (deadPointers.count(pointerOperand)) {
262          // DCE instructions only used to calculate that store.
263          BBI++;
264          DeleteDeadInstruction(S, &deadPointers);
265          NumFastStores++;
266          MadeChange = true;
267        }
268      }
269
270      continue;
271    }
272
273    // We can also remove memcpy's to local variables at the end of a function.
274    if (MemCpyInst *M = dyn_cast<MemCpyInst>(BBI)) {
275      Value *dest = M->getDest()->getUnderlyingObject();
276
277      if (deadPointers.count(dest)) {
278        BBI++;
279        DeleteDeadInstruction(M, &deadPointers);
280        NumFastOther++;
281        MadeChange = true;
282        continue;
283      }
284
285      // Because a memcpy is also a load, we can't skip it if we didn't remove
286      // it.
287    }
288
289    Value* killPointer = 0;
290    uint64_t killPointerSize = ~0UL;
291
292    // If we encounter a use of the pointer, it is no longer considered dead
293    if (LoadInst *L = dyn_cast<LoadInst>(BBI)) {
294      // However, if this load is unused and not volatile, we can go ahead and
295      // remove it, and not have to worry about it making our pointer undead!
296      if (L->use_empty() && !L->isVolatile()) {
297        BBI++;
298        DeleteDeadInstruction(L, &deadPointers);
299        NumFastOther++;
300        MadeChange = true;
301        continue;
302      }
303
304      killPointer = L->getPointerOperand();
305    } else if (VAArgInst* V = dyn_cast<VAArgInst>(BBI)) {
306      killPointer = V->getOperand(0);
307    } else if (isa<MemCpyInst>(BBI) &&
308               isa<ConstantInt>(cast<MemCpyInst>(BBI)->getLength())) {
309      killPointer = cast<MemCpyInst>(BBI)->getSource();
310      killPointerSize = cast<ConstantInt>(
311                            cast<MemCpyInst>(BBI)->getLength())->getZExtValue();
312    } else if (AllocaInst* A = dyn_cast<AllocaInst>(BBI)) {
313      deadPointers.erase(A);
314
315      // Dead alloca's can be DCE'd when we reach them
316      if (A->use_empty()) {
317        BBI++;
318        DeleteDeadInstruction(A, &deadPointers);
319        NumFastOther++;
320        MadeChange = true;
321      }
322
323      continue;
324    } else if (CallSite::get(BBI).getInstruction() != 0) {
325      // If this call does not access memory, it can't
326      // be undeadifying any of our pointers.
327      CallSite CS = CallSite::get(BBI);
328      if (AA.doesNotAccessMemory(CS))
329        continue;
330
331      unsigned modRef = 0;
332      unsigned other = 0;
333
334      // Remove any pointers made undead by the call from the dead set
335      std::vector<Value*> dead;
336      for (SmallPtrSet<Value*, 64>::iterator I = deadPointers.begin(),
337           E = deadPointers.end(); I != E; ++I) {
338        // HACK: if we detect that our AA is imprecise, it's not
339        // worth it to scan the rest of the deadPointers set.  Just
340        // assume that the AA will return ModRef for everything, and
341        // go ahead and bail.
342        if (modRef >= 16 && other == 0) {
343          deadPointers.clear();
344          return MadeChange;
345        }
346
347        // Get size information for the alloca
348        unsigned pointerSize = ~0U;
349        if (TD) {
350          if (AllocaInst* A = dyn_cast<AllocaInst>(*I)) {
351            if (ConstantInt* C = dyn_cast<ConstantInt>(A->getArraySize()))
352              pointerSize = C->getZExtValue() *
353                            TD->getTypeAllocSize(A->getAllocatedType());
354          } else {
355            const PointerType* PT = cast<PointerType>(
356                                                   cast<Argument>(*I)->getType());
357            pointerSize = TD->getTypeAllocSize(PT->getElementType());
358          }
359        }
360
361        // See if the call site touches it
362        AliasAnalysis::ModRefResult A = AA.getModRefInfo(CS, *I, pointerSize);
363
364        if (A == AliasAnalysis::ModRef)
365          modRef++;
366        else
367          other++;
368
369        if (A == AliasAnalysis::ModRef || A == AliasAnalysis::Ref)
370          dead.push_back(*I);
371      }
372
373      for (std::vector<Value*>::iterator I = dead.begin(), E = dead.end();
374           I != E; ++I)
375        deadPointers.erase(*I);
376
377      continue;
378    } else if (isInstructionTriviallyDead(BBI)) {
379      // For any non-memory-affecting non-terminators, DCE them as we reach them
380      Instruction *Inst = BBI;
381      BBI++;
382      DeleteDeadInstruction(Inst, &deadPointers);
383      NumFastOther++;
384      MadeChange = true;
385      continue;
386    }
387
388    if (!killPointer)
389      continue;
390
391    killPointer = killPointer->getUnderlyingObject();
392
393    // Deal with undead pointers
394    MadeChange |= RemoveUndeadPointers(killPointer, killPointerSize, BBI,
395                                       deadPointers);
396  }
397
398  return MadeChange;
399}
400
401/// RemoveUndeadPointers - check for uses of a pointer that make it
402/// undead when scanning for dead stores to alloca's.
403bool DSE::RemoveUndeadPointers(Value* killPointer, uint64_t killPointerSize,
404                               BasicBlock::iterator &BBI,
405                               SmallPtrSet<Value*, 64>& deadPointers) {
406  AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
407
408  // If the kill pointer can be easily reduced to an alloca,
409  // don't bother doing extraneous AA queries.
410  if (deadPointers.count(killPointer)) {
411    deadPointers.erase(killPointer);
412    return false;
413  }
414
415  // A global can't be in the dead pointer set.
416  if (isa<GlobalValue>(killPointer))
417    return false;
418
419  bool MadeChange = false;
420
421  SmallVector<Value*, 16> undead;
422
423  for (SmallPtrSet<Value*, 64>::iterator I = deadPointers.begin(),
424      E = deadPointers.end(); I != E; ++I) {
425    // Get size information for the alloca.
426    unsigned pointerSize = ~0U;
427    if (TD) {
428      if (AllocaInst* A = dyn_cast<AllocaInst>(*I)) {
429        if (ConstantInt* C = dyn_cast<ConstantInt>(A->getArraySize()))
430          pointerSize = C->getZExtValue() *
431                        TD->getTypeAllocSize(A->getAllocatedType());
432      } else {
433        const PointerType* PT = cast<PointerType>(cast<Argument>(*I)->getType());
434        pointerSize = TD->getTypeAllocSize(PT->getElementType());
435      }
436    }
437
438    // See if this pointer could alias it
439    AliasAnalysis::AliasResult A = AA.alias(*I, pointerSize,
440                                            killPointer, killPointerSize);
441
442    // If it must-alias and a store, we can delete it
443    if (isa<StoreInst>(BBI) && A == AliasAnalysis::MustAlias) {
444      StoreInst* S = cast<StoreInst>(BBI);
445
446      // Remove it!
447      BBI++;
448      DeleteDeadInstruction(S, &deadPointers);
449      NumFastStores++;
450      MadeChange = true;
451
452      continue;
453
454      // Otherwise, it is undead
455    } else if (A != AliasAnalysis::NoAlias)
456      undead.push_back(*I);
457  }
458
459  for (SmallVector<Value*, 16>::iterator I = undead.begin(), E = undead.end();
460       I != E; ++I)
461      deadPointers.erase(*I);
462
463  return MadeChange;
464}
465
466/// DeleteDeadInstruction - Delete this instruction.  Before we do, go through
467/// and zero out all the operands of this instruction.  If any of them become
468/// dead, delete them and the computation tree that feeds them.
469///
470/// If ValueSet is non-null, remove any deleted instructions from it as well.
471///
472void DSE::DeleteDeadInstruction(Instruction *I,
473                                SmallPtrSet<Value*, 64> *ValueSet) {
474  SmallVector<Instruction*, 32> NowDeadInsts;
475
476  NowDeadInsts.push_back(I);
477  --NumFastOther;
478
479  // Before we touch this instruction, remove it from memdep!
480  MemoryDependenceAnalysis &MDA = getAnalysis<MemoryDependenceAnalysis>();
481  while (!NowDeadInsts.empty()) {
482    Instruction *DeadInst = NowDeadInsts.back();
483    NowDeadInsts.pop_back();
484
485    ++NumFastOther;
486
487    // This instruction is dead, zap it, in stages.  Start by removing it from
488    // MemDep, which needs to know the operands and needs it to be in the
489    // function.
490    MDA.removeInstruction(DeadInst);
491
492    for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) {
493      Value *Op = DeadInst->getOperand(op);
494      DeadInst->setOperand(op, 0);
495
496      // If this operand just became dead, add it to the NowDeadInsts list.
497      if (!Op->use_empty()) continue;
498
499      if (Instruction *OpI = dyn_cast<Instruction>(Op))
500        if (isInstructionTriviallyDead(OpI))
501          NowDeadInsts.push_back(OpI);
502    }
503
504    DeadInst->eraseFromParent();
505
506    if (ValueSet) ValueSet->erase(DeadInst);
507  }
508}
509