draw_context.c revision 7519107a9787970f9b3b8ec317a2b4526e217290
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* 29 * Authors: 30 * Keith Whitwell <keith@tungstengraphics.com> 31 */ 32 33 34#include "util/u_memory.h" 35#include "util/u_math.h" 36#include "draw_context.h" 37#include "draw_vbuf.h" 38#include "draw_vs.h" 39#include "draw_pt.h" 40#include "draw_pipe.h" 41 42 43struct draw_context *draw_create( void ) 44{ 45 struct draw_context *draw = CALLOC_STRUCT( draw_context ); 46 if (draw == NULL) 47 goto fail; 48 49 ASSIGN_4V( draw->plane[0], -1, 0, 0, 1 ); 50 ASSIGN_4V( draw->plane[1], 1, 0, 0, 1 ); 51 ASSIGN_4V( draw->plane[2], 0, -1, 0, 1 ); 52 ASSIGN_4V( draw->plane[3], 0, 1, 0, 1 ); 53 ASSIGN_4V( draw->plane[4], 0, 0, 1, 1 ); /* yes these are correct */ 54 ASSIGN_4V( draw->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */ 55 draw->nr_planes = 6; 56 57 58 draw->reduced_prim = ~0; /* != any of PIPE_PRIM_x */ 59 60 61 if (!draw_pipeline_init( draw )) 62 goto fail; 63 64 if (!draw_pt_init( draw )) 65 goto fail; 66 67 if (!draw_vs_init( draw )) 68 goto fail; 69 70 return draw; 71 72fail: 73 draw_destroy( draw ); 74 return NULL; 75} 76 77 78void draw_destroy( struct draw_context *draw ) 79{ 80 if (!draw) 81 return; 82 83 84 85 /* Not so fast -- we're just borrowing this at the moment. 86 * 87 if (draw->render) 88 draw->render->destroy( draw->render ); 89 */ 90 91 draw_pipeline_destroy( draw ); 92 draw_pt_destroy( draw ); 93 draw_vs_destroy( draw ); 94 95 FREE( draw ); 96} 97 98 99 100void draw_flush( struct draw_context *draw ) 101{ 102 draw_do_flush( draw, DRAW_FLUSH_BACKEND ); 103} 104 105 106 107/** 108 * Register new primitive rasterization/rendering state. 109 * This causes the drawing pipeline to be rebuilt. 110 */ 111void draw_set_rasterizer_state( struct draw_context *draw, 112 const struct pipe_rasterizer_state *raster ) 113{ 114 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); 115 116 draw->rasterizer = raster; 117 draw->bypass_clipping = 118 ((draw->rasterizer && draw->rasterizer->bypass_clipping) || 119 draw->driver.bypass_clipping); 120} 121 122 123void draw_set_driver_clipping( struct draw_context *draw, 124 boolean bypass_clipping ) 125{ 126 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); 127 128 draw->driver.bypass_clipping = bypass_clipping; 129 draw->bypass_clipping = (draw->rasterizer->bypass_clipping || 130 draw->driver.bypass_clipping); 131} 132 133 134/** 135 * Plug in the primitive rendering/rasterization stage (which is the last 136 * stage in the drawing pipeline). 137 * This is provided by the device driver. 138 */ 139void draw_set_rasterize_stage( struct draw_context *draw, 140 struct draw_stage *stage ) 141{ 142 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); 143 144 draw->pipeline.rasterize = stage; 145} 146 147 148/** 149 * Set the draw module's clipping state. 150 */ 151void draw_set_clip_state( struct draw_context *draw, 152 const struct pipe_clip_state *clip ) 153{ 154 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); 155 156 assert(clip->nr <= PIPE_MAX_CLIP_PLANES); 157 memcpy(&draw->plane[6], clip->ucp, clip->nr * sizeof(clip->ucp[0])); 158 draw->nr_planes = 6 + clip->nr; 159} 160 161 162/** 163 * Set the draw module's viewport state. 164 */ 165void draw_set_viewport_state( struct draw_context *draw, 166 const struct pipe_viewport_state *viewport ) 167{ 168 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); 169 draw->viewport = *viewport; /* struct copy */ 170 draw->identity_viewport = (viewport->scale[0] == 1.0f && 171 viewport->scale[1] == 1.0f && 172 viewport->scale[2] == 1.0f && 173 viewport->scale[3] == 1.0f && 174 viewport->translate[0] == 0.0f && 175 viewport->translate[1] == 0.0f && 176 viewport->translate[2] == 0.0f && 177 viewport->translate[3] == 0.0f); 178 179 draw_vs_set_viewport( draw, viewport ); 180} 181 182 183 184void 185draw_set_vertex_buffers(struct draw_context *draw, 186 unsigned count, 187 const struct pipe_vertex_buffer *buffers) 188{ 189 assert(count <= PIPE_MAX_ATTRIBS); 190 191 memcpy(draw->pt.vertex_buffer, buffers, count * sizeof(buffers[0])); 192 draw->pt.nr_vertex_buffers = count; 193} 194 195 196void 197draw_set_vertex_elements(struct draw_context *draw, 198 unsigned count, 199 const struct pipe_vertex_element *elements) 200{ 201 assert(count <= PIPE_MAX_ATTRIBS); 202 203 memcpy(draw->pt.vertex_element, elements, count * sizeof(elements[0])); 204 draw->pt.nr_vertex_elements = count; 205} 206 207 208/** 209 * Tell drawing context where to find mapped vertex buffers. 210 */ 211void 212draw_set_mapped_vertex_buffer(struct draw_context *draw, 213 unsigned attr, const void *buffer) 214{ 215 draw->pt.user.vbuffer[attr] = buffer; 216} 217 218 219void 220draw_set_mapped_constant_buffer(struct draw_context *draw, 221 const void *buffer, 222 unsigned size ) 223{ 224 draw->pt.user.constants = buffer; 225 draw_vs_set_constants( draw, (const float (*)[4])buffer, size ); 226} 227 228 229/** 230 * Tells the draw module to draw points with triangles if their size 231 * is greater than this threshold. 232 */ 233void 234draw_wide_point_threshold(struct draw_context *draw, float threshold) 235{ 236 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); 237 draw->pipeline.wide_point_threshold = threshold; 238} 239 240 241/** 242 * Tells the draw module to draw lines with triangles if their width 243 * is greater than this threshold. 244 */ 245void 246draw_wide_line_threshold(struct draw_context *draw, float threshold) 247{ 248 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); 249 draw->pipeline.wide_line_threshold = threshold; 250} 251 252 253/** 254 * Tells the draw module whether or not to implement line stipple. 255 */ 256void 257draw_enable_line_stipple(struct draw_context *draw, boolean enable) 258{ 259 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); 260 draw->pipeline.line_stipple = enable; 261} 262 263 264/** 265 * Tells draw module whether to convert points to quads for sprite mode. 266 */ 267void 268draw_enable_point_sprites(struct draw_context *draw, boolean enable) 269{ 270 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); 271 draw->pipeline.point_sprite = enable; 272} 273 274 275void 276draw_set_force_passthrough( struct draw_context *draw, boolean enable ) 277{ 278 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); 279 draw->force_passthrough = enable; 280} 281 282 283/** 284 * Ask the draw module for the location/slot of the given vertex attribute in 285 * a post-transformed vertex. 286 * 287 * With this function, drivers that use the draw module should have no reason 288 * to track the current vertex shader. 289 * 290 * Note that the draw module may sometimes generate vertices with extra 291 * attributes (such as texcoords for AA lines). The driver can call this 292 * function to find those attributes. 293 * 294 * Zero is returned if the attribute is not found since this is 295 * a don't care / undefined situtation. Returning -1 would be a bit more 296 * work for the drivers. 297 */ 298int 299draw_find_vs_output(const struct draw_context *draw, 300 uint semantic_name, uint semantic_index) 301{ 302 const struct draw_vertex_shader *vs = draw->vs.vertex_shader; 303 uint i; 304 for (i = 0; i < vs->info.num_outputs; i++) { 305 if (vs->info.output_semantic_name[i] == semantic_name && 306 vs->info.output_semantic_index[i] == semantic_index) 307 return i; 308 } 309 310 /* XXX there may be more than one extra vertex attrib. 311 * For example, simulated gl_FragCoord and gl_PointCoord. 312 */ 313 if (draw->extra_vp_outputs.semantic_name == semantic_name && 314 draw->extra_vp_outputs.semantic_index == semantic_index) { 315 return draw->extra_vp_outputs.slot; 316 } 317 return 0; 318} 319 320 321/** 322 * Return number of vertex shader outputs. 323 */ 324uint 325draw_num_vs_outputs(const struct draw_context *draw) 326{ 327 uint count = draw->vs.vertex_shader->info.num_outputs; 328 if (draw->extra_vp_outputs.slot > 0) 329 count++; 330 return count; 331} 332 333 334 335void draw_set_render( struct draw_context *draw, 336 struct vbuf_render *render ) 337{ 338 draw->render = render; 339} 340 341void draw_set_edgeflags( struct draw_context *draw, 342 const unsigned *edgeflag ) 343{ 344 draw->pt.user.edgeflag = edgeflag; 345} 346 347 348 349 350/** 351 * Tell the drawing context about the index/element buffer to use 352 * (ala glDrawElements) 353 * If no element buffer is to be used (i.e. glDrawArrays) then this 354 * should be called with eltSize=0 and elements=NULL. 355 * 356 * \param draw the drawing context 357 * \param eltSize size of each element (1, 2 or 4 bytes) 358 * \param elements the element buffer ptr 359 */ 360void 361draw_set_mapped_element_buffer_range( struct draw_context *draw, 362 unsigned eltSize, 363 unsigned min_index, 364 unsigned max_index, 365 const void *elements ) 366{ 367 draw->pt.user.elts = elements; 368 draw->pt.user.eltSize = eltSize; 369 draw->pt.user.min_index = min_index; 370 draw->pt.user.max_index = max_index; 371} 372 373 374void 375draw_set_mapped_element_buffer( struct draw_context *draw, 376 unsigned eltSize, 377 const void *elements ) 378{ 379 draw->pt.user.elts = elements; 380 draw->pt.user.eltSize = eltSize; 381 draw->pt.user.min_index = 0; 382 draw->pt.user.max_index = 0xffffffff; 383} 384 385 386/* Revamp me please: 387 */ 388void draw_do_flush( struct draw_context *draw, unsigned flags ) 389{ 390 if (!draw->suspend_flushing) 391 { 392 assert(!draw->flushing); /* catch inadvertant recursion */ 393 394 draw->flushing = TRUE; 395 396 draw_pipeline_flush( draw, flags ); 397 398 draw->reduced_prim = ~0; /* is reduced_prim needed any more? */ 399 400 draw->flushing = FALSE; 401 } 402} 403