1/* 2 * Copyright 2009 VMware, Inc. 3 * All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * on the rights to use, copy, modify, merge, publish, distribute, sub 9 * license, and/or sell copies of the Software, and to permit persons to whom 10 * the Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 19 * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 22 * USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25/* 26 * This file holds structs decelerations and function prototypes for one of 27 * the rbug extensions. Implementation of the functions is in the same folder 28 * in the c file matching this file's name. 29 * 30 * The structs what is returned from the demarshal functions. The functions 31 * starting rbug_send_* encodes a call to the write format and sends that to 32 * the supplied connection, while functions starting with rbug_demarshal_* 33 * demarshal data from the wire protocol. 34 * 35 * Structs and functions ending with _reply are replies to requests. 36 */ 37 38#ifndef _RBUG_PROTO_TEXTURE_H_ 39#define _RBUG_PROTO_TEXTURE_H_ 40 41#include "rbug_proto.h" 42#include "rbug_core.h" 43 44struct rbug_proto_texture_list 45{ 46 struct rbug_header header; 47}; 48 49struct rbug_proto_texture_info 50{ 51 struct rbug_header header; 52 rbug_texture_t texture; 53}; 54 55struct rbug_proto_texture_write 56{ 57 struct rbug_header header; 58 rbug_texture_t texture; 59 uint32_t face; 60 uint32_t level; 61 uint32_t zslice; 62 uint32_t x; 63 uint32_t y; 64 uint32_t w; 65 uint32_t h; 66 uint8_t *data; 67 uint32_t data_len; 68 uint32_t stride; 69}; 70 71struct rbug_proto_texture_read 72{ 73 struct rbug_header header; 74 rbug_texture_t texture; 75 uint32_t face; 76 uint32_t level; 77 uint32_t zslice; 78 uint32_t x; 79 uint32_t y; 80 uint32_t w; 81 uint32_t h; 82}; 83 84struct rbug_proto_texture_list_reply 85{ 86 struct rbug_header header; 87 uint32_t serial; 88 rbug_texture_t *textures; 89 uint32_t textures_len; 90}; 91 92struct rbug_proto_texture_info_reply 93{ 94 struct rbug_header header; 95 uint32_t serial; 96 uint32_t target; 97 uint32_t format; 98 uint32_t *width; 99 uint32_t width_len; 100 uint32_t *height; 101 uint32_t height_len; 102 uint32_t *depth; 103 uint32_t depth_len; 104 uint32_t blockw; 105 uint32_t blockh; 106 uint32_t blocksize; 107 uint32_t last_level; 108 uint32_t nr_samples; 109 uint32_t tex_usage; 110}; 111 112struct rbug_proto_texture_read_reply 113{ 114 struct rbug_header header; 115 uint32_t serial; 116 uint32_t format; 117 uint32_t blockw; 118 uint32_t blockh; 119 uint32_t blocksize; 120 uint8_t *data; 121 uint32_t data_len; 122 uint32_t stride; 123}; 124 125int rbug_send_texture_list(struct rbug_connection *__con, 126 uint32_t *__serial); 127 128int rbug_send_texture_info(struct rbug_connection *__con, 129 rbug_texture_t texture, 130 uint32_t *__serial); 131 132int rbug_send_texture_write(struct rbug_connection *__con, 133 rbug_texture_t texture, 134 uint32_t face, 135 uint32_t level, 136 uint32_t zslice, 137 uint32_t x, 138 uint32_t y, 139 uint32_t w, 140 uint32_t h, 141 uint8_t *data, 142 uint32_t data_len, 143 uint32_t stride, 144 uint32_t *__serial); 145 146int rbug_send_texture_read(struct rbug_connection *__con, 147 rbug_texture_t texture, 148 uint32_t face, 149 uint32_t level, 150 uint32_t zslice, 151 uint32_t x, 152 uint32_t y, 153 uint32_t w, 154 uint32_t h, 155 uint32_t *__serial); 156 157int rbug_send_texture_list_reply(struct rbug_connection *__con, 158 uint32_t serial, 159 rbug_texture_t *textures, 160 uint32_t textures_len, 161 uint32_t *__serial); 162 163int rbug_send_texture_info_reply(struct rbug_connection *__con, 164 uint32_t serial, 165 uint32_t target, 166 uint32_t format, 167 uint32_t *width, 168 uint32_t width_len, 169 uint32_t *height, 170 uint32_t height_len, 171 uint32_t *depth, 172 uint32_t depth_len, 173 uint32_t blockw, 174 uint32_t blockh, 175 uint32_t blocksize, 176 uint32_t last_level, 177 uint32_t nr_samples, 178 uint32_t tex_usage, 179 uint32_t *__serial); 180 181int rbug_send_texture_read_reply(struct rbug_connection *__con, 182 uint32_t serial, 183 uint32_t format, 184 uint32_t blockw, 185 uint32_t blockh, 186 uint32_t blocksize, 187 uint8_t *data, 188 uint32_t data_len, 189 uint32_t stride, 190 uint32_t *__serial); 191 192struct rbug_proto_texture_list * rbug_demarshal_texture_list(struct rbug_proto_header *header); 193 194struct rbug_proto_texture_info * rbug_demarshal_texture_info(struct rbug_proto_header *header); 195 196struct rbug_proto_texture_write * rbug_demarshal_texture_write(struct rbug_proto_header *header); 197 198struct rbug_proto_texture_read * rbug_demarshal_texture_read(struct rbug_proto_header *header); 199 200struct rbug_proto_texture_list_reply * rbug_demarshal_texture_list_reply(struct rbug_proto_header *header); 201 202struct rbug_proto_texture_info_reply * rbug_demarshal_texture_info_reply(struct rbug_proto_header *header); 203 204struct rbug_proto_texture_read_reply * rbug_demarshal_texture_read_reply(struct rbug_proto_header *header); 205 206#endif 207