nv30_context.h revision 12118fcd123992f48ce78629e79e9949b96cd525
1#ifndef __NV30_CONTEXT_H__ 2#define __NV30_CONTEXT_H__ 3 4#include "pipe/p_context.h" 5#include "pipe/p_defines.h" 6#include "pipe/p_state.h" 7 8#include "draw/draw_vertex.h" 9 10#include "nouveau/nouveau_winsys.h" 11#include "nouveau/nouveau_gldefs.h" 12 13#define NOUVEAU_PUSH_CONTEXT(ctx) \ 14 struct nv30_screen *ctx = nv30->screen 15#include "nouveau/nouveau_push.h" 16#include "nouveau/nouveau_stateobj.h" 17 18#include "nv30_state.h" 19 20#define NOUVEAU_ERR(fmt, args...) \ 21 fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); 22#define NOUVEAU_MSG(fmt, args...) \ 23 fprintf(stderr, "nouveau: "fmt, ##args); 24 25enum nv30_state_index { 26 NV30_STATE_FB = 0, 27 NV30_STATE_VIEWPORT = 1, 28 NV30_STATE_BLEND = 2, 29 NV30_STATE_RAST = 3, 30 NV30_STATE_ZSA = 4, 31 NV30_STATE_BCOL = 5, 32 NV30_STATE_CLIP = 6, 33 NV30_STATE_SCISSOR = 7, 34 NV30_STATE_STIPPLE = 8, 35 NV30_STATE_FRAGPROG = 9, 36 NV30_STATE_VERTPROG = 10, 37 NV30_STATE_FRAGTEX0 = 11, 38 NV30_STATE_FRAGTEX1 = 12, 39 NV30_STATE_FRAGTEX2 = 13, 40 NV30_STATE_FRAGTEX3 = 14, 41 NV30_STATE_FRAGTEX4 = 15, 42 NV30_STATE_FRAGTEX5 = 16, 43 NV30_STATE_FRAGTEX6 = 17, 44 NV30_STATE_FRAGTEX7 = 18, 45 NV30_STATE_FRAGTEX8 = 19, 46 NV30_STATE_FRAGTEX9 = 20, 47 NV30_STATE_FRAGTEX10 = 21, 48 NV30_STATE_FRAGTEX11 = 22, 49 NV30_STATE_FRAGTEX12 = 23, 50 NV30_STATE_FRAGTEX13 = 24, 51 NV30_STATE_FRAGTEX14 = 25, 52 NV30_STATE_FRAGTEX15 = 26, 53 NV30_STATE_VERTTEX0 = 27, 54 NV30_STATE_VERTTEX1 = 28, 55 NV30_STATE_VERTTEX2 = 29, 56 NV30_STATE_VERTTEX3 = 30, 57 NV30_STATE_VTXBUF = 31, 58 NV30_STATE_VTXFMT = 32, 59 NV30_STATE_VTXATTR = 33, 60 NV30_STATE_MAX = 34 61}; 62 63#include "nv30_screen.h" 64 65#define NV30_NEW_BLEND (1 << 0) 66#define NV30_NEW_RAST (1 << 1) 67#define NV30_NEW_ZSA (1 << 2) 68#define NV30_NEW_SAMPLER (1 << 3) 69#define NV30_NEW_FB (1 << 4) 70#define NV30_NEW_STIPPLE (1 << 5) 71#define NV30_NEW_SCISSOR (1 << 6) 72#define NV30_NEW_VIEWPORT (1 << 7) 73#define NV30_NEW_BCOL (1 << 8) 74#define NV30_NEW_VERTPROG (1 << 9) 75#define NV30_NEW_FRAGPROG (1 << 10) 76#define NV30_NEW_ARRAYS (1 << 11) 77#define NV30_NEW_UCP (1 << 12) 78 79struct nv30_rasterizer_state { 80 struct pipe_rasterizer_state pipe; 81 struct nouveau_stateobj *so; 82}; 83 84struct nv30_zsa_state { 85 struct pipe_depth_stencil_alpha_state pipe; 86 struct nouveau_stateobj *so; 87}; 88 89struct nv30_blend_state { 90 struct pipe_blend_state pipe; 91 struct nouveau_stateobj *so; 92}; 93 94 95struct nv30_state { 96 unsigned scissor_enabled; 97 unsigned stipple_enabled; 98 unsigned viewport_bypass; 99 unsigned fp_samplers; 100 101 uint64_t dirty; 102 struct nouveau_stateobj *hw[NV30_STATE_MAX]; 103}; 104 105struct nv30_context { 106 struct pipe_context pipe; 107 108 struct nouveau_winsys *nvws; 109 struct nv30_screen *screen; 110 unsigned pctx_id; 111 112 struct draw_context *draw; 113 114 /* HW state derived from pipe states */ 115 struct nv30_state state; 116 117 /* Context state */ 118 unsigned dirty; 119 struct pipe_scissor_state scissor; 120 unsigned stipple[32]; 121 struct nv30_vertex_program *vertprog; 122 struct nv30_fragment_program *fragprog; 123 struct pipe_buffer *constbuf[PIPE_SHADER_TYPES]; 124 unsigned constbuf_nr[PIPE_SHADER_TYPES]; 125 struct nv30_rasterizer_state *rasterizer; 126 struct nv30_zsa_state *zsa; 127 struct nv30_blend_state *blend; 128 struct pipe_blend_color blend_colour; 129 struct pipe_viewport_state viewport; 130 struct pipe_framebuffer_state framebuffer; 131 struct pipe_buffer *idxbuf; 132 unsigned idxbuf_format; 133 struct nv30_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS]; 134 struct nv30_miptree *tex_miptree[PIPE_MAX_SAMPLERS]; 135 unsigned nr_samplers; 136 unsigned nr_textures; 137 unsigned dirty_samplers; 138 struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; 139 unsigned vtxbuf_nr; 140 struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; 141 unsigned vtxelt_nr; 142 const unsigned *edgeflags; 143}; 144 145static INLINE struct nv30_context * 146nv30_context(struct pipe_context *pipe) 147{ 148 return (struct nv30_context *)pipe; 149} 150 151struct nv30_state_entry { 152 boolean (*validate)(struct nv30_context *nv30); 153 struct { 154 unsigned pipe; 155 unsigned hw; 156 } dirty; 157}; 158 159extern void nv30_init_state_functions(struct nv30_context *nv30); 160extern void nv30_init_surface_functions(struct nv30_context *nv30); 161extern void nv30_init_query_functions(struct nv30_context *nv30); 162 163extern void nv30_screen_init_miptree_functions(struct pipe_screen *pscreen); 164 165/* nv30_draw.c */ 166extern struct draw_stage *nv30_draw_render_stage(struct nv30_context *nv30); 167 168/* nv30_vertprog.c */ 169extern void nv30_vertprog_destroy(struct nv30_context *, 170 struct nv30_vertex_program *); 171 172/* nv30_fragprog.c */ 173extern void nv30_fragprog_destroy(struct nv30_context *, 174 struct nv30_fragment_program *); 175 176/* nv30_fragtex.c */ 177extern void nv30_fragtex_bind(struct nv30_context *); 178 179/* nv30_state.c and friends */ 180extern boolean nv30_state_validate(struct nv30_context *nv30); 181extern void nv30_state_emit(struct nv30_context *nv30); 182extern struct nv30_state_entry nv30_state_rasterizer; 183extern struct nv30_state_entry nv30_state_scissor; 184extern struct nv30_state_entry nv30_state_stipple; 185extern struct nv30_state_entry nv30_state_fragprog; 186extern struct nv30_state_entry nv30_state_vertprog; 187extern struct nv30_state_entry nv30_state_blend; 188extern struct nv30_state_entry nv30_state_blend_colour; 189extern struct nv30_state_entry nv30_state_zsa; 190extern struct nv30_state_entry nv30_state_viewport; 191extern struct nv30_state_entry nv30_state_framebuffer; 192extern struct nv30_state_entry nv30_state_fragtex; 193extern struct nv30_state_entry nv30_state_vbo; 194 195/* nv30_vbo.c */ 196extern boolean nv30_draw_arrays(struct pipe_context *, unsigned mode, 197 unsigned start, unsigned count); 198extern boolean nv30_draw_elements(struct pipe_context *pipe, 199 struct pipe_buffer *indexBuffer, 200 unsigned indexSize, 201 unsigned mode, unsigned start, 202 unsigned count); 203 204/* nv30_clear.c */ 205extern void nv30_clear(struct pipe_context *pipe, struct pipe_surface *ps, 206 unsigned clearValue); 207 208#endif 209